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Van: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] Namens oGre
Verzonden: donderdag 22 april 2010 23:29
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_linux] [hlds] Left 4 Dead 2 Update Released -- UPDATE
SERVERS SCREWED
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I played it yesterday for the first time and also found several
compelling reasons to run a few servers (on Linux of course).
So please Valve, make server binaries available for Linux.
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it?
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IP, It has worked flawlessly before, and Left 4 Dead 1 still works.
2010/10/14 ics i...@ics-base.net:
Works fine for me. Have you listed hostname or ip? It requires ip and
separation with commas.
-ics
14.10.2010 8:36, oGre kirjoitti:
I suffer from a similiar problem: Even when using
The new update fixes it:
http://store.steampowered.com/news/4491/
It was a problem with add-on campaigns (both finding them locally and
playing them on dedicated servers).
2010/10/14 oGre o...@muppfarmen.se:
IP, It has worked flawlessly before, and Left 4 Dead 1 still works.
2010/10/14
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to open/read local data from file/application
2010/10/15 oGre o...@muppfarmen.se:
Ours went up OK it seems. Running MM:S and Sourcemod on them. I
managed to connect from a lobby to a custom campaign just now.
2010/10/15 ics i...@ics-base.net:
Left 4 Dead 2 update was faulty, servers
!
Can anyone confirm this?
Regards
D3v
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Brilliant!
I really liked the test version you put up earlier, so I'll give this a go ASAP.
Thanks!
oGre
2011/1/4 David A. Parker dpar...@utica.edu:
Hello!
I posted to these lists back in October looking for people to test my
HLDS/SRCDS query app for Android. Several people responded
Hi,
We run a TF2 server on a ClearOS-machine today (CentOS 5 based OS). We
would like to learn more about virtualization, specifically XEN cloud.
Anyone here have any pointers on which OS to run a TF2 server on in a
XEN appliance? General setup pointers would also be nice.
Thanks,
oGre
well, it crashes even without any server plugin. What the fuck?
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Oh well, it crashes even without any server plugin. What the fuck?
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Enabling with -replay:
Steam gadget in win7 shows 0/25
Checkvalve (android app) shows 0/25 and sets increased_playercount
Steam browser shows 0/24
/o
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Den 13 maj 2011 06.05 skrev Tony Paloma drunkenf...@hotmail.com:
And you guys
archives, please
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is really bad, so I'd appreciate if this could be
fixed in a later build of srcds.
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My log is from a TF2 server. Metamod and Sourcemod disabled.
2011/10/14 Marco Padovan e...@evcz.tk
I'm not able to start css... is this css or other games?
Il 13/10/2011 23:56, oGre ha scritto:
Server doesn't look too good either:
Unknown command startupmenu
Network: IP 192.168.172.4
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startup
without addons.. etc etc.
On Fri, 11 Nov 2011 12:25:21 +0100, oGre o...@muppfarmen.se wrote:
Both our Linux servers crash on startup.
Invalid map 'koth_ravine_b2' included in map cycle file. Ignored.
538/ - tf_pumpkin_bomb: UTIL_SetModel: not precached:
models/props_halloween
Problem seems to be the event map (koth_viaduct_event). I had it as startup
map on both servers. Changing to a non-event map makes the crashes go away.
2011/11/11 oGre o...@muppfarmen.se
I have tried with -verify_all and without addons. One server running
Centos 5.5 and the other CentOS 6
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-Games/issues/708
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Thanks,
Adding the libstdc++ from a tf2 steampipe server fixes it. So yes, that
file should be distributed with the game server I guess.
/o
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Den 29 jun 2013 15:43 skrev Nicholas Hastings psycho...@alliedmods.net:
Try adding
I did a little writeup:
http://muppfarmen.se/2014/02/07/set-up-team-fortress-2-servers-to-use-the-all-new-game-server-steam-id/
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Den 8 feb 2014 18:59 skrev Jason pctool...@gmail.com:
Is there a step by step guide out there yet
app_update 232250 -beta toolchainbeta validate
Now installed the needed i386 packages:
sudo apt-get install libtinfo5:i386 libncurses5:i386 libcurl3-gnutls:i386
Now the server starts and I tried connecting from a client successfully.
/oGre
On Mon, Feb 20, 2017 at 11:46 PM, John Schoenick <
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