Re: [osg-users] Texture2DArray shows up black

2008-05-17 Thread Rahul Jain
Hi Art, Here is the code. cheers RJ Art Tevs wrote: Hi Raul, is it possible, that you extract that peace of code and post it here. Maybe I would be able to find then the issue. On my side, texture arrays seems to work properly ;) Best regards, Art --- Rahul Jain [EMAIL PROTECTED]

[osg-users] Manually setting osgManipulator transformations

2008-05-17 Thread Julian Looser
Hi, In my application I am using the osgManipulator classes to let the user translate, scale and rotate objects with the mouse. I used the osgManipulator example as a starting point, and I have successfully got my draggers, selections and command manager working nicely. So far so good...

Re: [osg-users] Texture2DArray shows up black (WARN: A bug in implementation)

2008-05-17 Thread Art Tevs
Hi Raul, OK, I see the problem. In my case your code just work almost fine (I can see the loaded image). However I found a bug in the osg support for texture arrays. The problem is that the images are not correctly uploaded to the texture (as soon as you are using more than one). As for my

Re: [osg-users] Texture2DArray shows up black (WARN: A bug in implementation)

2008-05-17 Thread Rahul Jain
Thanks Art, I am looking forward for the patch and will definitely keep an eye on the osg-submissions list. cheers RJ Art Tevs wrote: Hi Raul, OK, I see the problem. In my case your code just work almost fine (I can see the loaded image). However I found a bug in the osg support for

Re: [osg-users] Texture2DArray shows up black (WARN: A bug in implementation)

2008-05-17 Thread Art Tevs
Hi Rahul, so the patch is submitted. Check it out. On my machine, your example now works like a charm. Oh, yes, you can use every mig/mag filter (i.e. nearest or linear) except of mipmapped (e.g. NEAREST_MIPMAP_LINEAR), because it require to generate some mipmap data, which is currently not

Re: [osg-users] glClearDepth

2008-05-17 Thread hesicong2006
Please use the latest SVN version of OSG. Robert has added setClearDepth function to Camera. Yanling Liu wrote: Hi, what is the substitution for glClearDepth in OSG? I have tried ClearNode and Depth but none of them allows me to set the clear value for the depth buffer. Thanks, Yanling

Re: [osg-users] glClearDepth

2008-05-17 Thread Robert Osfield
On Thu, May 8, 2008 at 1:24 PM, hesicong2006 [EMAIL PROTECTED] wrote: Please use the latest SVN version of OSG. Robert has added setClearDepth function to Camera. osg::Camera::setClearDepth is part 2.4, 2.5.x and SVN. Robert. ___ osg-users mailing

Re: [osg-users] Check support for multi sampling

2008-05-17 Thread Robert Osfield
Hi Per, If the visual isn't supported then osg::createGraphicsContext(Traits*) will return NULL, so if get a null back then you can relax the Traits and try to create the context again. Robert. On Sat, May 17, 2008 at 12:50 AM, Per Rosengren [EMAIL PROTECTED] wrote: I set multi sampling with

Re: [osg-users] Moving to Unix: WAS Re: VirtualPlanetBuilder and pagedLOD chalengesmyTargeting pod camera

2008-05-17 Thread Robert Osfield
Hi Brett, On Sat, May 17, 2008 at 3:51 AM, Brett [EMAIL PROTECTED] wrote: I am ready to move to Linux and have been for a long time, but am unsure which version to use, etc. I have Unix experience from back before, but still unsure of the curve to choose the right version / tools. Are

Re: [osg-users] problem with multitexturing in latest svn?

2008-05-17 Thread Robert Osfield
HI Luigi, I've just tried under Kununtu with OSG SVN and marmol4.ive loads just fine and I get the snap_ok.jpg result. I haven't checked in anything that I'd expect to cause problems with multi-texturing, kinda odd to see you have problems with. Best I can recommend is try a clean build.

Re: [osg-users] Operating Systems + Applications - Application Systems

2008-05-17 Thread Mike Weiblen
Hi Robert, Yes, the live bootable CD is a very interesting concept. I made something like that based on Knoppix years ago, that proof of concept used Mesa IIRC. It was like October 2002 and primarily a demo of VTP w/ my Eldorado Springs database. Have to find the .iso, rediscover what I

Re: [osg-users] Operating Systems + Applications - Application Systems

2008-05-17 Thread Robert Osfield
Hi Mike, On Sat, May 17, 2008 at 3:45 PM, Mike Weiblen [EMAIL PROTECTED] wrote: Yes, the live bootable CD is a very interesting concept. I made something like that based on Knoppix years ago, that proof of concept used Mesa IIRC. It was like October 2002 and primarily a demo of VTP w/ my

Re: [osg-users] Operating Systems + Applications - Application Systems

2008-05-17 Thread Robert Osfield
Hi Zoltan, On Fri, May 16, 2008 at 9:46 PM, Zoltán [EMAIL PROTECTED] wrote: you forget one particular piece of open-source stuff, or more specifically Linux stuff: proprietary drivers and GPL !!! I believe I left lots of details out even choice of OS :-) Linux is the one I'm most

Re: [osg-users] Operating Systems + Applications - Application Systems

2008-05-17 Thread Paul Speed
http://www.youtube.com/watch?v=gFAJDbV9Vfs http://www.nvidia.com/object/freebsd_1.0-6113.html :) -Paul (caveat, I am also not a BSD user. :P) Jan Ciger wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jeremy Moles wrote: ÿI was under the impression he was saying you cannot include a

[osg-users] VPB-0.9.7 paged-LOD hangs

2008-05-17 Thread renzil d'souza
My application uses osgdem code to ouput paged LOD files which I then proceed to view using osgviewer. The app. was developed with vpb-0.9.1 and is based on the osgdem code that came with vpb-0.9.1. After switching to vpb-0.9.7 libs, the app. had no problems generating paged-LOD terrains using