Re: [hlds_linux] newer xeon / i7 cpus: turbo mode enabled or disabled?

2010-09-02 Thread Fehér Bálint
Hi there guys! I recommend it on desktop brand boards like gigabyte and asus because it rises the cpu clock ratio by 1 in all cores! So my Intel core i7 920 (2.66ghz) runs on 2.8ghz without stability problems at all! Free juice:) So on desktop brand p55/x58 i recomend it! And as is saw

Re: [hlds_linux] newer xeon / i7 cpus: turbo mode enabled or disabled?

2010-09-02 Thread Nephyrin Zey
Could everyone kindly stop spreading false information if you don't know what you're talking about? On some bios, you need to have the speedstep technology (which turboboost is a part of) enabled to make use of turboboost. You can enable speedstep in the bios, and the associated turbo features,

Re: [hlds_linux] newer xeon / i7 cpus: turbo mode enabled or disabled?

2010-09-02 Thread Marco Padovan
But you need to have freq scaling compiled into the kernel and enable it with performance governor .. otherwise (in my case) freq do not rise up! Weird thing is that it get down by just enabling ce1 even without frequency scaling support built info the kernel... What kernel are you using? Il

Re: [hlds_linux] newer xeon / i7 cpus: turbo mode enabled or disabled?

2010-09-02 Thread Marco Padovan
Fronte my test: Your CPU multiplier Will increase by one if you enable turbo boost regardless the CPU utilization!!! CPU utilization is took into account only when increasing +2 the first core... Are you useing i7z tool to say that it does not increase when under load? Could everyone kindly

Re: [hlds_linux] newer xeon / i7 cpus: turbo mode enabled or disabled?

2010-09-02 Thread Gary Stanley
At 05:43 AM 9/2/2010, Nephyrin Zey wrote: Could everyone kindly stop spreading false information if you don't know what you're talking about? On some bios, you need to have the speedstep technology (which turboboost is a part of) enabled to make use of turboboost. You can enable speedstep in

Re: [hlds_linux] newer xeon / i7 cpus: turbo mode enabled or disabled?

2010-09-02 Thread Gary Stanley
At 05:43 AM 9/2/2010, Nephyrin Zey wrote: Could everyone kindly stop spreading false information if you don't know what you're talking about? On some bios, you need to have the speedstep technology (which turboboost is a part of) enabled to make use of turboboost. You can enable speedstep in

Re: [hlds_linux] newer xeon / i7 cpus: turbo mode enabled or disabled?

2010-09-02 Thread Marco Padovan
Uhm... it's all about the whole server (and rack)... AFAIK turbo mode is supported by intel and get activate only when temp and tdp are within certain value ranges... I doubt that just a jump from 2.8 to 3ghz would create all these troubles... as the same cpu can be used within a desktop

[hlds_linux] Connection timing out on a L4D2 dedicated server

2010-09-02 Thread Nicolas 'NykO18' Grevet
Hi everyone, Just installed a L4D2 instance on my linux server to try and test our own custom campaign in a real environment, but for some reason, the connection just times out after what seems like 5 seconds. I create a lobby, I force it to connect to our server, I see the reservation

[hlds_linux] Couple of things!

2010-09-02 Thread D3vilfish - Simiancage.org
CS:S Can we please have: sv_disablefreezecam 0 Work when: mp_forcecamera 1 As regards to clan wars they can easily turn deathcam off but for public servers people miss this when we try to keep some integrity of the game using forcecam. L4D2 Client side steamgroup is not working ingame. I have

Re: [hlds_linux] Couple of things!

2010-09-02 Thread Harry Strongburg
On Thu, Sep 02, 2010 at 03:14:06PM +0100, D3vilfish - Simiancage.org wrote: L4D2 Client side steamgroup is not working ingame. I have not seen my steamgroup listing for a while now, this is client side, Are you sure you're using sv_steamgroup 1234? 1234 being Group ID, from

Re: [hlds_linux] Couple of things!

2010-09-02 Thread D3vilfish - Simiancage.org
So you question my admin abilities about a client side problem, the only reason I asked was because I was already posting about CSS (I am in more than 1 steamgroup (client side) and none are showing, basicly there is no steamgroup scrolling list in game) this is not a server side problem, we have

Re: [hlds_linux] Connection timing out on a L4D2 dedicated server

2010-09-02 Thread ics
Hey, Can you still type to the server console after that or does it just jam? How do you connect to the server? Try setting these ports including the regular port to the command line: +hostport x +clientport x Check also with sv_showtags that the server recognizes the campaign (it

Re: [hlds_linux] Connection timing out on a L4D2 dedicated server

2010-09-02 Thread Nicolas 'NykO18' Grevet
Can you still type to the server console after that or does it just jam? I can type in the console and change level and everything. It's just that I can't connect to the server through the game. Strange thing is, the loading bar continues to fill up during the connection, even after the

Re: [hlds_linux] Couple of things!

2010-09-02 Thread Harry Strongburg
On Thu, Sep 02, 2010 at 04:52:35PM +0100, D3vilfish - Simiancage.org wrote: So you question my admin abilities about a client side problem, No, I am not; please stop being so defensive. I only asked because there is a chance that you might have been doing it wrong. Please do not take my

Re: [hlds_linux] Couple of things!

2010-09-02 Thread D3vilfish - Simiancage.org
No worries and understandable as this is really a server listing not client qa I just was seeing if anyone else had the same problem! -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Harry Strongburg Sent:

[hlds_linux] Team Fortress 2 Update Released

2010-09-02 Thread Jason Ruymen
A required update to Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed a server crash caused by spamming the server with invalid rcon passwords. Team Fortress 2: - Fixed a bug in the Steamworks

Re: [hlds_linux] Team Fortress 2 Update Released

2010-09-02 Thread Marc.B
Hej, Engine (CS:S, DoD:S, TF2): - Fixed a server crash caused by spamming the server with invalid rcon passwords. Finally ! Thanks Valve :) Amazing how stuff are moving forward latetly. Much appreciated. Marc. ___ To unsubscribe, edit your list

Re: [hlds_linux] Team Fortress 2 Update Released

2010-09-02 Thread Lane Eckley
Checking bootstrapper version ... Updating Installation Updating 'Team Fortress 2 Content' from version 168 to version 169 12.65% downloading /orangebox\tf\bin\server.dll 32.47% downloading /orangebox\tf\bin\server.dylib 66.59% downloading /orangebox\tf\bin\server.so 80.30% downloading

Re: [hlds_linux] Team Fortress 2 Update Released

2010-09-02 Thread Oliver Warburton
This is why we love Valve. Constant updates, improvements, and community interaction. EA Activision take note. Oliver Warburton Managing Director INX-Network LTD INX-Gaming.com www.inx-gaming.com tel: 01733 687699 Twitter: http://twitter.com/seoshrink Facebook:

Re: [hlds_linux] Team Fortress 2 Update Released

2010-09-02 Thread Ross Bemrose
er... I'm only showing OB Linux Dedicated Server as being version 62 (from version 61 earlier this week). How'd you manage to get version 63? On 9/2/2010 6:27 PM, Lane Eckley wrote: Checking bootstrapper version ... Updating Installation Updating 'Team Fortress 2 Content' from version 168 to

[hlds_linux] nemrun failing to auto-update my server

2010-09-02 Thread Harry Strongburg
Hi, I am using nemrun on a TF2 server for almost a month now. Problem is, it doesn't work for me, for some reason! I want it to auto-update my srcds, but it does not. If I manually trigger the srcupdatecheck script and/or rerun nemrun, it downloads the update. Whilst the server is running? No,

Re: [hlds_linux] Team Fortress 2 Update Released

2010-09-02 Thread f7 f0rkz
Now if we could only get multi-threaded server software. Those CPU cores aren't getting any faster, in fact they are getting slower! -f0rkz On Thu, Sep 2, 2010 at 6:45 PM, Ross Bemrose rbemr...@vgmusic.com wrote: er... I'm only showing OB Linux Dedicated Server as being version 62 (from

Re: [hlds_linux] TF2 server multi-threaded support

2010-09-02 Thread f7 f0rkz
I am bumping this thread. This needs to happen. The game is getting bigger and bigger and the engine hasn't shown for the growth. 32 man servers are running like shit even if you have a great server. -f0rkz On Tue, Jan 5, 2010 at 2:13 AM, 1nsane 1nsane...@gmail.com wrote: I thought they are

Re: [hlds_linux] Team Fortress 2 Update Released

2010-09-02 Thread Simon Gunton
Was thinking the same phone hasn't stopped vibrating all night :p Sent from my BlackBerry® wireless device Simon Gunton Support Analyst INX-Gaming.com EMail si...@inx-gaming.co.uk Support: http://support.inx-network.com This email and any attachments are confidential. If you are not the intended

Re: [hlds_linux] Team Fortress 2 Update Released

2010-09-02 Thread Kevin b er
Had a user who uses our servers claim they got a message akin to the following: the server you are trying to connect to is running an older... I doubt they quoted it exactly right, but the problem they expressed remains. The message to clients when the server is out of date is cut off, leading

Re: [hlds_linux] TF2 server multi-threaded support

2010-09-02 Thread Steven Hartland
If you disable multithreading then runs just fine, its the multithreading that currently causes the cpu issue. Regards Steve - Original Message - From: f7 f0rkz h...@f0rkznet.net To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Friday,

Re: [hlds_linux] TF2 server multi-threaded support

2010-09-02 Thread Kyle Sanderson
Try 64 man servers f0rkz, it is an absolute Nightmare. The situation has gotten exponentially worse since the OB swap for CS:S. That, and over the years I've watched the TF2 servers on the box draw more and more CPU. This would be a welcomed change provided a beta was rolled out. I've thrown a

Re: [hlds_linux] TF2 server multi-threaded support

2010-09-02 Thread f7 f0rkz
Kyle, Couldn't agree with you more. Its 2010 and CPU speeds aren't going to be any faster. The CPU manufacturers are creating low cpu speeds with high threaded cores. Its about time we get a better server suite if TF is going to be continually bloated like it is. -f0rkz On Thu, Sep 2, 2010

Re: [hlds_linux] TF2 server multi-threaded support

2010-09-02 Thread Gary Stanley
At 08:16 PM 9/2/2010, f7 f0rkz wrote: Kyle, Couldn't agree with you more. Its 2010 and CPU speeds aren't going to be any faster. The CPU manufacturers are creating low cpu speeds with high threaded cores. Its about time we get a better server suite if TF is going to be continually bloated

Re: [hlds_linux] TF2 server multi-threaded support

2010-09-02 Thread Gary Stanley
At 08:16 PM 9/2/2010, f7 f0rkz wrote: Kyle, Couldn't agree with you more. Its 2010 and CPU speeds aren't going to be any faster. The CPU manufacturers are creating low cpu speeds with high threaded cores. Its about time we get a better server suite if TF is going to be continually bloated

Re: [hlds_linux] Team Fortress 2 Update Released

2010-09-02 Thread Peter Kieser
Every time Valve releases an update, I get a MasterRequestRestart but hlds never restarts itself and updates. Is there any remedy for this? MasterRequestRestart Your server will be restarted on map change. Your server will be restarted on map change. MasterRequestRestart Your server will be

Re: [hlds_linux] Team Fortress 2 Update Released

2010-09-02 Thread Kyle Sanderson
There's a work around using the SourceMod Extension SteamTools http://forums.alliedmods.net/showthread.php?t=129763 Cheers, Kyle. On Thu, Sep 2, 2010 at 7:21 PM, Peter Kieser pe...@wingless.org wrote: Every time Valve releases an update, I get a MasterRequestRestart but hlds never restarts

Re: [hlds_linux] Team Fortress 2 Update Released

2010-09-02 Thread Alon Gubkin
+1, I'd like to have fix for this too. On Fri, Sep 3, 2010 at 5:21 AM, Peter Kieser pe...@wingless.org wrote:  Every time Valve releases an update, I get a MasterRequestRestart but hlds never restarts itself and updates. Is there any remedy for this? MasterRequestRestart Your server will be