* Lee Elliott -- Saturday 19 July 2003 00:54:
I'm with Michael entirely on this. Adding new stuff is
great but not if it's at the expense of old features.
Sigh ... We =do= remove old features once in a while (and
Network-OLK will be the next ;-), but in this case you are
preaching to the
* Michael Selig -- Friday 18 July 2003 23:53:
Something interesting about your damped view is that it appears
to simulate what MSFS has in their chase view
That's disgusting. But I'm innocent. I don't have Micros~1 installed,
let alone MSFS. I just wanted to have a real chase view, that at
On Saturday 19 July 2003 08:37, Melchior FRANZ wrote:
* Lee Elliott -- Saturday 19 July 2003 00:54:
I'm with Michael entirely on this. Adding new stuff is
great but not if it's at the expense of old features.
Sigh ... We =do= remove old features once in a while (and
Network-OLK will be
* Erik Hofman -- Friday 18 July 2003 09:48:
Michael Selig wrote:
In the process of doing the updates, I have found that the two chase
views we had are now ***very*** different. There's a lag effect that is
giving me serious vertigo and there's roll now as well which is
compounding the
At 7/18/03, Melchior FRANZ wrote:
* Erik Hofman -- Friday 18 July 2003 09:48:
Michael Selig wrote:
In the process of doing the updates, I have found that the two chase
views we had are now ***very*** different. There's a lag effect that is
giving me serious vertigo and there's roll now as
* Michael Selig -- Friday 18 July 2003 20:15:
The update that Erik made has returned the two old views.
No. It only removed heading damping from the Helicopter
View. Everything else is unchanged.
FYI -- View #3 does not 'play' well w/ my computer (Linux w/ a GeForce4 Ti
4400 card). The
Melchior FRANZ wrote:
* Michael Selig -- Friday 18 July 2003 20:15:
The update that Erik made has returned the two old views.
No. It only removed heading damping from the Helicopter
View. Everything else is unchanged.
I think if we start creating more views, we should *add* them and not
* Erik Hofman -- Friday 18 July 2003 21:08:
Melchior FRANZ wrote:
None of the views was removed.
Well, sort of. The number of views was increased to 6, but the maximum
value after toggling the 'v' key was still set to 5 ...
Aaahh, OK. That explains a lot. Didn't think of this, but
Chase
Ok, I have a proposal. If this is ok with everyone I'll go ahead and do the
xml for the bindings:
'v' - scrolls through a limited number of views. I'll just make it the first
3 defined views. If the current view is greater than 3, then it'll start at 0
(the cockpit).
'CTRL+v' - scrolls
Jim Wilson wrote:
Ok, I have a proposal. If this is ok with everyone I'll go ahead and do the
xml for the bindings:
Looks good to me.
Erik
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At 7/18/03, Jim Wilson wrote:
Ok, I have a proposal. If this is ok with everyone I'll go ahead and do the
xml for the bindings:
'v' - scrolls through a limited number of views. I'll just make it the first
3 defined views. If the current view is greater than 3, then it'll start at 0
(the
At 7/18/03, Melchior FRANZ wrote:
* Erik Hofman -- Friday 18 July 2003 21:08:
Melchior FRANZ wrote:
None of the views was removed.
Well, sort of. The number of views was increased to 6, but the maximum
value after toggling the 'v' key was still set to 5 ...
Aaahh, OK. That explains a lot.
On Friday 18 July 2003 22:42, Michael Selig wrote:
At 7/18/03, Jim Wilson wrote:
Ok, I have a proposal. If this is ok with everyone I'll go ahead and do
the
xml for the bindings:
'v' - scrolls through a limited number of views. I'll just make it the
first
3 defined views. If the
At 7/18/03, you wrote:
* Michael Selig -- Friday 18 July 2003 20:15:
The update that Erik made has returned the two old views.
No. It only removed heading damping from the Helicopter
View. Everything else is unchanged.
FYI -- View #3 does not 'play' well w/ my computer (Linux w/ a GeForce4 Ti
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