I'll throw it there, but its more towards the Fabric Engine guys ( and for
you too of course )
Since some of the Softimage users do not use python ( blasphemy, I know ),
yesterday I was looking at Fabric engine and it has huge potentials
They said clearly that if you're not familiar with python
for those who have not read what is going on in the Houdini forums, I will be
putting together some basic guides to transition to Houdini easily and maintain
your workflows under the new philosophy, from partitions, to overrides, to…
I may need help so guys so don't hesitate to pop and drop a
Great Siggraph that year :-)
Rob
\/-\/\/On 6-3-2014 4:25, Jason S wrote:
Mark from 2006 showing from where XSI came from : )
http://www.youtube.com/watch?v=nzj3VITdN5A
On 03/05/14 19:05, Sebastian Kowalski wrote:
drunk but...
showing off a part of the most
out of curiosity, how well does houdini run under windows these days? it
would be interesting to know as I imagine there are a number of studios and
freelancers who aren't familiar enough with linux to make the best of it..
On Thu, Mar 6, 2014 at 10:18 PM, Jordi Bares jordiba...@gmail.com
It works very well under windows, in fact, it makes quite a lot of sense for
small studios to use it under windows instead of linux.
Running it on Mac is an option although there are a few glitches regarding the
viewport that will soon be fixed (SideFX are working on it as we speak) so I
Wasn't visual programming to be part of FE 2.0?
It's somewhere in the long list of replies on FE ;-)
Rob
\/-\/\/
On 6-3-2014 9:25, Nicolas Esposito wrote:
I'll throw it there, but its more towards the Fabric Engine guys ( and
for you too of course )
Since some
found this little gem, which is exactly how i feel right now.
http://www.youtube.com/watch?v=-yw7IdPzQMo
Am 06.03.2014 um 10:26 schrieb Jordi Bares jordiba...@gmail.com:
It works very well under windows, in fact, it makes quite a lot of sense for
small studios to use it under windows
I may be wrong there… time will tell… let's talk in 4 years.
Jordi Bares
jordiba...@gmail.com
On 6 Mar 2014, at 01:02, Alok Gandhi alok.gandhi2...@gmail.com wrote:
I don't think Max is going anywhere. The last I heard, AD was looking for a
principal max engineer. I interviewed fir the same a
I think you meant Python = coding, so I just wanted to note that Python is
not equal to Scripting and FE's KL seems closer to Javascript than it is to
Python.
I still see FE not very viable for freelancer artists and very small
companies, not yet at least.
I wish ADSK had retired SI when FE,
Thanks a ton for this, Paul.
There was an issue with memory allocation with windows on Houdini 13 from
memory, it only effected large flip sims. It has most probably been fixed by
now though. You can always grab the memalloc.dll from 12.5 if this is a
problem anyway.
If you haven't tried Houdini for a while (like I
interesting, from what I remember, years ago houdini used to run on windows
like softimage runs on linux - badly.
it does sound like things have changed a lot in recent years, perhaps it's
time to give it another try...
On Thu, Mar 6, 2014 at 10:57 PM, Nick Angus n...@altvfx.com wrote:
There
Right now for me there's not much difference between Python, Javascript or
KL, simply because I'm not familiar with none of them :-D
I just sent an email to Paul, explaining what I would like to achieve with
Fabric, specifically with the Realtime Renderer
Hopefully it wont be super-complicated,
Same here.
Learning to code is out of my range.
Le 06/03/2014 11:05, Nicolas Esposito a écrit :
Right now for me there's not much difference between Python,
Javascript or KL, simply because I'm not familiar with none of them :-D
I just sent an email to Paul, explaining what I would like to
Mudbox has lot of advantages against ZBrush, like true texture support, PTex
support, etc. I'm saying that, though I can't stand Mudbox, I'm pretty sure
it'll survive even Max. This is AD only tool in that segment. Motionbuilder
will be incorporated into Maya. Many US game developers are using
I'm with Raffaele, I think it doesn't make much sense to cling to SI when
it comes to developing tools. I've built a ton of custom Soft and ICE tools
that help us in our workflow, but ever since the news has been dropped I
don't intend to spend much more time developing them further.
This is a
Mudbox is selling for crap, and it has -one- advantage over ZBrush in its
texture support (ZBrush just doesn't cut it with the current point limits
coupled with its per-pixol approach and obscure layer system), but that's
so vastly outclassed by Mari now that in the higher end it's disappearing
How do ICE trees get ported elsewhere?
On 6 March 2014 10:20, Christian Gotzinger cgo...@googlemail.com wrote:
I'm with Raffaele, I think it doesn't make much sense to cling to SI when
it comes to developing tools. I've built a ton of custom Soft and ICE tools
that help us in our workflow,
Life goes on and I have a quick question regarding camera overrrides. I
have tried forwards and backwards now without succes - am I right in
assuming I can't create a pass overrride on a camera? Camera does not want
to be in a partition and so an override applied to the camera sticks there
through
Wow, that is very geerous of you Jordi - much appreciated.
Morten
Den 6. marts 2014 kl. 10:18 skrev Jordi Bares jordiba...@gmail.com:
for those who have not read what is going on in the Houdini forums, I will
be putting together some basic guides to transition to Houdini easily and
fantastic, looking forward to your guide Jordi, thanks!
On Thu, Mar 6, 2014 at 9:52 PM, Morten Bartholdy x...@colorshopvfx.dkwrote:
Wow, that is very geerous of you Jordi - much appreciated.
Morten
Den 6. marts 2014 kl. 10:18 skrev Jordi Bares jordiba...@gmail.com:
for those who
I feel the initial intention here is getting misconstrued. the point isn't
if or when they close this list.
It's not about jabbing AD in the eye either.
The list might always be here, it's the people that will be leaving.
Gradually people will probably look for other sources and answers to
Yeah, it works fine on Windows. I had it up and running in a small Windows
studio, in no time at all. Getting it to work with Royal Render too was
quite easy. Writing your own ROP node (kind of like a render submission
script) with Python is too easy. Also, quite nice to set things up per
project
Will be looking forward to that Jordi!
Simon Reeves
London, UK
*si...@simonreeves.com si...@simonreeves.com*
*www.simonreeves.com http://www.simonreeves.com*
*www.analogstudio.co.uk http://www.analogstudio.co.uk*
On 6 March 2014 09:26, Jordi Bares jordiba...@gmail.com wrote:
It works very
ICE compounds get ported by converting them to scripts / nodes in the other
applications. Those who have built them should have the chops to get it
done since at its core, it is just math and logic.
I'm 100% behind Raf here. Unless you're working at a studio where you need
to continue to dev
Is there anything out there at all like ICE? I'm not a coder, but
understand the concepts as I used to code a long time ago, which is what
made ICE a great tool for someone like me.
On 6 March 2014 11:29, Eric Thivierge ethivie...@gmail.com wrote:
ICE compounds get ported by converting them to
Houdini seems to be the closest thing:
http://frenchdog.wordpress.com/2009/09/12/ice-vs-vop/
On 6 March 2014 12:12, Chris Marshall chrismarshal...@gmail.com wrote:
Is there anything out there at all like ICE? I'm not a coder, but
understand the concepts as I used to code a long time ago,
My comment regarding Python familiarity was trying to say that if you can
write code in a dynamic language like python or javascript, then KL will be
accessible to you. With FE2.0 we will have visual programming capabilities,
but the library of KL nodes will have to build up in much the same way
thanks rob, i'll save this in case they change their monds...fading off is
going well at the moment
a
_
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rob Chapman
Sent: 05 March 2014 23:13
To:
I know that Fabric engine is growing up fast and honestly I'm really happy
to know that visual programming is on the way, so at least I will be able
to try out the basic and understand whats going on, then, over time maybe
the library of the KL nodes will expand, so it'll be accessible to a
wider
It seems you are right, Morten. You cannot change even the angle of the
camera with an override.
However, if you only want to change the lens shader, there is a
parameter on the pass to do this (last tab, last parameter down). You
can append a camera shader or you can override it entirely.
Not sure if it will work, but I barely remember a trick with an implicit
object: Add an implicit object, which can actually live in a partition, add
a custom parameter set and add as many parameters as you need. Connect
those to the lens shader and finally override those instead of the camera
this was how i used to overide scene ambience in the days of mr - can't really
call it a script cos it's just all clipped from the script editor!
CreatePrim Cube, MeshSurfaceSetValue cube.cube.length, 0.01Translate , 0,
0, -0.005, siAbsolute, siParent, siObj, siZApplyTopoOp DeleteComponent,
Was just looking for upgrade prices from emfuid 4 to 5, but the web address
is down.
I blame autodesk ;)
--
www.matinai.com
We'll burn AD HQ if they have anything to do with this. :D
On Thu, Mar 6, 2014 at 11:34 AM, Matt Morris matt...@gmail.com wrote:
Was just looking for upgrade prices from emfuid 4 to 5, but the web
address is down.
I blame autodesk ;)
--
www.matinai.com
--
gonebadfx.com
- your
Any chances that we can see this Voodoo from Rhythm Hues, release
commercially?
http://rhythm.com/labs/
2014-03-05 13:45 GMT-03:00 Octavian Ureche okt...@gmail.com:
No matter what assurances autodesk ever gives, i don't think anyone will
ever believe them anymore.
But then again, histories
It'd be nice to send them a big pile of steaming, stinky bull shit, literally
speaking
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Maurício PC
Sent: Thursday, March 06, 2014 3:36 PM
To: softimage@listproc.autodesk.com
Subject: Re:
Not like this...
http://www.youtube.com/watch?v=avr7enrZuJQ
I think all parties points are valid and *really* non-contradictory
(nobody right or wrong mostly depending on each's situation)
For me (personally), if photoshop officially got retired (analogy not
used lightly)
it would absolutely remain my tool of choice,
knowing there wouldn't be anything
ok really stop joking, what happened to mootzoid.com? it is not time to
scare people like that :)
On Thu, Mar 6, 2014 at 3:44 PM, Szabolcs Matefy szabol...@crytek.comwrote:
It'd be nice to send them a big pile of steaming, stinky bull shit,
literally speaking
*From:*
I would suspect a massive jump in hits has probably taken it offline, or his
current hosting cant cope.
From: Mirko Jankovic [mirkoj.anima...@gmail.com]
Sent: 06 March 2014 05:03 PM
To: softimage@listproc.autodesk.com
Subject: Re: mootzoid.com down?
ok really
cease and desist order from Autodicks Lawyers ? :)
On Thu, Mar 6, 2014 at 10:03 AM, Mirko Jankovic
mirkoj.anima...@gmail.comwrote:
ok really stop joking, what happened to mootzoid.com? it is not time to
scare people like that :)
On Thu, Mar 6, 2014 at 3:44 PM, Szabolcs Matefy
it's probably just the server playing up, chill out.
On 6 March 2014 15:07, John Richard Sanchez youngupstar...@gmail.comwrote:
cease and desist order from Autodicks Lawyers ? :)
On Thu, Mar 6, 2014 at 10:03 AM, Mirko Jankovic mirkoj.anima...@gmail.com
wrote:
ok really stop joking, what
Let's hope someone leakes the softimage source code...
2014-03-05 17:45 GMT+01:00 Octavian Ureche okt...@gmail.com:
No matter what assurances autodesk ever gives, i don't think anyone will
ever believe them anymore.
But then again, histories have a way of repeating themselves...
Let's just
On Thu, Mar 6, 2014 at 9:43 AM, Paulo César Duarte
paulocdua...@gmail.comwrote:
Any chances that we can see this Voodoo from Rhythm Hues, release
commercially?
http://rhythm.com/labs/
I have a GREAT idea -- Autodesk could buy it, oh wait...
:D, I think uummm the futures exciting for voodoo, um.
On Thu, Mar 6, 2014 at 4:29 PM, Ed Manning etmth...@gmail.com wrote:
On Thu, Mar 6, 2014 at 9:43 AM, Paulo César Duarte paulocdua...@gmail.com
wrote:
Any chances that we can see this Voodoo from Rhythm Hues, release
commercially?
Pasting into the list for posterity (because I'm sure the blog's gonna go
offline any time now.)
---
Thanks for all your brilliance!!
Posted by Mark Schoennagel, 19 hours ago
Hello fellow Softies,
Well I'm sure you all read the news yesterday
so following the piss poor turn out on tuesday (you're excused, it was short
notice and a shit day to boot)
how about we have a proper drink next week?
I'll start the bidding at Thursday in Soho
any takers, or will you all be busy learning houdini?
a
Adrian Wyer
Fluid Pictures
plus i was at home with food poisoning from the adam and eve pub.
i think wake might be a bit dark how about metamorphosis?
and you clearly can't rush learning houdini so i'll be up for a couple.
...
More contact from Brad off-list He says the following...
/I've been thinking about how this all went down and I'm feeling a bit
sad about it. I have a new idea. People should not feel like they have
to rush to make a move. They don't! Soft is still awesome and will be
for years to come.
Hi all,
I have a suggestion for one of the alternatives to consider when deciding
where to move future discussions: Atlassian's Confluence
software/service. It's basically a very streamlined / polished
collaboration system, which I think would be a good replacement for either
an email list or a
I'm in for the Webinar. and what is the contact information again to e-mail
him directly?
On Thu, Mar 6, 2014 at 11:50 AM, Tim Crowson tim.crow...@magneticdreams.com
wrote:
More contact from Brad off-list He says the following...
*I've been thinking about how this all went down and
Yes of course, I'm also up for the webinar!
On Thu, Mar 6, 2014 at 6:04 PM, Chris Johnson chr...@topixfx.com wrote:
I'm in for the Webinar. and what is the contact information again to
e-mail him directly?
On Thu, Mar 6, 2014 at 11:50 AM, Tim Crowson
tim.crow...@magneticdreams.com wrote:
I'd love to sit in on a webinar. Modo scares me a little bit in that they
still seem to have the LW mentality there.
-Paul
ᐧ
On Thu, Mar 6, 2014 at 12:04 PM, Chris Johnson chr...@topixfx.com wrote:
I'm in for the Webinar. and what is the contact information again to
e-mail him directly?
+1!
Yes of course, I'm also up for the webinar!
On Thu, Mar 6, 2014 at 6:04 PM, Chris Johnson chr...@topixfx.com wrote:
I'm in for the Webinar. and what is the contact information again to
e-mail him directly?
On Thu, Mar 6, 2014 at 11:50 AM, Tim Crowson
tim.crow...@magneticdreams.com
SURE THING
Jordi Bares
jordiba...@gmail.com
On 6 Mar 2014, at 16:30, adrian wyer adrian.w...@fluid-pictures.com wrote:
so following the piss poor turn out on tuesday (you're excused, it was short
notice and a shit day to boot)
how about we have a proper drink next week?
I'll start
A webinar would be interesting, though trying to sync across time-zones
would be a challenge. I've been looking at modo a little bit over the past
few days and am starting to build a little list of positives and negatives:
it'd certainly be interesting to know whether areas that concern me are
Lightwave mentality Paul ?
On 6 March 2014 17:07, Paul Griswold pgrisw...@fusiondigitalproductions.com
wrote:
I'd love to sit in on a webinar. Modo scares me a little bit in that they
still seem to have the LW mentality there.
-Paul
ᐧ
On Thu, Mar 6, 2014 at 12:04 PM, Chris Johnson
b...@luxology.com
On 3/6/2014 11:04 AM, Chris Johnson wrote:
I'm in for the Webinar. and what is the contact information again to
e-mail him directly?
On Thu, Mar 6, 2014 at 11:50 AM, Tim Crowson
tim.crow...@magneticdreams.com
mailto:tim.crow...@magneticdreams.com wrote:
More contact
I need to repost this legendary gif somewhere, so I'm going to do it here
http://xsisupport.files.wordpress.com/2011/12/jurrasic_park__ilm_cgi_before_n_after.gif
Simon Reeves
London, UK
*si...@simonreeves.com si...@simonreeves.com*
*www.simonreeves.com http://www.simonreeves.com*
The latest nodal stuff they've added in is certainly a step in the right
direction - as I say I haven't been able to tinker as much as I'd like but
at the least the nodes I can see give access to lower-level maths
functionality, which is a good sign (albeit non-polymorphic though :( ).
On 6
I am definitely in for a webinar and would be cool to get a honest chat
about a rough roadmap by some one who truly seems a genuine guy.
I am interested I what Modo and the foundry seem to stand for. lets set
this up! good work Raff and Tim!
Daniel Sweeney
3D Creative Director
*Mobile:* +44
Mmm Paul I think you're getting close to the genetic fallacy
http://en.wikipedia.org/wiki/Genetic_fallacy with that. Also I'm not
sure Modo was ever intended to replace Lightwave. Maybe, just not sure...?
I think your point about opening things up the way ICE does is an
important
Wherever Mark lands, they will be very fortunate.
I had the pleasure of working with Mark, prior to his
being the XSI demo guy.
It was a blast.
Great guy. I wish him well.
On Thu, Mar 6, 2014 at 11:20 AM, Alan Fregtman alan.fregt...@gmail.comwrote:
Pasting into the list for posterity (because
Watching this last video he did ... damn what a powerful app! Shame what AD
did.
On Thu, Mar 6, 2014 at 5:20 PM, Alan Fregtman alan.fregt...@gmail.comwrote:
Pasting into the list for posterity (because I'm sure the blog's gonna go
offline any time now.)
Love the direction Foundry has been going the last couple years. Nuke and
Mari are top notch. Getting Modo was a great idea and the integration with
those previous packages is the way to go.Brad stopped by ILM the other
day and did a demo, seems like a cool guy. Looking forward to seeing
Oh don't get me started on the history of Modo - it'll totally derail
things.
I'm an old-time Lightwave beta tester from the early-mid 1990's. Brad
Peebler was my contact at NewTek back in those days. There's a whole drama
around how Modo came about.
ᐧ
On Thu, Mar 6, 2014 at 12:52 PM, Tim
Yes there is. Not much of a secret anymore :-)
-Tim
On 3/6/2014 11:55 AM, Paul Griswold wrote:
Oh don't get me started on the history of Modo - it'll totally derail
things.
I'm an old-time Lightwave beta tester from the early-mid 1990's. Brad
Peebler was my contact at NewTek back in
In for that webinar, too...
-- Originalnachricht --
Von: Tim Crowson tim.crow...@magneticdreams.com
An: softimage@listproc.autodesk.com
Gesendet: 06.03.2014 19:01:30
Betreff: Re: Luxology Modo 50% off for this mailing list - A new word
from Brad Peebler
Yes there is. Not much of a
Amazing and historical gif.
2014-03-06 14:29 GMT-03:00 Simon Reeves si...@simonreeves.com:
I need to repost this legendary gif somewhere, so I'm going to do it here
http://xsisupport.files.wordpress.com/2011/12/jurrasic_park__ilm_cgi_before_n_after.gif
Simon Reeves
London, UK
Lets do it!
Jordi Bares
jordiba...@gmail.com
On 6 Mar 2014, at 18:09, Eugen Sares sof...@mail.sprit.org wrote:
In for that webinar, too...
-- Originalnachricht --
Von: Tim Crowson tim.crow...@magneticdreams.com
An: softimage@listproc.autodesk.com
Gesendet: 06.03.2014 19:01:30
Count me in for the webinar.
Very interested to see what could become of the package if it has some
customer-focused dedication behind it.
I suspect my strategy at this point shared by a number of other users. I'll
continue to use SI and take the Maya path for the moment. The real decision
Hi,
Get an implicit cube. Link your camera's ink shader parameter to the
visibility of the cube! Hide the cube in a partition when you don't want ink,
have it visible when you do!
Cheers
Lawrence
On 6 Mar 2014, at 13:58, Francois Lord flordli...@gmail.com wrote:
It seems you are right,
I'm also in for the webinar. Brads webinar are always fun and he can convey
and express himself really well. Looking forward to it.
On Thu, Mar 6, 2014 at 3:44 PM, Michael Clarke m...@bluecstudios.com wrote:
Count me in for the webinar.
Very interested to see what could become of the
Webinar sounds cool would love to hear where things are going
On 6 March 2014 18:54, Maurício PC goneba...@gmail.com wrote:
I'm also in for the webinar. Brads webinar are always fun and he can
convey and express himself really well. Looking forward to it.
On Thu, Mar 6, 2014 at 3:44 PM,
Count me in as well
On Thu, Mar 6, 2014 at 10:59 AM, Sebastien Sterling
sebastien.sterl...@gmail.com wrote:
Webinar sounds cool would love to hear where things are going
On 6 March 2014 18:54, Maurício PC goneba...@gmail.com wrote:
I'm also in for the webinar. Brads webinar are always
You can read what Marc Petit and Pierre Raymond(Hybride founder) think of
Autodesk's move.
Google Translate :
This is the worst week to release new features. But here is a 2
minute demo that shows how fast V-Ray rendering is within Clara.io
using CarPaint + Glass + Area Light + Mesh Light + Aluminum Alloy:
http://www.youtube.com/watch?v=PvJjOPAfy70
I love how good this looks mostly because I did the
Mr Raymond seems to think we can't blame AD, they had 3 apps to support
the poor souls...
On 6 March 2014 19:08, Marc-Andre Carbonneau
marc-andre.carbonn...@ubisoft.com wrote:
You can read what Marc Petit and Pierre Raymond(Hybride founder) think of
Autodesk's move.
Google Translate :
Please, drop a line here when you have something ready.
Le 06/03/2014 11:52, Morten Bartholdy a écrit :
Wow, that is very geerous of you Jordi - much appreciated.
Morten
Den 6. marts 2014 kl. 10:18 skrev Jordi Bares jordiba...@gmail.com:
for those who have not read what is going on in
Softimage would have turned 30 in 2016, he said. It's the end of an era
for many people. Softimage community is very united and very passionate
and it makes a lot of noise in it.
Also includes the decision. The damage has been done by AVID. Autodesk
has continued for six years, but has
the fine bouquet of BULLSHIT
ah well what goes around, comes around.
On 6 March 2014 19:28, David Gallagher davegsoftimagel...@gmail.com wrote:
Softimage would have turned 30 in 2016, he said. It's the end of an era
for many people. Softimage community is very united and very
The damage has been done by AVID. Autodesk has continued for six years,
but has never been able to reverse the sales curve.
Actually should've say:
The damage has been done by AVID. Autodesk has continued for six years,
but *NEVER WANTED TO* to reverse the sales curve.
On Thu, Mar 6, 2014 at
Right, after the acquisition of Softimage by Autodesk, I never more see a
banner or a advertising page of Softimage.
2014-03-06 16:35 GMT-03:00 Mirko Jankovic mirkoj.anima...@gmail.com:
The damage has been done by AVID. Autodesk has continued for six years,
but has never been able to reverse
The announcement will not result in layoffs
anyone wonder why?
*cough*
because immediately upon acquisition half left and half were moved to Maya
/ Games / or wherever but most definitely Away from Softimage.
poor, poor Adsk tried so hard. Marc petit has invested in Fabric Engine
right..?
Maybe soon we will have something similar to ICE in Blender?
http://blenderartists.org/forum/showthread.php?327950-Flakes-%96-nodular-everything
Screenshots:
http://i.imgur.com/7PILS8e.png
http://i.imgur.com/m17PI9p.png
2014-03-06 15:18 GMT-03:00 Paulo César Duarte paulocdua...@gmail.com:
Them's some strong words! and I'm saying that as a Blender evangelist...
Quoted from thread:
Originally Posted by *renderdemon*
http://blenderartists.org/forum/showthread.php?p=2583802#post2583802
I have an eagle model that needs a decent set of feathers,maybe with your
nodal system I can reach
I will eventually switch to Blender with this! GREAT!
Not after my good run and mastering of SI... Still has a lot of juice to
squeeze out.
-Draise
From: Dan Yargici
Sent: Thursday, March 6, 2014 15:01
To: softimage@listproc.autodesk.com
Them's some strong words! and I'm
So what will happen to the dev team in Asia? I assume they will be busy for
another year doing bug fixes and maintenance, but after that?
Also, I hate to think of the pain of the big shops having to transition
like Hybride, Animal Logic, Blur... ouch.
On Thu, Mar 6, 2014 at 2:46 PM, Rob Chapman
*_
Logical decision
Autodesk decision is easily explained.
Through acquisitions, the company was now the owner
of three competing software: Maya, 3ds Max and Softimage.* [by
involontary consequence?]
*The latter has become the least popular of the three.* [by involontary
he anyone can make Blender2SI skin, so it looks at feels as SI.. then maybe
maybe it could be used for some stufff. :)
I tried blender couple times but I really can;t figure out why the hell
they try to invent UI and viewport controls and then have some unintuitive
system? It is like you are
Google translation of Marc Petit is Mr. Small lol
On 03/06/14 14:39, Paulo César Duarte wrote:
Right, after the acquisition of Softimage by Autodesk, I never more
see a banner or a advertising page of Softimage.
2014-03-06 16:35 GMT-03:00 Mirko Jankovic mirkoj.anima...@gmail.com
btw anyone have idea if there will be any SP for 2015 is that planned?
I mean every new version comes with couple new introduces bugs as well. So
is there plan for SP1 or more or just.. 2015 and that is it...
On Thu, Mar 6, 2014 at 10:17 PM, Jason S jasonsta...@gmail.com wrote:
Google
They've said all over the place that bugfixes and service packs will come
until its funeral in April 2016. That's roughly 2 years of bugfixing.
On Thu, Mar 6, 2014 at 4:24 PM, Mirko Jankovic mirkoj.anima...@gmail.comwrote:
btw anyone have idea if there will be any SP for 2015 is that planned?
so log those bugs!
On Thu, Mar 6, 2014 at 1:33 PM, Alan Fregtman alan.fregt...@gmail.comwrote:
They've said all over the place that bugfixes and service packs will come
until its funeral in April 2016. That's roughly 2 years of bugfixing.
On Thu, Mar 6, 2014 at 4:24 PM, Mirko Jankovic
I'm going to log the bug that Boolean modeling sometimes crashes.
It's only been a bug as far as I can remember.
yes...yes... I know you can work around it with ICE... ;)
On Thu, Mar 6, 2014 at 4:36 PM, Steven Caron car...@gmail.com wrote:
so log those bugs!
On Thu, Mar 6, 2014 at 1:33
Yes, please I´m into the webinar. I recently saw this:
https://vimeo.com/76876920 and I´m picturing myself adding more modo
mentality asap :)
Thanks.
David R.
On Thursday, March 6, 2014 2:01 PM, Nic Sievers siev...@gmail.com wrote:
Count me in as well
On Thu, Mar 6, 2014 at 10:59 AM,
From my personal non-company related opinion here, we'll be fine. We're
a bunch of artists using tools. The tools can change, we'll adapt, and
continue to work. It's going to be a lot of work but it's something that
has to be done.
Eric T.
On 3/6/2014 3:52 PM, Byron Nash wrote:
Also, I hate
+1
On Thu, Mar 6, 2014 at 11:26 PM, Paul Griswold
pgrisw...@fusiondigitalproductions.com wrote:
Wow! I guess I haven't kept up with Modo at all.
It does look pretty appealing.
—
Sent from Mailbox https://www.dropbox.com/mailbox for iPad
On Thu, Mar 6, 2014 at 4:47 PM, David Rivera
Wow! I guess I haven't kept up with Modo at all.
It does look pretty appealing.
—
Sent from Mailbox for iPad
On Thu, Mar 6, 2014 at 4:47 PM, David Rivera
activemotionpictu...@yahoo.com wrote:
Yes, please I´m into the webinar. I recently saw this:
https://vimeo.com/76876920 and I´m
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