Re: [Flightgear-devel] nasal initialization

2008-11-06 Thread Curtis Olson
On Thu, Nov 6, 2008 at 12:23 AM, Ron Jensen [EMAIL PROTECTED] wrote: Hmm... I've been playing with xfoil a little trying to hone my aerodynamics knowledge... I've also been working with DATCOM+ a bit for the same purpose, but DATCOM isn't good for low reynolds numbers, so I don't know what

Re: [Flightgear-devel] nasal initialization

2008-11-06 Thread Curtis Olson
On Thu, Nov 6, 2008 at 8:42 AM, Curtis Olson wrote: Let me see if I can get you some detailed information if you are interested in playing around with this. I know that flying wings are a very popular platform in the small UAS world, so I'd love to have more examples of these in FlightGear.

Re: [Flightgear-devel] How to get data from members/users on a MP server?

2008-11-06 Thread gerard robin
On jeudi 06 novembre 2008, Holger Wirtz wrote: Hi all, can anyone tell me what would be the best way to get data about objects on a MP-server e.b. callsign, position-lon, position-lat, heigth? Perhaps someone has some C code for this :-) ? Thanks, Holger look at the properties

Re: [Flightgear-devel] How to get data from members/users on a MP server?

2008-11-06 Thread Csaba Halász
On Thu, Nov 6, 2008 at 3:26 PM, Holger Wirtz [EMAIL PROTECTED] wrote: Hi all, can anyone tell me what would be the best way to get data about objects on a MP-server e.b. callsign, position-lon, position-lat, heigth? Perhaps someone has some C code for this :-) ? Just connect to tcp port 5001

Re: [Flightgear-devel] Resolution-UAV (was) nasal initialization

2008-11-06 Thread Ron Jensen
On Thu, 2008-11-06 at 08:49 -0600, Curtis Olson wrote: On Thu, Nov 6, 2008 at 8:42 AM, Curtis Olson wrote: Let me see if I can get you some detailed information if you are interested in playing around with this. I know that flying wings are a very popular platform in

[Flightgear-devel] CONCORDE + Re: Does anyone have ILS fixes for Major = Gatwick ILS Failures

2008-11-06 Thread Forums Virgin Net
Dear Martin, Thank you for your reply, I have tried doing test landings from both directions at Gatwick and both fail with ILS just before touchdown. If anyone else can verify this and find out why or fix this, it would be very much appreciated. Airport WP = EGKK ILS Freq

Re: [Flightgear-devel] How to get data from members/users on a MP server?

2008-11-06 Thread Holger Wirtz
gerard robin wrote: On jeudi 06 novembre 2008, Holger Wirtz wrote: Hi all, can anyone tell me what would be the best way to get data about objects on a MP-server e.b. callsign, position-lon, position-lat, heigth? Perhaps someone has some C code for this :-) ? Thanks, Holger look at

Re: [Flightgear-devel] How to get data from members/users on a MP server?

2008-11-06 Thread Holger Wirtz
Csaba Halász wrote: On Thu, Nov 6, 2008 at 3:26 PM, Holger Wirtz [EMAIL PROTECTED] wrote: Hi all, can anyone tell me what would be the best way to get data about objects on a MP-server e.b. callsign, position-lon, position-lat, heigth? Perhaps someone has some C code for this :-) ? Just

[Flightgear-devel] Improved 3D Clouds patch

2008-11-06 Thread Stuart Buchanan
Hi All, I've put together an improved 3D clouds patch, available from here: http://www.nanjika.co.uk/flightgear/clouds2.tar.gz It fixes the following issues (to a greater or lesser extent): 1) Performance. Quad trees used to improve culling, and the sprites are placed on the surface of a

Re: [Flightgear-devel] Rendering option /Precipitation

2008-11-06 Thread gerard robin
On jeudi 06 novembre 2008, Nicolas wrote: Le mercredi 05 novembre 2008 à 23:55 +0100, Csaba Halász a écrit : On Wed, Nov 5, 2008 at 11:00 PM, gerard robin [EMAIL PROTECTED] wrote: On dimanche 02 novembre 2008, Frederic Bouvier wrote: But this patch isn't commited... Now it is ;-)

Re: [Flightgear-devel] Improved 3D Clouds patch

2008-11-06 Thread Vadym Kukhtin
2008/11/6 Stuart Buchanan [EMAIL PROTECTED] Hi All, I've put together an improved 3D clouds patch, available from here: http://www.nanjika.co.uk/flightgear/clouds2.tar.gz Works fine for me! I don't test much, but can say, that fps with 3Dclouds drops now from 50 to 30 instead 50 to 10.

Re: [Flightgear-devel] Improved 3D Clouds patch

2008-11-06 Thread Syd
Stuart Buchanan wrote: Hi All, I've put together an improved 3D clouds patch, available from here: http://www.nanjika.co.uk/flightgear/clouds2.tar.gz It fixes the following issues (to a greater or lesser extent): 1) Performance. Quad trees used to improve culling, and the sprites are

Re: [Flightgear-devel] Improved 3D Clouds patch

2008-11-06 Thread Ron Jensen
On Thu, 2008-11-06 at 20:47 +, Stuart Buchanan wrote: Hi All, I've put together an improved 3D clouds patch, available from here: http://www.nanjika.co.uk/flightgear/clouds2.tar.gz It fixes the following issues (to a greater or lesser extent): 1) Performance. Quad trees used to