So Andy Ross says:
John Wojnaroski wrote:
Bottom line: trying to run fgfs and opengc across the network with
different platforms (in this case linux and cygwin) results in each
side having a different value for the class in raw_ctrls.hxx and
the socket read operations fail.
I
John Wojnaroski writes:
Just updated local CVS. Note that some changes where made to
raw_ctrls.hxx. There is a problem trying to get the various
platforms to agree on how sizeof() computes the number of bytes in
a data structure.
I think this is a good argument for using an ASCII
* [EMAIL PROTECTED] (Curtis L. Olson) [2002.03.08 00:43]:
I know for the general case an external graphing tool would be most
useful (and I think Jon B. has stuff to do this already.)
But, I was just thinking today that it might be cool to have a built
in grapher for simple / quick graphing
I wrote a little routine that allows flightgear
to read in the csv data from a previous flight
(or from a standalone JSBSim flight) and replay
it as a flight. I can use the joystick to adjust
the speed and I can play it forward or reverse.
Would that be useful to anyone else?
Mark
On Fri, 8 Mar 2002 10:27:16 -0800
John Wojnaroski [EMAIL PROTECTED] wrote:
There are pilots who have both solid engineering
backgrounds and advanced degrees and experience.
Such as test pilots. We could use a few on-staff! :-)
Jon
___
John Check writes:
I noticed that the UIUC planes are buried under the runway
at startup. Is anybody else seeing this? Console output looks like
this:
FGLaRCsim::set_Altitude: 1.14496
(*) Current Altitude = -1.87 -1.85 forcing to 1.15
FGLaRCsim::set_Altitude: 1.14503
(*) Current
Alex Perry writes:
Yes, this would be no substitute for data logging and post processing,
but if you know what you are looking for, I do think it could be
useful.
I've been playing with xoscope but it seems to be linux-only and limited.
I've been thinking it might be worth porting its
There are pilots who have both solid engineering backgrounds and advanced
degrees and experience.
Yeah, but they're the ones who're selective about interpreting their
flying impressions in terms of how they think it is supposed to work.
___
Dear Friends,
Are we getting to a war?
Flying experience and skill are grossly acquired..that is why
hugecountries are spending great dough on that. Let us keep the
distinctions apart,..and the disciplines united.
- Misra
MD, RealiSim Technologies
Retd Fighter Pilot, Qualified Flying
Sounds like it'd be useful for debugging aircraft and autopilot configs too.
Best,
Jim
Curtis L. Olson [EMAIL PROTECTED] said:
Tony Peden writes:
In my day job, my own experience has been that
real-time plotting is useful when you know exactly
what you are looking for and you only need
Sure, you could use it to graph the value of any flight gear property
over time ... not just FDM values. This could be useful for all sorts
of stuff ... debugging panel actions, 3d model animations, environment
modeling, etc.
Curt.
Jim Wilson writes:
Sounds like it'd be useful for debugging
FWIW thought I'd make a few comments on the new 3D view stuff, realizing that
it is still being worked on.
While the commercial sims give a 3D feel to the cockpit they aren't always
attempting to be true models.
In this screenshot from fs2k, note that while the perspective (eye to panel)
is ok,
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On Sat, 9 Mar 2002 09:48, you wrote:
FWIW thought I'd make a few comments on the new 3D view stuff, realizing
that it is still being worked on.
Note that when you change the 3D cockpit view angle in Fly!, the panel in
effect becomes disabled and
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