This is the Linux server list... my pc is powerful enough but don't know
who cares about how fast is my PC as I do not play TF2...
I just run servers on servers boxes.
Il 07/08/2011 05:55, Bruno Garcia ha scritto:
I'd advice you if you don't know about the subject remove the fps_max flag,
as it
Any news about the voice fix?
2011/7/27 Alfred Reynolds alf...@valvesoftware.com:
There is a bug with the latest beta release and voice not working at times,
its known and a fix is in the works. I am holding off on the hlbeta stuff to
let the TF2 changes settle.
-Original Message-
Just thought i'd share something. Running with high fps doesn't do anything
positive. fps_max 66.67 is enough and it is the best (if it is stable)
Date: Sun, 7 Aug 2011 08:57:43 +0200
From: e...@evcz.tk
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] fps_max 333 = high cpu
This is server fps, which has to do with ticks and rates in worldstates, and
you are also wrong, but that is another story.
-TheG
On Sun, Aug 7, 2011 at 3:13 PM, Michael Johansen michs...@live.no wrote:
Just thought i'd share something. Running with high fps doesn't do anything
positive.
I hope you understand that the world is only simulated every tick, and ticks
occur in suitable frames. A frame where a tick doesn't run is a waste of
power (at least server side).
In what way is he wrong?
On Sunday, 7 August 2011, Björn Rohlén bjorn.roh...@gmail.com wrote:
This is server fps,
What's currently the default fps_max value if not forced via command line?
66.67?
btw I was just reporting a problem that happens only when using specific
frame rates (333=bad, 300=ok, 500=ok) that COULD lead to similar
problems if the bug is ported also to the other base rate (66.66)...
I do
I need to use HLDS beta release due to the autobuy exploit
But when map changes the voice dont work for any player in any map before
restarting the server.
Anyone know a solution?
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The default is 300 on Orange Box. You can see this by typing fps_max
in the server console.
On 8/7/2011 1:00 PM, Marco Padovan wrote:
What's currently the default fps_max value if not forced via command line?
66.67?
btw I was just reporting a problem that happens only when using specific
Solution is - Don't use beta releases :-)
Pozdrawiam.
Kamil Tlak
Dnia 2011-08-07 o godz. 19:01 thi...@siegnet.com napisał(a):
I need to use HLDS beta release due to the autobuy exploit
But when map changes the voice dont work for any player in any map
before
restarting the
Thank you for the clarification :)
I can confirm that 300fps is working fine... from what I was able to see
only 333 was giving troubles, any other value appeared to be ok
Il 07/08/2011 19:02, Ross Bemrose ha scritto:
The default is 300 on Orange Box. You can see this by typing
fps_max in the
This has been reported multiple times in the mailing list. I'm certain that
Valve is aware of this issue and are/will be working on a fix to solve this in
the near future.
Mvh,
Misiu Pajor
-Original Message-
From: thi...@siegnet.com [mailto:thi...@siegnet.com]
Sent: Sunday, August 07,
Theres an amxmodx plugin called fixautouy that fix it.
Solution is - Don't use beta releases :-)
Pozdrawiam.
Kamil Tlak
Dnia 2011-08-07 o godz. 19:01 thi...@siegnet.com napisał(a):
I need to use HLDS beta release due to the autobuy exploit
But when map changes the voice dont
Tested this on an empty server and I didn't see any difference bettwen 300 and
333, same CPU usage being reported by htop (~8%, but I was expecting 0-1%).
- Original Message -
From: Marco Padovan
Sent: 08/07/11 08:00 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re:
What kind of kernel are you using?
Looks like the same problem of the other time affecting only realtime
preempt kernels :/
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