One thing I find handy in the fxtree is that you can link scene objects
to comp effects via expressions.
I've done allot of re-lighting and 2.5D tracking this way.
I will miss it but I don't think it gets into the top 5 for me.
My top 5:
1: ICE
2: operator stack
3: Interface and work flow
It would be great if some of the big asian accounts would chime in – supposedly
that’s where all the seats are?
If they set their mind to it – they could have an impact on the decision
makers, more than anyone else.
But perhaps they prefer to discuss things behind-closed-doors.
From: Martin
so Steve, why don’t you share your Top 5 - sure there are some things you like
about Softimage?
I totally get the “don’t get your hopes up” attitude – I’ve accepted Softimage
was EOL the day development moved to Singapore.
But it would be unfair to dear old SI not to speak up a bit in it’s
1 - Animation tool set - mixer, f-curve editor, saving/removing keys/ dope
sheet, MOTOR, region, UI etc.
2 - Rigging - nonlinear work flow, weight editor, adding and removing
deformers, GATOR etc
3 - Render passes and Partitions
4 - Modelling
5 - ICE
BU is a Disability Two Ticks Employer
Nope, not that.
But thanks for the reply.. this is a long pita road, but its easier to
know I can ask some questions here
G
On 2014/03/14 10:01 AM, Emilio Hernandez wrote:
Make sure you are clicking on the viewport window. Maya is not mouse
smart cursor over like Softimage. So the last window
1. passworkflow + renderregion
2. ice
3. operator stack
4. workgroups
5. non-linear character animation + weighting
On 3/13/2014 9:13 PM, Manuel Huertas Marchena wrote:
Render tree (great design flexibility for shading/lookdev)
Render passes
Partitions
non destructive workflow (stack
Caps Lock?wouldn't explain F8 not working though
On 14 March 2014 10:19, Gerbrand Nel nagv...@gmail.com wrote:
Nope, not that.
But thanks for the reply.. this is a long pita road, but its easier to
know I can ask some questions here
G
On 2014/03/14 10:01 AM, Emilio Hernandez wrote:
My top 5 are modeling area biased:
1) Unfold op and the Regularize tool (especially in 2014sp2,
since the Regularize tool doesn´t stop at shell borders)
2) Everything that´s part of the M shortcut/workflow
(Sliding edges/points/faces, etc). Adding eges. Splitting edges. Loops.
3) The render
Sorry. Edit.
The most convenient thing in Softimage is the Transformations options:
http://download.autodesk.com/global/docs/softimage2014/en_us/userguide/index.html?url=files/xfo_transforms.htm,topicNumber=d30e47900
That´s the basis for the below top 5 to be so convenient:
1) Unfold op and
I suspect AD has secretly removed that functionality from Maya because
they believe that this way they can really focus on developing something
much more innovative. Meanwhile please use manual framing and polygonloops.
;-)
-Ronald
On 3/14/2014 8:56, Gerbrand Nel wrote:
I just want to check
Haha, maybe they removed this functionality to be ported to the new chat
window
---
Emilio Hernández VFX 3D animation.
2014-03-14 2:54 GMT-06:00 Toonafish ron...@toonafish.nl:
I suspect AD has secretly removed that functionality from Maya
Get used to it! At least its always a different day when using Maya, in Soft
was boring, everything works all the time.—
Sent from Mailbox for iPhone
On Fri, Mar 14, 2014 at 7:56 AM, Gerbrand Nel nagv...@gmail.com wrote:
I just want to check If this is a known issue, or if I'm hitting my head
It would be a dream come true to have Softimage passed to another
development team that actually keeps developing the software.
Exactly right Josh.
Jordi Bares
jordiba...@gmail.com
On 14 Mar 2014, at 04:57, joshxsi josh...@gmail.com wrote:
This is the Maya experience at its fullest, Oh you can't do it like that,
here's a script that solves the problem.
On Fri, Mar 14, 2014 at 2:59 PM, Siew Yi Liang
Thanks Yolandi
This is the kind of input I need... sadly my caps lock key doesn't
influence weather F8 works or not.
I'm sure I'll find out what it does break on my side in a very long and
painful way.
Trying to stay positive here
G
On 2014/03/14 10:29 AM, Yolandi Meiring wrote:
Caps
Yah.. I was just thinking the other day that our lives aren’t
challenging enough.
G
Q.Q
On 2014/03/14 11:06 AM, Mário Domingos wrote:
Get used to it! At least its always a different day when using Maya,
in Soft was boring, everything works all the time.
—
Sent from Mailbox
Hi guys,
This is maybe not the best time to write about this, but maybe something
good could be done about this idea.
Looking around si-community and here as well I saw a lot of topics
regarding How to and Help me with in order to achieve a goal.
This is perfectly fine and on both communities
Hi Gerbrand:
By any chance, does this happen right after you use the Outliner or in
any way perform any UI operation that gives you a Action Not Allowed
icon for the mouse cursor? If so, try this:
- Set the Outliner to use scene hierarchy sort order (Display Sort
order scene hierarchy)
-
Hey Ahmidou, given the recent news, are you still planning on releasing
this?
I'm definitely still interested in purchasing :)
Cheers,
Matt
On 28 January 2014 05:15, Enrique Caballero enriquecaball...@gmail.comwrote:
dont forget me :) ill buy several as well
On Wed, Jan 22, 2014 at 6:53
Yes I am still interested too!
i`m very interested - because i somehow not damanded as i wish to be )))
ahahaha
and i love to do this kind of stuff, yet i`m visual programming limited -
do not want to mess with code - so ICE, VEX, FE when they do it.
aaah, better late than never
2014-03-14 13:51 GMT+04:00 Nicolas Esposito
will try on the next glitch..
thanks for the input!!
G
On 2014/03/14 11:59 AM, Siew Yi Liang wrote:
Hi Gerbrand:
By any chance, does this happen right after you use the Outliner or in
any way perform any UI operation that gives you a Action Not Allowed
icon for the mouse cursor? If so, try
Yes, the first drop is almost there, there was some change in the design
(going to modern OpenGL and shaders)
That implied a full rewrite.
Also I'm not sure if this is a good idea, but I was thinking about setting
up a Kickstater with some goals to add functionalities like custom timeline
with
Use them at your own risk :)
ahahaha ))) you filled them with shrapnel ? thanks a lot - lts seee...
2014-03-14 14:00 GMT+04:00 Ahmidou Lyazidi ahmidou@gmail.com:
I did those a some times ago, but never posted them officially, in case
someone find them useful here they are:
In order to keep things well organized, a special web site which is
dedicated for this purpose may be a good idea. I'm willing to contribute as
much as I can to kickstart this project.
On Fri, Mar 14, 2014 at 12:12 PM, Nika Ragua nikaragu...@gmail.com wrote:
i`m very interested - because i
ah yes – lovely that.
it used to be a given in any 3D software - but the arrival of zero button mice
has undermined the arts of using three fingers.
the use of 3 mousebuttons and the onscreen info about them, the middle click to
repeat command, text icons, the whole of the main command panel,
Fantastic news, looking forward to it! I'd definitely contribute to a
kickstarter if you set one up.
On 14 March 2014 10:13, Ahmidou Lyazidi ahmidou@gmail.com wrote:
Yes, the first drop is almost there, there was some change in the design
(going to modern OpenGL and shaders)
That
i would estimate closer to 10,000 seats worldwide
that makes $7million a year.
lets assume the devs are on $50k * 8 that's only $400k a year
dear Autodesk, keep Soft alive, keep 90% of your profits (as you always
have), and throw half a million at third party guys to shore up your
I'm int too.
.:.
Christian Lattuada
On Fri, Mar 14, 2014 at 11:33 AM, Matt Morris matt...@gmail.com wrote:
Fantastic news, looking forward to it! I'd definitely contribute to a
kickstarter if you set one up.
On 14 March 2014 10:13, Ahmidou Lyazidi ahmidou@gmail.com
A tut on how to use them on Vimeo would be Awesome ! Thank's for sharing !
Le 14/03/2014 11:00, Ahmidou Lyazidi a écrit :
I did those a some times ago, but never posted them officially, in
case someone find them useful here they are:
*Curvature:
*
return the principal directions and curvature
The idea is fantastic. Though, I think asking this directly to Eric
Mootz or Leonard Koch is already possible (if I'm not totaly wrong)
Le 14/03/2014 11:26, Arman Sernaz a écrit :
In order to keep things well organized, a special web site which is
dedicated for this purpose may be a good idea.
I have a super limited internet connexion, the best I can do is a few
screenshots.
Le 14 mars 2014 12:04, olivier jeannel olivier.jean...@noos.fr a écrit :
A tut on how to use them on Vimeo would be Awesome ! Thank's for sharing
!
Le 14/03/2014 11:00, Ahmidou Lyazidi a écrit :
I did
It is very true Softimage started to dent on some Houdini areas, and those who
were looking to transition once ICE arrived stopped looking… they certainly
killed the wrong product and after all these piles and piles of messages my
feeling is that they should do what I call a wise-U-turn.
There
I saw Leonard's Vimeo video and I was curious - when Fabric 2.0 comes out,
will it be possible for people to port their custom ICE nodes, compounds,
etc., from ICE to Fabric 2.0?
Ultimately, for the non-TD, non-programmers out there, if Fabric 2.0 Splice
can allow us to use an ICE-like system in
Autodesk,
you probably don't know me, beyond a yearly
subscription payment, so allow me to tell you about myself.
I started in the 3D industry in the 1990s, using Softimage 3D at a small
games company, before that I'd been training myself on a 'demo' copy of 3DS
on
screenshots also cool - better than nothing
2014-03-14 15:10 GMT+04:00 Ahmidou Lyazidi ahmidou@gmail.com:
I have a super limited internet connexion, the best I can do is a few
screenshots.
Le 14 mars 2014 12:04, olivier jeannel olivier.jean...@noos.fr a
écrit :
A tut on how to use
Absolutely!
If you look at all the wonderful work done for movies (looking at
Elysium and Pacific Rim for instance) and the excellent commercial work
done by e.g. Glassworks (G-Star Raw), SeSucht (Paperworld), The Mill
(PETA - 98% Human) and more, it's obvious SI can handle things.
Especially
Overall Non-Destructivity
Stable tool introperability
Muti views of anything to see edit things in proportion to each-other
almost simultaneously
Fully Procedural Texture Editing Processing Tree
Passes that are able to override any property
Leaving out ICE cause Bifrost will obviously make
at David Saber's suggestion, i'll start a new thread so it doesn't get lost
in the noise;
Autodesk,
you probably don't know me, beyond a yearly
subscription payment, so allow me to tell you about myself.
I started in the 3D industry in the 1990s, using Softimage 3D
this is not a 3Democracy, its a 3Dictatorship
Good stuff
Alastair Hearsum
Head of 3d
GLASSWORKS
33/34 Great Pulteney Street
London
W1F 9NP
+44 (0)20 7434 1182
glassworks.co.uk http://www.glassworks.co.uk/
Glassworks Terms and Conditions of Sale can be found at glassworks.co.uk
(Company registered in England with number 04759979. Registered
really good one.
just wondering does it ever gets to anyone that has really any decision
power in AD what so ever?
On Fri, Mar 14, 2014 at 1:33 PM, Alastair Hearsum
hear...@glassworks.co.ukwrote:
Good stuff
Alastair Hearsum
Head of 3d
[image: GLASSWORKS]
33/34 Great Pulteney Street
Folks
Doses anyone know the equivalent of this list for Maya users? I wanted
to pose some questions to them.
Alastair
--
Alastair Hearsum
Head of 3d
GLASSWORKS
33/34 Great Pulteney Street
London
W1F 9NP
+44 (0)20 7434 1182
glassworks.co.uk http://www.glassworks.co.uk/
Glassworks Terms and
I don't know about any mailing list,
but on the forum side of things Luc-Eric Rousseau directed me to CGTalk...
Greetz
Leendert
--
Leendert A. Hartog – Softimage hobbyist
AKA Hirazi Blue – Administrator @, NOT the owner of si-community.com
I was thinking if no-one transitions over, ie no one pays the subscription
from like now, that's an immediate $7million gone straight away.
On 14 March 2014 11:44, Rob Wuijster r...@casema.nl wrote:
Absolutely!
If you look at all the wonderful work done for movies (looking at Elysium
and
Asked this last week, but with all the other noise you probably missed it.
Search for :A list like this one but for Maya
Lots of good suggestions there, but the verdict was.. erm... no :(
G
On 2014/03/14 02:44 PM, Alastair Hearsum wrote:
Folks
Doses anyone know the equivalent of this list for
great stuff.
On Fri, Mar 14, 2014 at 12:38 PM, Mirko Jankovic
mirkoj.anima...@gmail.comwrote:
really good one.
just wondering does it ever gets to anyone that has really any decision
power in AD what so ever?
On Fri, Mar 14, 2014 at 1:33 PM, Alastair Hearsum
hear...@glassworks.co.uk
Yes, I thought that they might accept specific workflow tools and I think
that many artists do that as well ( kind of TD for hiring temporarely )
The main focus would be to do that not as a single element, but the request
would be asked ( and founded ) by a group of people who are interested in
Love it Adrian. I think it would be great if all open letter writers also
posted in the Autodesk Community alongside Alastairs, so they would pile up
visually too, for all to see and not least, Autodesk decision makers. I
have a sneaky feeling the decision makers do not heed all of the advice or
Just FYI we have a muscle system coming for Fabric in the next couple of
months and it will be accessible via the Splice API within Softimage and
will be customizable/extensible.
On 14 March 2014 09:03, Nicolas Esposito 3dv...@gmail.com wrote:
Yes, I thought that they might accept specific
I'll let Mr. Doyle fill in as needed but I'll say that with any new
system coming out whether it's Bifrost in Maya or the visual
programming in Fabric, it's going to take some time to get completely
up to the level that ICE is at now. There is just too much ground to
cover taking stability
Tim, thank you so much!
Great explanation, and thanks for taking the time to explain.
Here is more info:
I also found that these three videos are VERY well put together to describe
these concepts in depth.
https://www.youtube.com/channel/UCP6sGw7AB-WiKWHUgpXwWgg
The one called SHADER TREE FIGHT
is it too late to add my email for MODO?
here it is
jclausin...@yahoo.com
On Friday, March 14, 2014 9:20 AM, Perry Harovas perryharo...@gmail.com wrote:
Tim, thank you so much!
Great explanation, and thanks for taking the time to explain.
Here is more info:
I also found that these three
I just crapped my pants :-D
2014-03-14 14:11 GMT+01:00 Paul Doyle technove...@gmail.com:
Just FYI we have a muscle system coming for Fabric in the next couple of
months and it will be accessible via the Splice API within Softimage and
will be customizable/extensible.
On 14 March 2014
We are an excitable bunch ;)
From: Nicolas Esposito 3dv...@gmail.commailto:3dv...@gmail.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Date: Friday 14 March 2014 at 3:27 PM
To:
I guess this list is closely related with the type of tasks that land on
the individual artists table, but here are my top 5:
ICE - for its power and versatility
Render Tree - flexibility for testing various shading setups
Operator Stack - the ability to go back in modeling stack and fix stuff in
Indeed ;-)
2014-03-14 14:29 GMT+01:00 Angus Davidson angus.david...@wits.ac.za:
We are an excitable bunch ;)
From: Nicolas Esposito 3dv...@gmail.com
Reply-To: softimage@listproc.autodesk.com
softimage@listproc.autodesk.com
Date: Friday 14 March 2014 at 3:27 PM
To:
Yeah Greg Leuenberger (who made those vids) is a really awesome guy and
knows his Modo very well. I hadn't seen that video yet, but it seemed
very insightful!
The Shader Tree is probably (almost certainly?) the most controversial
area of Modo. But honestly I find that the people who are
Hi Paul
I secretly hope you have confcalls or chats with the other 3rd party developers
( you know who you are ), about the recent announcement and changes it will
cause – testing the waters if there is some positive initiative that could come
out of this. It’s a bleak outlook long term, but
You might like to google:
maya_he3d google group
https://groups.google.com/forum/#!forum/maya_he3d
There´s many of the long-time Maya users there that transitioned
from the old/closed m...@highend3d.com listserver.
The volume is quite low. For specific questions you may as well
probably go
1. Render Workflow – Passes, Partitions, Overrides, Etc…
2. Render Region toolset.
3. “Text Buttons” option. Less Icons please.
4. Explorer, Explorer, Explorer, Explorer, Explorer, Explorer.
5. Selections. The way you select things in XSI is awesome. Object based,
component based, whatever. It
Certainly considering Modo, looks like it has a lot of potential. Had my
eye on it for a good while but never could find the time to delve into it.
kev@gmail.com
On 14 March 2014 13:56, Tim Crowson tim.crow...@magneticdreams.com wrote:
Yeah Greg Leuenberger (who made those vids) is a
While we are talking about why we want to keep using XSI, here goes another
very good reason:
http://www.youtube.com/watch?v=TQo0Qtr5iU8
Morten
Fantastic work!
Kudos to the actor too, I can't imagine myself coming to work in the
morning and deliver that kind of performance ;-)
On Fri, Mar 14, 2014 at 10:33 AM, Morten Bartholdy x...@colorshopvfx.dkwrote:
While we are talking about why we want to keep using XSI, here goes
another
Thanks
The questions I wanted to pose were more along the lines of :
Are there Maya users here with direct experience of Softimage or who
work alongside Softimage users in a larger facility who have opinions
about what Softimage functionality they envy
The aim is to get some counterpoint from
-Clean and intuitive UI
-Operator Stacks
-Gator
-Rigging tools/workflow - *Weight painting* tools/shape manager
- Render pass sytem
J
On Fri, Mar 14, 2014 at 2:11 PM, Ed Harriss ed.harr...@sas.com wrote:
1. Render Workflow - Passes, Partitions, Overrides, Etc...
2. Render Region toolset.
Yep. Nice work there.
Alastair Hearsum
Head of 3d
GLASSWORKS
33/34 Great Pulteney Street
London
W1F 9NP
+44 (0)20 7434 1182
glassworks.co.uk http://www.glassworks.co.uk/
Glassworks Terms and Conditions of Sale can be found at glassworks.co.uk
(Company registered in England with number 04759979.
+ MONKEY BUSINESS!!
.:.
Christian Lattuada
On Fri, Mar 14, 2014 at 3:33 PM, Morten Bartholdy x...@colorshopvfx.dkwrote:
While we are talking about why we want to keep using XSI, here goes
another very good reason:
http://www.youtube.com/watch?v=TQo0Qtr5iU8
One other thing I really miss in maya is the l, m, r selection for nodes
branches and trees.
The way that maya handles selections is truly awkward. Lmb always grabs the
entire hierarchy, even if you only want to duplicate the selected object
and nothing else.
On Mar 13, 2014 11:07 PM, Gerbrand
Hey Alastair. It is funny you mention the sphere approach for evaluate the
simplicity and how intuitive a program is.
The sphere model and animate from frames 1 to 100 paradigm, is the one I
used when I switched from 3D Studio to Softimage 3D.
Without opening any manual I sat at a Softimage
Everyone that added his email on the list should have an invite now.
If you didn't put your email on the list yet:
https://docs.google.com/spreadsheet/ccc?key=0AqqQMl3Y0K4QdDd4NG5TZGRTYXRoa2s2MElTb1lET0Eusp=drive_web#gid=0
Don't color it green when you did, i make it green when someone is
wow the thing is shifty... too much people editing. but I got my details in
there, waiting for the invite
I wonder what the Mill think of all this debacle?
Its so utterly ridiculous discontinuing Softimage.
Its the best solution for designing complex character deformation bar none in
my opinion.
Surely Autodesk aren’t stupid enough to not be able to see that they have a
diamond here?
‘Selling
Hahaha thinking of the short film OT but coudln't resist.
Maybe we can reproduce the 300 scene where Leonidas throws away the
emisaire of Xerjes into the pit. But the emisaire is holding a Maya copy
in his hand...
---
Emilio Hernández
Hello there.
@Alastair: I've starter with Maya 7-8 years ago and 4 years ago I had to
switch to Softimage since I got my first job at Softimage facility back in
the time. If there are any questions feel free to ask, here or of the list,
I'll be pleased to answer.
Cheers,
Ivan.
On Fri, Mar 14,
- ICE - (it opens up almost limitless possibilities)
- GATOR - (saved my ass on many rigging jobs)
- Operator Stack - (being able to rearrange functions while still having
them alive saves a ton of time in the RnD stage)
- Clean and Intuitive UI - (You can guess where something is and you are
most
I like the idea, I was thinking along the same lines but much BIGGER. Let's
kick the shit of Autodesk at their own game...3d development.
I think we should set up this has a PUBLIC challenge, us agasinst Autodesk
Maya dev team, in a development death match. Thinking this would go much
further in
+1
this;
_
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of
p...@bustykelp.com
Sent: 14 March 2014 15:03
To: Morten Bartholdy; softimage@listproc.autodesk.com
Subject: Re: More XSI Monkey business by The Mill
I wonder what
I was cutting and pasting to get all the things i completed to the top. I
noticed i was cutting somewhere where someone was typing. I typed sorry in
a cell :)
2014-03-14 16:03 GMT+01:00 Gustavo Eggert Boehs gustav...@gmail.com:
wow the thing is shifty... too much people editing. but I got my
+2
2014-03-14 16:22 GMT+01:00 adrian wyer adrian.w...@fluid-pictures.com:
+1
this;
--
*From:* softimage-boun...@listproc.autodesk.com [mailto:
softimage-boun...@listproc.autodesk.com] *On Behalf Of *p...@bustykelp.com
*Sent:* 14 March 2014 15:03
*To:*
I actually used this list, to hire a TD, for a project that I was working
on. I had not learned any ICE,
and I was in no way a programmer, so I put out a request, on this list, for
anyone who could TD the project
for me. I got a fast response from Jimmy Gass. It was a project that
required a crowd
For me the main problem is still that AD would never sell Softimage to
anyone, because they know they fucked it up, and they know for sure if
SideFX or The Foundry will buy Soft, they will literally kick out Maya and
Max in a couple of years.
Regarding the subscription renewal I completely agree
Come on Emilio, animating a sphere in Maya is pretty much the same as Soft.
Everything *could* be done with onscreen icons and using the Animate menu.
- create sphere (click without dragging to get default size sphere)
- move tool W (WER in Maya = VCX in Soft)
- move sphere and hit S to save a
Hi guys !
I'm trying to start Softimage on a specific scene using command-line
(windows 7 x64 Softimage 2012 SP1 )
I start this batch :
*pathto\xsi.bat pathtomyscene.scn*
Softimage starts, but nothing happens after. The scene is not openning.
There is no space in the scene path.
Any help ?
Thanks Ivan
You'll do for starters although a way of posing this question to a wider
Maya user group would be good. The question is:
Are there Maya users here with direct experience of Softimage or who
work alongside Softimage users in a larger facility who have opinions
about what
Hi Manu:
I just tested this in a fresh batch script, it should work fine.
Did you try wrapping your file path arg with double-quotes like so?
C:\Program Files\Autodesk\Softimage 2013
SP1\Application\bin\XSI.bat C:\Personal
Files\goochy\files_yiliang\xsiProject\Scenes\xsiWaveDeform.scn
Brent McPherson schreef op 14-3-2014 16:48:
On the topic of a list I personally like the mailing list format and have never
been able to get into online forums (too much effort to read) so I guess I
should get on the maya_he3d list as it sounds like the closest thing to this
list.
--
Brent
picking up my jaw from the floor here! wow!
F.
2014-03-14 13:18 GMT-03:00 olivier jeannel olivier.jean...@noos.fr:
Fantastic !
Le 14/03/2014 15:33, Morten Bartholdy a écrit :
While we are talking about why we want to keep using XSI, here goes
another very good reason:
Fantastic !
Le 14/03/2014 15:33, Morten Bartholdy a écrit :
While we are talking about why we want to keep using XSI, here goes
another very good reason:
http://www.youtube.com/watch?v=TQo0Qtr5iU8
Morten
As the resident ape expert / fan I can say with out a doubt this is as good
as wee have seen to date...weta / R H included.
On Fri, Mar 14, 2014 at 11:20 AM, Francisco Criado malcriad...@gmail.comwrote:
picking up my jaw from the floor here! wow!
F.
2014-03-14 13:18 GMT-03:00 olivier
With a mailing list you can view the latest topics at a glance, from the
top. With a forum you always have to dig down into each section to see
what's happening. On Si-community you have about 3 pages of top level
headings. The most recent post could be to one of the sections lower down.
Back in
I's so painful watching something this good, knowing what we know.
Why ? how the fuck can they not see the value of this ?
This ape is better then the apes of.. of ... Rise of planet of the apes!
both in look and in acting.
How much time was given to do this ?
On 14 March 2014 16:20,
Exactly ! You get entertained to death, and it's all dampened by sadness...
Le 14/03/2014 17:34, Sebastien Sterling a écrit :
I's so painful watching something this good, knowing what we know.
Why ? how the fuck can they not see the value of this ?
http://www.si-community.com/community/search.php?search_id=unanswered
http://www.si-community.com/community/search.php?search_id=active_topics
Pretty much all you need ;) And there are links to both on the top of the forum
page
From: Chris Marshall
+1
On 14 March 2014 15:29, Chris Johnson chr...@topixfx.com wrote:
I doubt The Mill cares all that much. The artists might. Considering
it's The Mill and they have the RD infrastructure to make Softimage and
ICE do what they need toothey could probably work for a long time with
the
Chris Marshall schreef op 14-3-2014 17:28:
With a mailing list you can view the latest topics at a glance, from
the top. With a forum you always have to dig down into each section to
see what's happening. On Si-community you have about 3 pages of top
level headings. The most recent post could
If TheMill, Passion, Jellyfish, Psyop, don't want answer publicly to
autodesk decision, then let their works speak for them.
Come on, spread them around!
.:.
Christian Lattuada
On Fri, Mar 14, 2014 at 5:39 PM, Michal Doniec doni...@gmail.com wrote:
+1
On 14 March
Well its true that we can all carry on using it. Thats my plan for the
foreseeable future, but Its very annoying that firstly you cant just buy
Softimage alone after 2 weeks and then you have to get a package with Maya
which will be more expensive, then in 2 years time, you can’t get any more
Vince, our head of CG in NY very publicly stated his dissatisfaction with
the discontinuation of softimage on this list.
Sam Driscoll led this Orangutan commercial -- he's on the list.
On 14 March 2014 16:43, Christian Lattuada christian.lattu...@gmail.comwrote:
If TheMill, Passion,
Wow, I love it! - Softimage.tv ?
While we are talking about why we want to keep using XSI, here goes another
very good reason:
http://www.youtube.com/watch?v=TQo0Qtr5iU8
Morten
--
-
Stefan Kubicek ste...@keyvis.at
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