Like it says - a friend of mine who works at a CG animation school in
Copenhagen, Denmark, is looking for a Houdini FX artist to jump in and teach a
course. Time limited but payed of course.
Are any of you guys available or do you know where else to ask?
Thanks, and have a lovely weekend!
Hahaha ! Turbo mode !
2017-09-29 14:10 GMT+02:00 Oscar Juarez :
> I put your foreach blocks in compiled blocks and it shaved 0.5s :D
>
> On Fri, Sep 29, 2017 at 2:07 PM, Oscar Juarez
> wrote:
>
>> It is indeed pretty fast, 5.1s including
I put your foreach blocks in compiled blocks and it shaved 0.5s :D
On Fri, Sep 29, 2017 at 2:07 PM, Oscar Juarez
wrote:
> It is indeed pretty fast, 5.1s including scatter. Without the scatter is
> 2.0s
> Very nice Oliver.
>
> On Fri, Sep 29, 2017 at 1:44 PM, Olivier
It is indeed pretty fast, 5.1s including scatter. Without the scatter is
2.0s
Very nice Oliver.
On Fri, Sep 29, 2017 at 1:44 PM, Olivier Jeannel
wrote:
> ok thank you, we have the same scene.
> On my old workstation I get a 31 s result, while on my recent laptop I
> have
ok thank you, we have the same scene.
On my old workstation I get a 31 s result, while on my recent laptop I have
13s.
I tried the "supermulticopy" setup I sent (I replaced the delete nodes with
some blast nodes (grabed 0.5 to 1sec) and on my laptop I'm doing 3.5s with
350Kpoints for 10
Sure,
Can you send me a hip please ?
2017-09-29 12:32 GMT+02:00 Oscar Juarez :
> I did a simple test with the compiled bock, I'm copying 5 packed
> primitives to 100,000 points, performance monitor gives me 3.1s on an i7,
> 4 core @ 3.6 with HT, I noticed that if you
I did a simple test with the compiled bock, I'm copying 5 packed primitives
to 100,000 points, performance monitor gives me 3.1s on an i7, 4 core @
3.6 with HT, I noticed that if you visualize any node inside the compiled
block, the cooking time is longer. Also measuring the with compiled blocks
We're not talking about "Packed Disk Primitive" right ? just plain packed
prim.
I opened his scene, upped the number of points to 350 000 , opened a
performance Monitor, hit record and turned the blue (display/render) on.
I red 32.4s on the Total Statistic. (it varies a bit, between 34s and 30s)
I haven't, but I've done other very similar setups with compiled foreach
block and found the performance to be fantastic.
On Fri, Sep 29, 2017 at 10:19 AM, Olivier Jeannel
wrote:
> Have you tried his setup ?
> I'm talking about that one :
>
Have you tried his setup ?
I'm talking about that one :
I'm very surprised by this result then!
Unless you're running Houdini on a laptop from 2005 and not telling us... :)
On Fri, Sep 29, 2017 at 9:46 AM, Olivier Jeannel
wrote:
> Yes I did remember :D
>
> 2017-09-29 10:25 GMT+02:00 Dan Yargici :
>
>>
Yes I did remember :D
2017-09-29 10:25 GMT+02:00 Dan Yargici :
> Did you remember to tick "Multihread when compiled" on your foreach_end?
>
>
> On Fri, Sep 29, 2017 at 8:38 AM, Olivier Jeannel
> wrote:
>
>> Mmm, unless I made a mistake replicating
Did you remember to tick "Multihread when compiled" on your foreach_end?
On Fri, Sep 29, 2017 at 8:38 AM, Olivier Jeannel
wrote:
> Mmm, unless I made a mistake replicating his copy + switch + compile, I'm
> getting a rough 33s to copy 10 object other 35 points.
>
>
Mmm, unless I made a mistake replicating his copy + switch + compile, I'm
getting a rough 33s to copy 10 object other 35 points.
2017-09-29 8:34 GMT+02:00 Olivier Jeannel :
> Nice read. I'll try to replicate the last setup to compare specs.
> I really wonder how much
Nice read. I'll try to replicate the last setup to compare specs.
I really wonder how much a compile block speeds up the computation.
On Thursday, September 28, 2017, Jonathan Moore
wrote:
> Just came across this great blog post from Toadstorm entitled "A
>
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