On Thu, Nov 6, 2008 at 12:23 AM, Ron Jensen [EMAIL PROTECTED] wrote:
Hmm... I've been playing with xfoil a little trying to hone my
aerodynamics knowledge... I've also been working with DATCOM+ a bit for
the same purpose, but DATCOM isn't good for low reynolds numbers, so I
don't know what
On Thu, Nov 6, 2008 at 8:42 AM, Curtis Olson wrote:
Let me see if I can get you some detailed information if you are interested
in playing around with this. I know that flying wings are a very popular
platform in the small UAS world, so I'd love to have more examples of these
in FlightGear.
On jeudi 06 novembre 2008, Holger Wirtz wrote:
Hi all,
can anyone tell me what would be the best way to get data about objects
on a MP-server e.b. callsign, position-lon, position-lat, heigth?
Perhaps someone has some C code for this :-) ?
Thanks, Holger
look at the properties
On Thu, Nov 6, 2008 at 3:26 PM, Holger Wirtz [EMAIL PROTECTED] wrote:
Hi all,
can anyone tell me what would be the best way to get data about objects
on a MP-server e.b. callsign, position-lon, position-lat, heigth?
Perhaps someone has some C code for this :-) ?
Just connect to tcp port 5001
On Thu, 2008-11-06 at 08:49 -0600, Curtis Olson wrote:
On Thu, Nov 6, 2008 at 8:42 AM, Curtis Olson wrote:
Let me see if I can get you some detailed information if you
are interested in playing around with this. I know that
flying wings are a very popular platform in
Dear Martin,
Thank you for your reply, I have tried doing test landings
from both directions at Gatwick and both fail with ILS just before touchdown.
If anyone else can verify this and find out why or fix this, it would be very
much appreciated.
Airport WP = EGKK
ILS Freq
gerard robin wrote:
On jeudi 06 novembre 2008, Holger Wirtz wrote:
Hi all,
can anyone tell me what would be the best way to get data about objects
on a MP-server e.b. callsign, position-lon, position-lat, heigth?
Perhaps someone has some C code for this :-) ?
Thanks, Holger
look at
Csaba Halász wrote:
On Thu, Nov 6, 2008 at 3:26 PM, Holger Wirtz [EMAIL PROTECTED] wrote:
Hi all,
can anyone tell me what would be the best way to get data about objects
on a MP-server e.b. callsign, position-lon, position-lat, heigth?
Perhaps someone has some C code for this :-) ?
Just
Hi All,
I've put together an improved 3D clouds patch, available from here:
http://www.nanjika.co.uk/flightgear/clouds2.tar.gz
It fixes the following issues (to a greater or lesser extent):
1) Performance. Quad trees used to improve culling, and the sprites are placed
on the surface of a
On jeudi 06 novembre 2008, Nicolas wrote:
Le mercredi 05 novembre 2008 à 23:55 +0100, Csaba Halász a écrit :
On Wed, Nov 5, 2008 at 11:00 PM, gerard robin [EMAIL PROTECTED] wrote:
On dimanche 02 novembre 2008, Frederic Bouvier wrote:
But this patch isn't commited...
Now it is ;-)
2008/11/6 Stuart Buchanan [EMAIL PROTECTED]
Hi All,
I've put together an improved 3D clouds patch, available from here:
http://www.nanjika.co.uk/flightgear/clouds2.tar.gz
Works fine for me!
I don't test much, but can say, that fps with 3Dclouds drops now from 50 to
30 instead 50 to 10.
Stuart Buchanan wrote:
Hi All,
I've put together an improved 3D clouds patch, available from here:
http://www.nanjika.co.uk/flightgear/clouds2.tar.gz
It fixes the following issues (to a greater or lesser extent):
1) Performance. Quad trees used to improve culling, and the sprites are
On Thu, 2008-11-06 at 20:47 +, Stuart Buchanan wrote:
Hi All,
I've put together an improved 3D clouds patch, available from here:
http://www.nanjika.co.uk/flightgear/clouds2.tar.gz
It fixes the following issues (to a greater or lesser extent):
1) Performance. Quad trees used to
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