On Saturday 30 June 2007 09:11:36 Detlef Faber wrote:
very nice Aircraft indeed
Speaking of which, here is a very interesting story:
http://news.bbc.co.uk/1/low/scotland/highlands_and_islands/6245802.stm
Nick
--
Free Software Foundation Associate Member 5508
On Tuesday 19 June 2007 22:25:24 Martin Spott wrote:
Vivian Meazza wrote:
I also have doubts that a single fdm can accurately reproduce ship and
car characteristics - [...]
While you are at it, don't forget simulating railway trains - their
timetables are publicly available :-)
Don't
Hi all,
Latest cvs OSG/SG/FG.
I don't know if anybody else has reported this, as I cannot remember having
seen it, but since about the time when sea tiles went missing (which are now
fixed), I have seen this pop up in the console occasionally:
Attempting to schedule tiles for bogus lon and
On Sunday 17 June 2007 10:44:29 gh.robin wrote:
=Lancaster and Halifax WWII Bombers
Wow! I can't wait to fly them!
Thanks!
Nick
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On Saturday 16 June 2007 11:37:35 Martin Spott wrote:
Ron Jensen wrote:
I must agree. I haven't had a working flightgear for about a month
because OSG-SVN/head quit building for me.
How does the error message look like ? I know, unfortunately I'm
repeating myself, yet it might help
Hi Gérard,
On Thursday 14 June 2007 12:01:25 gh.robin wrote:
Hello, everybody
those who knows my URL http://perso.orange.fr/GRTux/
have noticed a lot of model, which are not longer available.
I made these Aircraft some years ago , they where flying with FG 0.9.8.
They were built mainly to
Or sub-titled Always look where you are going
Hi all,
A little thing I have done based Anders stuff sorting out the jpg-httpd
server:
http://www.nick.ukfsn.org/fg/fgcam/dragonfly.avi (3.17MB).
It is a bit choppy, and also a bit grainy as I used a low bit rate for
conversion, but it still
On Monday 04 June 2007 17:04:20 Torsten Dreyer wrote:
Hi all,
as promised the Dragonfly that was created during Linuxtag 2007 is in CVS
(thanks, Martin!).
The Dragonfly is a microlight aircraft built by Bill Moyes.
It is pure fun to fly and due to it's slow flying speed it is ideal for
Hi Torsten,
On Monday 04 June 2007 17:04:20 Torsten Dreyer wrote:
The Dragonfly is a microlight aircraft built by Bill Moyes.
Have fun and please report problems (and maybe success)
One thing I noticed - on the ground, apply brakes, the engine sound stops (or
is silenced).
Nick
On Saturday 02 June 2007 08:22:48 Torsten Dreyer wrote:
Flying with the multiplayer option was just great and made Tempelhof a very
crowded place to fly - Thanks every pilot for your support.
I Hope to be in the team for LinuxTag 2008!
Torsten
Super pictures Torsten - thanks!
It is great
Hi Durk,
On Thursday 31 May 2007 07:57:15 Durk Talsma wrote:
View-Render Options-Enable 3D Clouds
I'm getting a repeated printout saying: Floating point interrupt
(SIGFPE), and FlightGear freezes.
Before you change to 3D clouds, ensure one of the file size cache settings (I
forget which
On Thursday 31 May 2007 09:40:47 Steve Hosgood wrote:
Hi Durk ,
make sure the cloud cache and resolution aren't zero before enabling
them
Please (before 0.9.11-pre2), could someone slip in some code to the effect:
if (cloud_cache == 0 || resolution == 0)
On Wednesday 30 May 2007 16:56:23 Curtis Olson wrote:
On 5/30/07, Martin Spott wrote:
LinuxTag's favourite FlightGear location is EDDI - the famous Berlin
Tempelhof airfield.
A few of us was flying around a bit today - I will again for the next few
days.
Everyone would show up at a
On Tuesday 29 May 2007 09:46:52 Ladislav Michnovič wrote:
2007/5/28, Pigeon [EMAIL PROTECTED]:
If I changed the view
strange overlaying triangles were visible on the sky. Does anybody
similar problems?
A while ago a few of us has come to a conclusion that it only
happens with
Hi All,
I decided to start a new clean thread here, so people can find what they need
to build FG to perform.
As we know, using the CMAKE command:
cmake -i .
produces a question/answer type script so you can build as a 'Release' and
configure any optimisations to suit.
Using:
./configure
Hi Mathias,
On Saturday 26 May 2007 14:18:14 Mathias Fröhlich wrote:
//Set to ON to build OpenSceneGraph with float matrix instead of
// double.
OSG_USE_FLOAT_MATRIX:BOOL=ON
//Set to ON to build OpenSceneGraph with float matrix instead of
// double.
OSG_USE_FLOAT_PLANE:BOOL=ON
On Saturday 26 May 2007 14:34:44 Mathias Fröhlich wrote:
hi,
On Saturday 26 May 2007, Nick Warne wrote:
I hope not ;-) ...
What compiler do you use?
What distro?
gcc version 3.4.6
Slack 10 (but heavily updated from source all bar glibc [too scared to update
that]).
I understand
Hi Mathias,
On Saturday 26 May 2007 19:52:17 Mathias Fröhlich wrote:
Well, not that I do not care for older hardware. But I think that we should
better rely on double here. It eases life very much and reduces complexity
in the code ...
Remember this is OSG build - not FG.
OK. But what
On Friday 25 May 2007 03:59:55 Laurence Vanek wrote:
./configure CXXFLAGS=-O3 ...
If you wish to include further flags, they need to enclosed in double
quotes:
./configure CXXFLAGS=-march=athlon-tbird -O3
This is my full FG configure option:
./configure
Hi George,
On Wednesday 23 May 2007 19:05:43 Georg Vollnhals wrote:
cmake -i .
Thank you for the hint, this cmake -i configuration process works
very nice for me but does not improve the framerates.
Oh my. After building OSG with 'Release' and then building FG with -O3,
I have
Hi Georg,
On Wednesday 23 May 2007 19:05:43 Georg Vollnhals wrote:
But where do you apply this -O3 parameter? Configure or Make when
compiling the FlightGear sources? Thank you very much in advance for your
help.
Regards
Georg EDDW
Sorry, I read this too quick. You can build SG/FG with
On Tuesday 22 May 2007 17:48:02 Nick Warne wrote:
On Monday 21 May 2007 23:46:34 gh.robin wrote:
Configure osg with ist's new build system as a Release version. Or
provide CMAKE_CXX_FLAGS and CMAKE_C_FLAGS on the command line of cmake.
I run cmake with something like
cmake -D
Hi all,
I think this has already been done?
http://news.bbc.co.uk/1/low/uk/6670155.stm
Nick ;-)
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On Tuesday 15 May 2007 14:04:16 gh.robin wrote:
Hello,
The generic tiles over the sea is/are missing.
Tested with last cvs SG/FG built with last svn OSG
and with last cvs SG/FG built with older svn OSG (10-April 2007)
here snapshot
On Tuesday 15 May 2007 23:00:43 Curtis Olson wrote:
Don't feel bad,
we want to include everyone's contributions, but we need your help to
remind us what's been done along the way.
Regards,
Curt.
Not blowing my own trumpet, and I do not want to, but a mention for the people
that run the MP
On Saturday 12 May 2007 22:01:42 Matthias Boerner wrote:
Hallo Georg,
I have done a fresh checkout of OSG, PLIB, SimGear and FlightGear
today at 3 pm in the afternoon. Everything compiled without a problem.
But I don't realize a drop in frame rates. But in contrast to my last
checkout of
On Thursday 10 May 2007 00:23:01 gh.robin wrote:
On Mon 7 May 2007 17:05, Nick Warne wrote:
Hi all,
There seems to be an issue, reported by a few in IRC.
Latest build from SVN/CVS makes FG unusable. Frame rates are (for me) at
least 60% worse.
E.g. pc7 at FHAW - before 43 - today
Hi all,
There seems to be an issue, reported by a few in IRC.
Latest build from SVN/CVS makes FG unusable. Frame rates are (for me) at
least 60% worse.
E.g. pc7 at FHAW - before 43 - today after updates, 18.
Lightning at KSFO - before 19 - today after updates 6 (unusable).
Nick
On Friday 04 May 2007 13:28:15 Detlef Faber wrote:
Am Freitag, den 04.05.2007, 11:59 +0200 schrieb Markus Zojer:
Hi everyone!
Just discovered that flaps seem to be usable just for 1 time, it's
possible to extend and to retract but then they refuse any further
commands via keyboard. Can
Hi all,
First, now I have a new ADSL connection with a LOT faster speed, I have
revamped my server 'status' pages. This also contains the actual 'server
status' report too now, so the old URL will be retired soon.
Please let me know if it loads too slow to be unusable:
On Tuesday 01 May 2007 19:01:39 Martin Spott wrote:
Melchior FRANZ wrote:
* Martin Spott -- Tuesday 01 May 2007:
Hmmm, should I see any difference with the BO-105 ?
The bo105 doesn't use a chrome shader. There are no chrome parts yet.
Well, you could add some for the exhausts ;-))
On Monday 30 April 2007 10:59:23 Martin Spott wrote:
Nick Warne wrote:
I am getting this now - it is a few weeks since I last flew the pc7, so
do not know what caused it to start - all other aircraft I use are OK.
[...]
Program received signal SIGSEGV, Segmentation fault.
Who manages
On Saturday 28 April 2007 02:40:57 Pigeon wrote:
I just finished a fresh compile of FG and OSG today, then I've found a
bug (which I've been told to be solved in the past): I can pilot not
only one, but two airplanes ;-) it is quite a funny bug, so I took some
snapshots:
On Saturday 28 April 2007 03:06:26 Ron Jensen wrote:
Note that mpserver03 is currently down and won't even resolve to an IP
address (see http://mpserver05.flightgear.org/fgmp/status/ )
Incidently, I have just migrated to a new ISP with a faster pipe - and I have
adjusted the timeout on the
Hi George,
On Saturday 28 April 2007 13:53:15 George Patterson wrote:
At the moment this only happens when somebody notices an error - or as I
did last week when I saw that mpserver01 had dropped my server from the
relay, so mpserver05 wasn't showing mpserver01 pilots.
It is a bit of
On Sunday 22 April 2007 11:22:29 Georg Vollnhals wrote:
Original-Nachricht
Betreff: FG 0.9.10 scenery download broken?
Datum:Sun, 22 Apr 2007 12:21:52 +0200
Von: Georg Vollnhals [EMAIL PROTECTED]
An: FlightGear developers discussions
Hi all,
I am getting this now - it is a few weeks since I last flew the pc7, so do not
know what caused it to start - all other aircraft I use are OK.
Nick
(gdb) run --aircraft=pc7
Starting program: /usr/bin/fgfs --aircraft=pc7
(no debugging symbols found)
Model Author: Unknown
Creation
On Wednesday 11 April 2007 17:58:25 Harald JOHNSEN wrote:
Syd Sandy wrote:
I get this with varying degrees from different aircraft , with nothing
else running , AI / Traffic and MP disabled , but its not consistant
enough to find the problem easily...
I also noticed long ago , but spend
Hi all,
OSG only (I can't test on PLIB)
The issue that Csaba found which was causing my TACAN not to work was due to
mobile_valid never being set to FALSE once it got set to TRUE. The AI TACAN
then never updated again as 'if (!_mobile_valid)' was never ever met.
Looking at the code, I also
Hi all,
After my attempted other patch, for love nor money I could not work out why
TACAN failed with the U.S.S. Eisenhower (030Y, freq. 10935)...
...there is a typo (?) in the data/Navaids/ carrier_nav.dat.gz file. I do not
know how to do diff against a gzipped file, so here it is manually:
Hi all,
I have set up a new refueling demo, makes it a bit more interesting:
http://www.nick.ukfsn.org/fg/lightning/lightning_refuel1.jpg
http://www.nick.ukfsn.org/fg/lightning/lightning_refuel2.jpg
I will tidy up the demo and submit if anybody is interested in this.
Nick
.
Screenshots:
http://www.nick.ukfsn.org/fg/lightning/lightning_refuel1.jpg
http://www.nick.ukfsn.org/fg/lightning/lightning_refuel2.jpg
http://www.nick.ukfsn.org/fg/lightning/lightning_refuel3.jpg
Nick Warne, nick at linicks . net - 7th April, 2007
/description
entry
On Friday 06 April 2007 02:39:24 Csaba Halász wrote:
Hello!
Nick had some trouble with the tacan on the lightning, so I had a peek at
it. Worked for me all right. However, the instrument needle works as if it
were a fixed compass card indicator, which it isn't. So there should be an
On Friday 06 April 2007 14:00:14 AJ MacLeod wrote:
On Friday 06 April 2007 13:29, Nick Warne wrote:
OK, I know people think I am seeing things, but I just sussed out what is
going on.
I'm not so sure :-)
Here is what happens for me. The TACAN works, but it doesn't locate the
aircraft
On Friday 06 April 2007 14:00:14 AJ MacLeod wrote:
The tanker in refueling_demo doesn't have TACAN at all. In fact, I think
we have a bit of needless duplication with those demos, and one of them
could be removed without too much pain...
OK, Csaba found the bug I was seeing, and he fixed it,
On Friday 06 April 2007 23:10:25 Vivian Meazza wrote:
Nick Warne wrote:
On Friday 06 April 2007 14:00:14 AJ MacLeod wrote:
The tanker in refueling_demo doesn't have TACAN at all. In fact, I
think we have a bit of needless duplication with those
demos, and one
of them could
On Thursday 05 April 2007 20:20:26 sydsandy wrote:
Also if I look in certain directions everything goes white , and I can
see the 'invisible' panel area defined in the animation file for hotspot
and 2 d instrument arrangements it seems to appear if the center of
the transparent polygon
On Wednesday 04 April 2007 10:54:27 Melchior FRANZ wrote:
* Csaba Halász -- Wednesday 04 April 2007:
Next incarnation :)
Committed, thanks. I've only tested with the T38 and
Lightning. Radar on the former worked, and on the latter
didn't. But maybe I just missed some important detail. :-)
Hi all,
I noticed today I get a nasal error on starting fgfs with the c172p:
Nasal runtime error: nil used in numeric context
at /usr/share/FlightGear/data/Aircraft/Generic/kap140.nas, line 1438
called from: /usr/share/FlightGear/data/Aircraft/Generic/kap140.nas, line
287
Tracing through
On Tuesday 03 April 2007 09:51:50 Nick Warne wrote:
Hi all,
I noticed today I get a nasal error on starting fgfs with the c172p:
Nasal runtime error: nil used in numeric context
at /usr/share/FlightGear/data/Aircraft/Generic/kap140.nas, line 1438
called from: /usr/share/FlightGear/data
On Tuesday 03 April 2007 10:04:10 Melchior FRANZ wrote:
OK, so you decided to get more heat from JD ... :-}
I have looked through the code in encoder.cxx and [...]
Is your code really up-to-date? There is no encoder.cxx anymore
since a few days.
m.
ha ha... OK, so yesterday I updated
Hi all,
First - latest CVS :-)
OK, I took off on the carrier with the SeafireIIIc. I swung around and
attempted to land.
As I touched the deck (and it appeared my hook caught), FG crashed - I was
left with a very light blue screen, and FG took 80 seconds or so to be
killed.
This was in the
On Tuesday 03 April 2007 11:41:18 Nick Warne wrote:
Hi all,
First - latest CVS :-)
OK, I took off on the carrier with the SeafireIIIc. I swung around and
attempted to land.
As I touched the deck (and it appeared my hook caught), FG crashed - I was
left with a very light blue screen
On Tuesday 03 April 2007 11:50:21 Nick Warne wrote:
On Tuesday 03 April 2007 11:41:18 Nick Warne wrote:
Hi all,
First - latest CVS :-)
OK, I took off on the carrier with the SeafireIIIc. I swung around and
attempted to land.
As I touched the deck (and it appeared my hook caught
Hi Ron,
On Monday 02 April 2007 14:19:17 Ron Jensen wrote:
So, how accurate does the throttle need to be? Surely not 1.5e -5?
Nick
You probably should change the condition to not depend on a perfectly
rigged joystick. Testing for equal is not a great idea any time you are
using
Hi John,
On Monday 02 April 2007 15:31:43 John Denker wrote:
So my suggestion is to figure out the /real/ throttle behavior
of interest, and model that. If floating-point is even the
slightest obstacle to building a realistic model, please explain.
I wasn't complaining here, just raising
On Monday 02 April 2007 16:17:31 Nick Warne wrote:
Hi John,
On Monday 02 April 2007 15:31:43 John Denker wrote:
So my suggestion is to figure out the /real/ throttle behavior
of interest, and model that. If floating-point is even the
slightest obstacle to building a realistic model
On Sunday 01 April 2007 14:30:09 Ralf Gerlich wrote:
Hi,
cyprien wrote:
Hi again !
After compiling everything successefully with a make all, i've launch
./install/bin/fgfs, but i've this error :
[EMAIL PROTECTED]:~/fgfs-builder-20070222$ ./install/bin/fgfs
./install/bin/fgfs: error
!
Also, by using the -p option of jscal, it produces commandline data that can
be read back with the -s option, so all I need do is run that little script
at startx (or when I plug my JS in) for it to be sorted.
So resolved!
Thanks for interest and help.
Nick
Nick Warne wrote:
OK, this isn't
is wrong and changes/removes it somewhat.
I don't know.
Nick
Nick Warne wrote:
Hi all,
This is _not_ a bug report, nor perhaps FG specific, but rather a
discussion of a joystick issue I see - now I have seen this, it is like
when you get a little stone in your shoe, but no matter how
Hi all,
This is _not_ a bug report, nor perhaps FG specific, but rather a discussion
of a joystick issue I see - now I have seen this, it is like when you get a
little stone in your shoe, but no matter how much you look, you can't find
the bugger - but because you know it's there, you can't
On Saturday 10 March 2007 18:00:45 Stewart Andreason wrote:
Can the dead band be increased?
My own Thrustmaster joystick is less than consistant about the zero-center,
but not like you have described.
I have not looked into fixing it myself, yet.
Stewart
Nick Warne wrote:
Hi all
Hi all,
Flying the Spitfire, if you get airborne and then drop the throttle to zero,
the gear warning alarm klaxon sounds. Hitting 'k' or 'K' to turn this off
then produces:
Nasal runtime error: non-objects have no members
at /usr/share/FlightGear/data/Aircraft/Spitfire/Models/spitfire.nas,
Hi all,
A little thing I done to check status of online servers:
http://mpserver05.flightgear.org/fgmp/status/
Nick
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Hi all,
Failed to open file /opt/fg_scenery/Objects/w010n50/w002n51/DitcotChimney1.xml
4 -rw-r--r-- 1 nick users 184 2005-03-06
00:48 /opt/fg_scenery/Objects/w010n50/w002n51/DidcotChimney1.xml
The file is correctly spelt (Didcot, not ditcot), the call to load the file
isn't.
On Saturday 03 March 2007 12:50:14 Martin Spott wrote:
Martin Spott wrote:
Thanks for pointing this out, we're going to fix it,
Get a fresh export from Jon's Scenery Objects download site tomorrow,
if you like,
Martin.
OK thanks, but I fixed the file myself - at least it is now
On Saturday 03 March 2007 12:57:39 Nick Warne wrote:
On Saturday 03 March 2007 12:50:14 Martin Spott wrote:
Martin Spott wrote:
Thanks for pointing this out, we're going to fix it,
Get a fresh export from Jon's Scenery Objects download site tomorrow,
if you like,
Martin.
OK
Hi all,
Revamping my server query page, I noticed that mp callsign names get chopped
at 7 chars.
The code reads:
src/MultiPlayer/mpmessages.hxx
59:
// XDR demands 4 byte alignment, but some compilers use8 byte alignment
// so it's safe to let the overall size of a network message be a
//
On Thursday 22 February 2007 16:13:59 Csaba Halász wrote:
On 2/22/07, Nick Warne [EMAIL PROTECTED] wrote:
Is this correct?
Yes. In C you need to terminate strings by a 0 byte. So you need 8
bytes for a maximum of 7 characters.
Greets,
Jester
Yes, I understand that - but what seems
missed the list off...
-- Forwarded Message --
Subject: Re: [Flightgear-devel] MAX_CALLSIGN_LEN
Date: Thursday 22 February 2007
From: Nick Warne [EMAIL PROTECTED]
To: Csaba Halász [EMAIL PROTECTED]
On Thursday 22 February 2007 16:40:57 Csaba Halász wrote:
On 2/22/07, Nick
On Tuesday 06 February 2007 03:11:01 Curtis Olson wrote:
It would be nice if scenery map page could be changed so that the 'title'
popup will work on all browsers :-)
Back when I set that up it worked great! (on the browsers of the day.)
If you can show me some sample code changes I
Hi all,
Not a nitpick, but rather a request. On the scenery map here:
http://www.flightgear.org/Downloads/scenery-0.9.10.html
after looking at the page source, I see the 'alt' tag is used to show the file
sizes - good idea! Except the 'alt' tag is not designed to produce a 'popup'
text box,
On Wednesday 31 January 2007 07:35:15 Frederic Bouvier wrote:
Nick,
Selon Nick Warne :
Fred, Mathias
I got this again tonight :-(((
Chat [mpserve] GFS is now online, using
Chat [mpserve] Aircraft/B-2/Models/b2-spirit.xml
Chat [mpserve] GFS is now online, using
Chat
Hi all,
If sometimes you only need to see who is flying online, and do not wish to use
and load mpmap, I knocked up a quick page:
http://mpserver05.flightgear.org/fgmp/
Nick
-
Using Tomcat but need to do more? Need to
On Friday 02 February 2007 19:09:23 Curtis Olson wrote:
On 2/2/07, Nick Warne wrote:
If sometimes you only need to see who is flying online, and do not wish
to use
and load mpmap, I knocked up a quick page:
http://mpserver05.flightgear.org/fgmp/
Impressive uptime if your web page
On Wednesday 31 January 2007 16:43:23 Maik Justus wrote:
Hi Nick,
is this with plib, osg, or both?
Maik
Hi Maik,
This is with all, although it has been a few weeks since I built and used plib
version - but it happened then too.
Nick
Nick Warne schrieb am 30.01.2007 20:28:
On Tuesday
Hi all,
Similar to the issue I reported (a few weeks ago) of the 'freezes' when near
other aircraft (which Mathias fixed), here is another similar one.
My build is osg cvs (updated the weekend) using --enable-sdl.
If a prop driven aircraft crashes nose down so the rotating prop gets embedded
On Tuesday 30 January 2007 19:15:14 Curtis Olson wrote:
One easy way to replicate this is to use the Spitfire on the runway -
ensure
brake lock is on, and open up the throttle - the aircraft will tip over
nose
first, and FG will then show the above problem.
You might want to double
On Tuesday 30 January 2007 19:23:52 Olaf Flebbe wrote:
Hi,
One easy way to replicate this is to use the Spitfire on the runway -
ensure brake lock is on, and open up the throttle - the aircraft will tip
over nose first, and FG will then show the above problem.
I cannot replicate this
On Friday 26 January 2007 20:45:55 Nick Warne wrote:
On Friday 26 January 2007 20:14, Maik Justus wrote:
Hi Fred,
your patch works fine for me.
Big thanks!
Maik
Fred,
I tested with Maik while I was building. I just tested with ndim, and NO
CRASH - it looks very, very good
On Tuesday 30 January 2007 21:11:21 Olaf Flebbe wrote:
As far as I can remember, I have had this on all FG builds (Linux), even
Glut.
Nick
i Double-checked, even with debug on windows: No problem. I see no drop
in framerates for a release build, no trigger triggered in debug build.
Hi
On Friday 26 January 2007 09:02, Frederic Bouvier wrote:
Hi Maik,
Selon Maik Justus :
Hi,
the same thing with _condition.
It's systematically done wrong.
_textureData could be done correctly :-)
_condition, _effectTexture and _textureData are not SGShaderAnimation
members in the
On Friday 26 January 2007 19:08, Maik Justus wrote:
Hi all,
here is a workaround for osg. It disables the chrome shader, but as long
as this causes the fatal crashes we need to commit.
Unfortunately I am not compiling osg myself; I am using Olafs
precompiled library. Therefore I can not dig
:
Selon Nick Warne :
Reports from IRC say this is fixed in plib, but I can still get a 100%
reliable crash with OSG build.
Enter MP server using Harrier. Get someone to join/leave/join with the
dhc2F.
Immediate segfault on the second join.
Below is my earlier mail with trace etc
On Friday 26 January 2007 23:46, Christian Mayer wrote:
The quality of the text looks quite bad to me, it's about amateur
writing level, I guess. The layout was done with OpenOffice which also
fits in this picture.
What on earth do you mean that statement?
Tut.
Nick
On Wednesday 24 January 2007 17:05, Joacim Persson wrote:
On Fri, 5 Jan 2007, Maik Justus wrote:
Hello,
sometimes I get a segfault in function
SGShaderAnimation::~SGShaderAnimation(), file
simgear/scene/model/shadanim.cxx.
I never get a SIGSEGV from there, but rather a SIGABORT due to
On Sunday 21 January 2007 12:58, Nick Warne wrote:
Hi All,
I get a few warnings when building fgfs (gcc-3.4.6), all to do with int
conversion:
FGInitialCondition.cpp:806: warning: converting to `int' from `double'
806: n = document-FindElementValueAsNumber(running);
fix:
n = (int
On Sunday 07 January 2007 17:34, gh.robin wrote:
On Sun 7 January 2007 18:20, Martin Spott wrote:
Nick Warne wrote:
There is a typo in:
src/Instrumentation/vertical_speed_indicator.cxx line 17:
_static_pressure(node-getStringValue(static-pressure,
/Systems/static/pressure
On Sunday 07 January 2007 19:51, Roy Vegard Ovesen wrote:
On Sunday 07 January 2007 19:25, gh.robin wrote:
You must first check it , because the existing code is working
right with /Systems/static/pressure-inhg
And if you don't trust me, when i say its working, look at this
On Saturday 06 January 2007 19:15, Frederic Bouvier wrote:
Martin Spott a écrit :
While people are happily applying patches to FG, would someone please
care for the following:
done
Could this break simgear? Doing a full clean build now I get this:
checking plib/ul.h presence... yes
On Saturday 06 January 2007 19:57, Nick Warne wrote:
On Saturday 06 January 2007 19:15, Frederic Bouvier wrote:
Martin Spott a écrit :
While people are happily applying patches to FG, would someone please
care for the following:
done
Could this break simgear? Doing a full clean
On Tuesday 02 January 2007 18:24, AJ MacLeod wrote:
One shouldn't expect the documentation of a project like this to be 100% up
to date, especially when referring to fairly trivial features. Development
happens quite quickly in FGFS and great new features are being added all
the time. It's
On Tuesday 02 January 2007 18:50, Roy Vegard Ovesen wrote:
On Tuesday 02 January 2007 19:20, Nick Warne wrote:
On Tuesday 02 January 2007 18:24, AJ MacLeod wrote:
You can find the code in gui/dialogs/stopwatch.xml
I have the latest CVS and I do not have that file either - plus it isn't
Hi all,
Latest CVS osg
I found the magnetic compass isn't working in the Spitfire/Seafire.
After a lot of faffing about (using the Hurricane compass as reference, as
that worked), I found the issue... or rather diff did.
--- Spitfire/Models/compass.xml 2006-12-28 14:07:08.0 +
+++
On Thursday 28 December 2006 21:01, Vivian Meazza wrote:
object-nameCompass/object-name
- propertyinstrumentation/magentic-compass/indicated-heading-
deg/property
+propertyinstrumentation/magnetic-compass/indicated-heading-
deg/property
center
x-m-0.02725/x-m
Hi all,
Being really new to this (6 days), after building my own version, I found
all/no aircraft didn't have a working vsi gauge.
After a lot of hair pulling, beer, and more beer, I found why. The pivotal
point was seeing I had two 'system/static' branches - one capitised.
There is a typo
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