Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-06 Thread Peter Reinhold
On Tue, 05 Jul 2011 12:22:58 +0200, Peter Reinhold wrote: Due to the recent influx of players caused by Valve making TF2 F2P, i've started looking into reserving slots for our admins. Thanks for all the great advice, I went with sv_visiblemaxplayers in combination with Sourcemod reserved

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-06 Thread Eric Riemers
Even if you set your max players to 25, you only get a small penalty with matchmaking (31 is the max penalty, with 32 players excluding you from matchmaking) (i do the same though, 24 and some slots for admins) On Wed, 06 Jul 2011 12:41:42 +0200, Peter Reinhold peter_va...@reinhold.dk wrote: On

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-06 Thread Peter Reinhold
And, tonight I could actually test, as my server was filled up. Just to clarify, when running with 26 slots and sv_visiblemaxplayers set to 24 (2 hidden slots) the players with reserved slots (ie, admins) have to connect using the console connect command? When trying to join via the

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-06 Thread Eli Witt
No, that's the point. The TF2 client sees full via server browser and says lol nope when you try to join, connect via console bypasses that check, and puts you in the 25th slot. On Wed, Jul 6, 2011 at 4:43 PM, Peter Reinhold peter_va...@reinhold.dkwrote: And, tonight I could actually test,

[hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread Peter Reinhold
Hi All, Due to the recent influx of players caused by Valve making TF2 F2P, i've started looking into reserving slots for our admins. Technical info, server is running the latest SourceMod. Anyway, I do not want to do something illegal and risk my server banned, but is it possible to extend

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread Kyle Sanderson
Does matchmaking not respect sv_visiblemaxplayers ? Try setting maxplayers to 28 and setting sv_visiblemaxplayers to 24 and see if any extra tags are appended. If no extra tags are added, you should be good to go. If not, please let me know. Kyle. On Tue, Jul 5, 2011 at 3:22 AM, Peter Reinhold

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread Jonas Stendahl
We're getting alot of players from matchmaking with maxplayers 25 and sv_visiblemaxplayers 24 (with no extra tags added due to this). Don't know if it has a bad effect on the server's matchmaking rating though, but probably not. On Tue, Jul 5, 2011 at 12:28 PM, Kyle Sanderson kyle.l...@gmail.com

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread Jeff Sugar
This is exactly what we do on our server. It works fine :) Tons of quickplay people being sent our way even now. On Tue, Jul 5, 2011 at 3:22 AM, Peter Reinhold peter_va...@reinhold.dkwrote: Hi All, Due to the recent influx of players caused by Valve making TF2 F2P, i've started looking into

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread Flubber
It's so buggy whith sv_maxvi... set to 24, i ve seen server reporting 26/24... 2011/7/5 Jeff Sugar jeffsu...@gmail.com This is exactly what we do on our server. It works fine :) Tons of quickplay people being sent our way even now. On Tue, Jul 5, 2011 at 3:22 AM, Peter Reinhold

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread Marco Padovan
I'm getting players with quickplay on my 32slots servers too... without cheating the sv_visiblemaxplayers value... my 32slots servers are constantly full... we are getting players because there's a lack of servers and too much players... expecially after the last update that broke all the linux

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread Eric Riemers
Well i actually have some servers at visible players 31, and its still constantly full at 32. (mind you, there are no admins on it) perhaps it lets player in via /connect (could be my bad) that they know. And i do see constantly people trying to join, as if matchmaking sends new clients but they

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread Alexander Bienzeisler
http://forums.alliedmods.net/showthread.php?t=72322 i'm using this right now. what it does is kicking a player when someone with the reserved flag (a) joins. i considered this the most satisfying solution. Well i actually have some servers at visible players 31, and its still constantly full

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread Eric Riemers
I never want to kick people playing just because a admin comes and joins.. i really hate that. (and did when i was a regular player, i actually didn't go to that server anymore) ofcourse with the massive amount of f2p players its a different story :) On Tue, 05 Jul 2011 16:46:53 +0200,

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread Flubber
Clearly Cbaseserver is the best slot system, but i'll add jamster immunity Reserve Slots wich is geat if you have to manage a big community. http://forums.alliedmods.net/showthread.php?t=93053highlight=immunity 2011/7/5 Alexander Bienzeisler ch...@amd.co.at

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread Flubber
Well it's important to have accès for admin you don't want to give the rcon, so it's a necessity i'll say. 2011/7/5 Eric Riemers riem...@binkey.nl I never want to kick people playing just because a admin comes and joins.. i really hate that. (and did when i was a regular player, i actually

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread steve grout
We use a modified version of the built in soucrmod reserved slots system set so it doesn't kick people when an admin joins (29 slot server using sv_visiblemaxplayers 24) the only thing then is it will kick on map change to free up the reserved slots and also if everyone uses the 5 reserved

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread Eric Riemers
You can always give them access to webgui of sourcebans i believe, and let them issue commands there on the gui.. but thats another story all together :) On Tue, 5 Jul 2011 17:33:58 +0200, Flubber flub...@gmail.com wrote: Well it's important to have accès for admin you don't want to give the

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread Flubber
I like that people know that they are being watched. For the tranquility of normal players and to discouraged lamers/cheaters. 2011/7/5 Eric Riemers riem...@binkey.nl You can always give them access to webgui of sourcebans i believe, and let them issue commands there on the gui.. but thats