Curtis Olson wrote: > [....] I think the more of these material settings we can support so > that the model in the simulation looks just like the model in the 3d > modeling tool, the better life will be.
Indeed, this will also pave the way for interchangeability between the various OSG-supported formats. Certainly a good move - which leaves the orientation of AC3D models as a remaining issue .... Now, we already have approx. 1k5 3D Scenery models, so chances are high that quite a few are affected by such a change and I'd be happy to apply an automated conversion if this is technically possible. What are we going to do about the users of our Scenery. Should we: a) leave the Scenery 3D models unchanged until the next software release, thus leaving users of FlightGear/CVS with strange-looking 3D models; b) convert the Scenery 3D models _now_ together with the software at the risk of unsatisfied users of the latest official software release; c) sync this sort of major changes with a minor software release ? My vote goes to c). Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- ------------------------------------------------------------------------------ Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel