On lundi 16 mars 2009, Mathias Fröhlich wrote: > Hi all, > > For ac models, we have currently a step in the scenery loading process that > modifies the material settings to match the material settings of the old > plib loader. > In fact this just overwrites the material settings and throws away useful > information that is in the ac file that is still there up to the point > where we just destroy that information. > I introduced that step at the time of the openscenegraph switch to make the > transition easier. > > I would like to remove that step now and make use of the full material > information contained in the ac file. > I believe that this is a step into the right direction, but this *does* > change the visual appearance of some of our models. So when this gets > removed, I guess that some of the models material colours need to be > adjusted in some way. > > Comments? > > Greetings > > Mathias >
AND now, again, working with poly ( face) not triangulated. Thanks for the work Cheers -- Gérard http://pagesperso-orange.fr/GRTux/ J'ai décidé d'être heureux parce que c'est bon pour la santé. Voltaire ------------------------------------------------------------------------------ Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel