Re: Do we still need color-limit/visual options in fvwm?
Thomas Adamwrites: > Hi all, > > Just looking through a few things, and I thought I'd ask whether fvwm needs to > stlil support color limiting, and color depths for XServers with less than > TrueColor? > > These days, 24-bit seems to be the standard, and indeed, I've never yet come > across a server still using only 256 colours. Whilst I appreciate you can > still go and find such things, do we actually need fvwm to supprort it? It's not the server, it's the hardware in the workstation graphics card. Back when I was using Sun hardware it was required. I put the original code in that tried to force colors to familiar named colors with the idea that colors with common names would be already be in use. A while later the old code was ifdef'd with the current color cube logic. I think there is no risk in removing the common name logic but that won't reduce executable size. I don't think the color limiting stuff is large enough to make any difference. If you think otherwise, consider making it a build option. -- Dan Espen
Re: Do we still need color-limit/visual options in fvwm?
On 7 May 2016 14:46, "Thomas Funk"wrote: > > On 05/07/2016 12:40 PM, Thomas Adam wrote: >> >> Hi all, >> >> Just looking through a few things, and I thought I'd ask whether fvwm needs to >> stlil support color limiting, and color depths for XServers with less than >> TrueColor? >> >> These days, 24-bit seems to be the standard, and indeed, I've never yet come >> across a server still using only 256 colours. Whilst I appreciate you can >> still go and find such things, do we actually need fvwm to supprort it? > > > I would suggest to swap out the functionality into a module like bidi but > don't know how hard it is to do that ... That's not the point, and wouldn't help here. Shuffling code around like this isn't an option and wouldn't achieve anything. Furthermore, there's no need to libify depth/colour limiting, such a thing doesn't make sense. It's a capability, not something to be used directly. > Does removing color limiting affecting things like remote connections? No, it wouldn't. -- Thomas Adam
Re: Do we still need color-limit/visual options in fvwm?
On 05/07/2016 12:40 PM, Thomas Adam wrote: Hi all, Just looking through a few things, and I thought I'd ask whether fvwm needs to stlil support color limiting, and color depths for XServers with less than TrueColor? These days, 24-bit seems to be the standard, and indeed, I've never yet come across a server still using only 256 colours. Whilst I appreciate you can still go and find such things, do we actually need fvwm to supprort it? I would suggest to swap out the functionality into a module like bidi but don't know how hard it is to do that ... Does removing color limiting affecting things like remote connections? If so, it shouldn't be removed. Best, Thomas -- -- "Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." -- Albert Einstein
Do we still need color-limit/visual options in fvwm?
Hi all, Just looking through a few things, and I thought I'd ask whether fvwm needs to stlil support color limiting, and color depths for XServers with less than TrueColor? These days, 24-bit seems to be the standard, and indeed, I've never yet come across a server still using only 256 colours. Whilst I appreciate you can still go and find such things, do we actually need fvwm to supprort it? Kindly, Thomas