Re: [Flightgear-devel] fgviewer

2009-08-11 Thread Martin Spott
Tim Moore wrote: Ron Jensen wrote: On Mon, 2009-08-10 at 22:28 +, Martin Spott wrote: Tim Moore wrote: Ron Jensen wrote: For some reason scenery textures are no longer being loaded by fgviewer? This is the fault of the new effects code. Effects rely on the FlightGear property tree and

Re: [Flightgear-devel] Multiplayer ATC aircraft,

2009-08-11 Thread Martin Spott
Hi Rob, Rob Shearman, Jr. wrote: Would it not be possible to add a chat client to it, which would be compatible with the MP network protocol? I suspect that adding specific features for a single simulator simply is not a design goal for this RADAR console. Think of it as a universal RADAR

Re: [Flightgear-devel] FGCOM troubleshooting help...

2009-08-11 Thread Rob Shearman, Jr.
Installing the latest OpenAL, both as it is configured (Windows\System32) and as suggested (in Flightgear\bin\Win32) has had no effect on this issue. Still getting the same error. Cheers, -R. Robert M. Shearman, Jr. Transit Operations Supervisor, University of Maryland Department of

Re: [Flightgear-devel] [DRAFT] generic input devices and hotplug support

2009-08-11 Thread Torsten Dreyer
I have just commited basic support for the linux event devices. It is disabled by default and has to be enabled by calling ./configure --with-eventinput (Don't forget autogen.sh before that) If enabled, FlightGear needs dbus-1 and hal devel packages for the headers and libs. The system is not

Re: [Flightgear-devel] fgviewer

2009-08-11 Thread Mathias Fröhlich
Hi, On Tuesday 11 August 2009 12:08:05 Martin Spott wrote: I'm pretty familiar with these topics, but memory usage is not the point here (well, it probably is, but from the current perspective I didn't care much). And when I was using the term lightweight I didn't mean startup or load times

Re: [Flightgear-devel] fgviewer

2009-08-11 Thread Mathias Fröhlich
Hi, On Tuesday 11 August 2009 00:28:43 Martin Spott wrote: You've probably misunderstood 'fgviewer'. As far as I can tell, one of the ideas behind this nice tool had been to create a lightweight viewer component _without_ pulling in tons of inter-dependencies which are so omnipresent in

Re: [Flightgear-devel] New FDM: Vamos automotive simulation in flightgear

2009-08-11 Thread Thorsten Hackbarth
Am Mittwoch, den 29.07.2009, 18:35 +0100 schrieb Jon Stockill: Does this mean we'd be able to have real gearboxes in the vehicles we already have, along with drive based on ground reaction rather than faked with a jet engine? Yes, real engine and gearbox and clutch,... you can download a

Re: [Flightgear-devel] Multiplayer ATC aircraft,

2009-08-11 Thread Stuart Buchanan
Rob Shearman wrote: Would it not be possible to add a chat client to it, which would be compatible with the MP network protocol? Obviously it would have to report position information, but that should be trivial enough to work out, shouldn't it? Cheers, -R. Hi Rob, It might be easier just

Re: [Flightgear-devel] New FDM: Vamos automotive simulation in flightgear

2009-08-11 Thread Jon Stockill
Thorsten Hackbarth wrote: Am Mittwoch, den 29.07.2009, 18:35 +0100 schrieb Jon Stockill: Does this mean we'd be able to have real gearboxes in the vehicles we already have, along with drive based on ground reaction rather than faked with a jet engine? Yes, real engine and gearbox and

Re: [Flightgear-devel] Latest CVS still showing major MP problems...

2009-08-11 Thread Stuart Buchanan
Rob Shearman wrote: Of late I have been reporting some bugs in the MP system, and I still believe the problems stem from the more recent CVS builds. Vivian asked me to report whether there were any NASL console errors associated, and I can now definitively say that there are none. The

Re: [Flightgear-devel] New FDM: Vamos automotive simulation in flightgear

2009-08-11 Thread Thorsten Hackbarth
Am Dienstag, den 11.08.2009, 22:06 +0100 schrieb Jon Stockill: Thorsten Hackbarth wrote: Am Mittwoch, den 29.07.2009, 18:35 +0100 schrieb Jon Stockill: Does this mean we'd be able to have real gearboxes in the vehicles we already have, along with drive based on ground reaction rather

Re: [Flightgear-devel] FGCOM troubleshooting help...

2009-08-11 Thread Robert Black
When I had that error on Debian Linux it was always a conflict with the sound system configuration. Rob Shearman, Jr. wrote: Installing the latest OpenAL, both as it is configured (Windows\System32) and as suggested (in Flightgear\bin\Win32) has had no effect on this issue. Still getting

Re: [Flightgear-devel] fgviewer

2009-08-11 Thread Tim Moore
Mathias Fröhlich wrote: Hi, On Tuesday 11 August 2009 12:08:05 Martin Spott wrote: ... I understand the idea behind the 'fgviewer' tool as creating a distinct viewer component (yet still in the early stage of development) which, while still remaining compilant with the FlightGear

Re: [Flightgear-devel] Latest CVS still showing major MP problems...

2009-08-11 Thread Jacob Burbach
Missing persons are listed in /ai/models/multiplayer[*], and /ai/models/multiplayer[*]/valid is true. Yet they do not show up in mp list, nor can I see there chat. Something has obviously changed within the last few weeks, was fine before that. Another one of those flightgear mysteries I guess...