Re: [Flightgear-devel] OpenStreetMap Open Database License

2009-03-16 Thread Jon Stockill
Tim Moore wrote: Obviously you've been following this more closely than I, but doesn't the proposed license specifically allow the use of OSM data in applications like flight simulators, with a fairly liberal license? I originally added the use case - it's been tweaked slightly since then,

[Flightgear-devel] [RFC] ac3d and materials

2009-03-16 Thread Mathias Fröhlich
Hi all, For ac models, we have currently a step in the scenery loading process that modifies the material settings to match the material settings of the old plib loader. In fact this just overwrites the material settings and throws away useful information that is in the ac file that is still

[Flightgear-devel] FLOATING POINT INTERRUPT (SIGFPE)

2009-03-16 Thread Jean-Baptiste Vallart
Hello there, Sorry to bother you with the rookie problems, but I didn't find anything on the Archive about that. My newly installed FlightGear crashes when I launch it, and send me in terminal the error in the object. It appears to happen when loading the sceneries to be more precise. I am

Re: [Flightgear-devel] [RFC] ac3d and materials

2009-03-16 Thread Heiko Schulz
Hi, it depends on how many models are currently involved in these changes and what are the advantages? Hi all, For ac models, we have currently a step in the scenery loading process that modifies the material settings to match the material settings of the old plib loader. In fact this just

Re: [Flightgear-devel] OpenStreetMap Open Database License

2009-03-16 Thread Martin Spott
Jon Stockill wrote: Tim Moore wrote: Obviously you've been following this more closely than I, but doesn't the proposed license specifically allow the use of OSM data in applications like flight simulators, with a fairly liberal license? I originally added the use case - it's been tweaked

Re: [Flightgear-devel] [RFC] ac3d and materials

2009-03-16 Thread Melchior FRANZ
* Mathias Fröhlich -- Monday 16 March 2009: In fact this just overwrites the material settings and throws away useful information [...] I would like to remove that step now and make use of the full material information contained in the ac file. Gets my vote! Which elements of the MATERIAL

[Flightgear-devel] nasal animation

2009-03-16 Thread itaf telecom
hi I would like to know how to add an animation to an AI via nasal I tried to load it from it's xml but it doesn't work. thanks for your help -- Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are

Re: [Flightgear-devel] nasal animation

2009-03-16 Thread Melchior FRANZ
* itaf telecom -- Monday 16 March 2009: I would like to know how to add an animation to an AI via nasal I tried to load it from it's xml but it doesn't work. This would be easier to answer if you explained more about what exactly you are trying. You can: - use XML embedded Nasal to add

Re: [Flightgear-devel] [RFC] ac3d and materials

2009-03-16 Thread gerard robin
On lundi 16 mars 2009, Mathias Fröhlich wrote: Hi all, For ac models, we have currently a step in the scenery loading process that modifies the material settings to match the material settings of the old plib loader. In fact this just overwrites the material settings and throws away useful

Re: [Flightgear-devel] [RFC] ac3d and materials

2009-03-16 Thread gerard robin
On lundi 16 mars 2009, gerard robin wrote: On lundi 16 mars 2009, Mathias Fröhlich wrote: Hi all, For ac models, we have currently a step in the scenery loading process that modifies the material settings to match the material settings of the old plib loader. In fact this just

Re: [Flightgear-devel] nimitz elevators non solid

2009-03-16 Thread gerard robin
On lundi 16 mars 2009, Mathias Fröhlich wrote: Hi, On Thursday 12 March 2009 22:43:15 jean pellotier wrote: I've got a problem with the elevators on nimitz, since some days, when called up, it looks ok, but elevator 3d model isn't solid, the part solid is where is the elevator down.

Re: [Flightgear-devel] [RFC] ac3d and materials

2009-03-16 Thread Mathias Fröhlich
Hi, On Monday 16 March 2009 11:31:08 Heiko Schulz wrote: it depends on how many models are currently involved in these changes and what are the advantages? I do not know which models are affected. And this is not easy to say. As some of the models just look different but not worse. Some of

Re: [Flightgear-devel] [RFC] ac3d and materials

2009-03-16 Thread Mathias Fröhlich
Hi, On Monday 16 March 2009 12:22:31 Melchior FRANZ wrote: Gets my vote! Which elements of the MATERIAL entry are thrown away at the moment, or which adjustments do people have to be prepared for? The ambient part (amb in the ac file) in the ac files is just ignored and set to the diffuse

Re: [Flightgear-devel] [RFC] ac3d and materials

2009-03-16 Thread Ron Jensen
On Mon, 2009-03-16 at 16:50 +0100, Mathias Fröhlich wrote: Hi, On Monday 16 March 2009 12:22:31 Melchior FRANZ wrote: Gets my vote! Which elements of the MATERIAL entry are thrown away at the moment, or which adjustments do people have to be prepared for? The ambient part (amb in the

Re: [Flightgear-devel] [RFC] ac3d and materials

2009-03-16 Thread Melchior FRANZ
* Mathias Fröhlich -- Monday 16 March 2009: The ambient part (amb in the ac file) in the ac files is just ignored and set to the diffuse (rgb in the ac file) color part by the post processing step. Thanks. So getting the old result is beyond trivial. Then there's IMHO no reason to delay this

Re: [Flightgear-devel] [RFC] ac3d and materials

2009-03-16 Thread Melchior FRANZ
* Ron Jensen -- Monday 16 March 2009: Shouldn't ambient color be set scene wide? From an artistic point of view I can see setting it on a per-material basis, but for a simulation environment that controls the direct lighting already it makes sense to give the ambient color over to the

Re: [Flightgear-devel] .../maketg NOPAUSE DOUPD FG compile error: simgear/scene/bvh/BVHNode.hxx: No such file or directory

2009-03-16 Thread Geoff McLane
Hi Arnt, Without reviewing the maketg logs of the form templogNN.txt, written to, in your case, the '/opt/bygg/fg/tmp/' (I think), can only guess a little... but think I found it... undefined reference to `clock_gettime' = This is something Mathias added

Re: [Flightgear-devel] [RFC] ac3d and materials

2009-03-16 Thread Curtis Olson
On Mon, Mar 16, 2009 at 11:48 AM, Ron Jensen wrote: Shouldn't ambient color be set scene wide? From an artistic point of view I can see setting it on a per-material basis, but for a simulation environment that controls the direct lighting already it makes sense to give the ambient color over

Re: [Flightgear-devel] [RFC] ac3d and materials

2009-03-16 Thread syd adams
Im also in favor of this change I prefer to control the ambient property , myself. Cheers -- Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform

Re: [Flightgear-devel] [RFC] ac3d and materials

2009-03-16 Thread Curtis Olson
On Mon, Mar 16, 2009 at 2:16 PM, syd adams wrote: Im also in favor of this change I prefer to control the ambient property , myself. Let me also chip in that in a past simulation system I worked with, it was always highly annoying when a model looked good in the 3d modeler tool, but

Re: [Flightgear-devel] .../maketg NOPAUSE DOUPD FG compile error: simgear/scene/bvh/BVHNode.hxx: No such file or directory

2009-03-16 Thread Arnt Karlsen
On Mon, 16 Mar 2009 17:26:55 +0100, Geoff wrote in message 1237220815.6654.5.ca...@dell02: Hi Arnt, Without reviewing the maketg logs of the form templogNN.txt, ..doh! You still want my 1.0.2 logs? written to, in your case, the '/opt/bygg/fg/tmp/' (I think), ..correct, and I have

Re: [Flightgear-devel] [RFC] ac3d and materials

2009-03-16 Thread Martin Spott
Curtis Olson wrote: [] I think the more of these material settings we can support so that the model in the simulation looks just like the model in the 3d modeling tool, the better life will be. Indeed, this will also pave the way for interchangeability between the various OSG-supported

Re: [Flightgear-devel] nimitz elevators non solid

2009-03-16 Thread jean pellotier
Mathias Fröhlich wrote : Hi, On Thursday 12 March 2009 22:43:15 jean pellotier wrote: I've got a problem with the elevators on nimitz, since some days, when called up, it looks ok, but elevator 3d model isn't solid, the part solid is where is the elevator down. each try i finish on the

[Flightgear-devel] .../maketg NOPAUSE DOUPD finds missing separator in gpc Makefile

2009-03-16 Thread Arnt Karlsen
Hi Geoff, ..I found a new bug with your maketg-1.0.3: 2009-03-16 22:02:57 (101 KB/s) - `gpc232.zip' saved [15606] Archive: gpc232.zip inflating: gpc232/gpc.c inflating: gpc232/gpc.h inflating: gpc232/VERSIONS.TXT making and installing gpc library... 47c47 #define GPC_EPSILON

Re: [Flightgear-devel] [RFC] ac3d and materials

2009-03-16 Thread Tim Moore
Mathias Fröhlich wrote: Hi all, For ac models, we have currently a step in the scenery loading process that modifies the material settings to match the material settings of the old plib loader. In fact this just overwrites the material settings and throws away useful information that is

Re: [Flightgear-devel] OpenStreetMap Open Database License

2009-03-16 Thread Rob Oates
Why not simply ship scenery compiled with the osm data under a different license? On Mon, Mar 16, 2009 at 7:10 AM, Martin Spott martin.sp...@mgras.netwrote: Jon Stockill wrote: Tim Moore wrote: Obviously you've been following this more closely than I, but doesn't the proposed license

Re: [Flightgear-devel] ..1.0.2 ./makefg NOPAUSE DOUPD SG compile fails: undefined reference to `clock_gettime'

2009-03-16 Thread Arnt Karlsen
On Mon, 16 Mar 2009 02:11:38 +0100, Arnt wrote in message 20090316021138.3368a...@a45.fmb.no: Hi, ..I get this compile error with Geoff's 1.0.2 ./makefg NOPAUSE DOUPD: ..1.0.3 fails in exactly the same way, /opt/bygg/fg/tmp/templog1.txt is attached: a...@a45:/opt/bygg/fg $ ll \

[Flightgear-devel] hypothetical gpl question

2009-03-16 Thread Curtis Olson
Here's a hypothetical question. Let's say some company A builds an internal product prototype that incorporates FlightGear as part of a larger aggregate system. Let's say they even make a few small changes to FlightGear. Now they give away a demo system to a couple different potential customers

Re: [Flightgear-devel] hypothetical gpl question

2009-03-16 Thread George Patterson
On Tue, Mar 17, 2009 at 12:30 PM, Curtis Olson curtol...@gmail.com wrote: Here's a hypothetical question. Let's say some company A builds an internal product prototype that incorporates FlightGear as part of a larger aggregate system.  Let's say they even make a few small changes to

Re: [Flightgear-devel] hypothetical gpl question

2009-03-16 Thread James Sleeman
Curtis Olson wrote: Now they give away a demo system to a couple different potential customers and say, Hey what do you think. They haven't rolled out an actual product, they haven't had any actual sales. No customer has paid any money for the copy of the system. Has the GPL been

Re: [Flightgear-devel] hypothetical gpl question

2009-03-16 Thread Ron Jensen
On Mon, 2009-03-16 at 20:30 -0500, Curtis Olson wrote: Here's a hypothetical question. Let's say some company A builds an internal product prototype that incorporates FlightGear as part of a larger aggregate system. Murky waters here. And a slippery slope to be on. Let's say they even