filename length limit
Hey guys, I would like to know if somebody found solution how to use filename longer than 260 chars. Filename here is path + filename + frame + extension. You can test it yourself if you run this command in VBscript SetValue Passes.Default_Pass.Main.Filename, c:\aabbccddeeffgghhiijjkkllmmnnooppqqrrssttuuvvwwxxyy If you delete one or more chars it starts to work. Unfortunately we sometimes run over this length due to folder structure and I can not think other solution than shortening folder names what is awkward for me. Thank you Ales
Re: filename length limit
thats a windows limitation. so you better start to shorten folder names ;) Am 30.11.2012 um 13:14 schrieb Ales Dlabac adla...@gmail.com: Hey guys, I would like to know if somebody found solution how to use filename longer than 260 chars. Filename here is path + filename + frame + extension. You can test it yourself if you run this command in VBscript SetValue Passes.Default_Pass.Main.Filename, c:\aabbccddeeffgghhiijjkkllmmnnooppqqrrssttuuvvwwxxyy If you delete one or more chars it starts to work. Unfortunately we sometimes run over this length due to folder structure and I can not think other solution than shortening folder names what is awkward for me. Thank you Ales
Re: filename length limit
It should work only thing is it will not show in the PPGs. But I am not sure. On Friday, November 30, 2012, Ales Dlabac wrote: Hey guys, I would like to know if somebody found solution how to use filename longer than 260 chars. Filename here is path + filename + frame + extension. You can test it yourself if you run this command in VBscript SetValue Passes.Default_Pass.Main.Filename, c:\aabbccddeeffgghhiijjkkllmmnnooppqqrrssttuuvvwwxxyy If you delete one or more chars it starts to work. Unfortunately we sometimes run over this length due to folder structure and I can not think other solution than shortening folder names what is awkward for me. Thank you Ales --
Re: filename length limit
It's not really a Windows limitation anymore. My guess is that Softimage isn't converting paths to UNC (internally or accepting the forced UNC path format i.e. \\?\d:\32k path), details: http://msdn.microsoft.com/en-us/library/aa365247.aspx#maxpath On 30 November 2012 12:20, Alok Gandhi alok.gandhi2...@gmail.com wrote: It should work only thing is it will not show in the PPGs. But I am not sure. On Friday, November 30, 2012, Ales Dlabac wrote: Hey guys, I would like to know if somebody found solution how to use filename longer than 260 chars. Filename here is path + filename + frame + extension. You can test it yourself if you run this command in VBscript SetValue Passes.Default_Pass.Main.Filename, c:\aabbccddeeffgghhiijjkkllmmnnooppqqrrssttuuvvwwxxyy If you delete one or more chars it starts to work. Unfortunately we sometimes run over this length due to folder structure and I can not think other solution than shortening folder names what is awkward for me. Thank you Ales --
Re: filename length limit
Interesting, I thought it still was... I still get Windows throwing the error up when copying deep folder structures or Unzipping files sometimes. Have to have a closer read of your link... Adam From: Sajjad Amjad sajjad.am...@gmail.com To: softimage@listproc.autodesk.com Sent: Friday, 30 November 2012, 12:46 Subject: Re: filename length limit It's not really a Windows limitation anymore. My guess is that Softimage isn't converting paths to UNC (internally or accepting the forced UNC path format i.e. \\?\d:\32k path), details: http://msdn.microsoft.com/en-us/library/aa365247.aspx#maxpath On 30 November 2012 12:20, Alok Gandhi alok.gandhi2...@gmail.com wrote: It should work only thing is it will not show in the PPGs. But I am not sure. On Friday, November 30, 2012, Ales Dlabac wrote: Hey guys, I would like to know if somebody found solution how to use filename longer than 260 chars. Filename here is path + filename + frame + extension. You can test it yourself if you run this command in VBscript SetValue Passes.Default_Pass.Main.Filename, c:\aabbccddeeffgghhiijjkkllmmnnooppqqrrssttuuvvwwxxyy If you delete one or more chars it starts to work. Unfortunately we sometimes run over this length due to folder structure and I can not think other solution than shortening folder names what is awkward for me. Thank you Ales --
Re: Friday Flashback
Friday Flashback #96 Tshirt designs that didn't make the cut http://wp.me/powV4-2id On 23/11/2012 12:27 PM, Stephen Blair wrote: Friday Flashback #95 Imagina 95 http://wp.me/powV4-2fJ Almost tapas time! Last night in Madrid for me... On Fri, Nov 16, 2012 at 11:27 AM, Stephen Blair stephenrbl...@gmail.com mailto:stephenrbl...@gmail.com wrote: Friday Flashback #94 Spirographic Softimage 2001 http://wp.me/powV4-27y On Fri, Nov 9, 2012 at 12:38 PM, Stephen Blair stephenrbl...@gmail.com mailto:stephenrbl...@gmail.com wrote: Friday Flashback #93 1999 /Without SOFTIMAGE|3D and mental ray, specifically, those phenomenal bullet time backgrounds just wouldn’t have been possible./ http://wp.me/powV4-2fA On 02/11/2012 1:44 PM, Stephen Blair wrote: Friday Flashback #92 Softimage Awards and Recognitions circa 1996. Includes an Emmy award for the daytime soap As the World Turns :) http://wp.me/powV4-2dr On 26/10/2012 11:24 AM, Stephen Blair wrote: Friday Flashback 91 The Yearning - pushing #Softimage as an intuitive, emotionally expressive instrument http://wp.me/powV4-246 On 19/10/2012 8:27 AM, Stephen Blair wrote: Friday Flashback #90 Softimage NT http://wp.me/powV4-2b7 It looks like SI|3D v3.0 was the first NT version, but SI|3D Extreme wasn't NT until v3.5... For the name change, I think that had already happened by late 94 On 16/10/2012 1:28 AM, Raffaele Fragapane wrote: Bit late on this, but you marked SI|3D 3.0 as (NT), I thought 3.0 was when it changed name from CE to 3D, but the first NT version was 3.51 (which might or might not have been version lined up with winNT 3.51 intentionally). Memories are a bit fuzzy, I started following Soft after Jurassic Park, so I think that was 3D already and not CE, but I do remember when it was announced for windows first and the MS acquisition a year or two before ('94?) On Fri, Sep 28, 2012 at 11:48 PM, Stephen Blair stephenrbl...@gmail.com mailto:stephenrbl...@gmail.com wrote: Friday Flashback #89 Creative Environment box shots http://wp.me/powV4-28u
Re: filename length limit
Actualy Windows is not restriction for us because our storage is on Linux machine. I've simplified example to windows c: drive. I don't realy understand why XSI limits this if windows can create longer names. Huh. I also noticed if you enable skip rendered frames XSI thinks image exists even if isn't. On Fri, Nov 30, 2012 at 2:07 PM, Adam Seeley adam_see...@yahoo.com wrote: Interesting, I thought it still was... I still get Windows throwing the error up when copying deep folder structures or Unzipping files sometimes. Have to have a closer read of your link... Adam -- *From:* Sajjad Amjad sajjad.am...@gmail.com *To:* softimage@listproc.autodesk.com *Sent:* Friday, 30 November 2012, 12:46 *Subject:* Re: filename length limit It's not really a Windows limitation anymore. My guess is that Softimage isn't converting paths to UNC (internally or accepting the forced UNC path format i.e. \\?\d:\32k path), details: http://msdn.microsoft.com/en-us/library/aa365247.aspx#maxpath On 30 November 2012 12:20, Alok Gandhi alok.gandhi2...@gmail.com wrote: It should work only thing is it will not show in the PPGs. But I am not sure. On Friday, November 30, 2012, Ales Dlabac wrote: Hey guys, I would like to know if somebody found solution how to use filename longer than 260 chars. Filename here is path + filename + frame + extension. You can test it yourself if you run this command in VBscript SetValue Passes.Default_Pass.Main.Filename, c:\aabbccddeeffgghhiijjkkllmmnnooppqqrrssttuuvvwwxxyy If you delete one or more chars it starts to work. Unfortunately we sometimes run over this length due to folder structure and I can not think other solution than shortening folder names what is awkward for me. Thank you Ales --
Re: Friday Flashback
I love those t shirts!
Re: Friday Flashback
Has the anti alias caps been in the Friday flashback yet? I still have my bingo the clowno shirt and I've never been able to even find the rendertree thingy in Maya -.- G On 2012/11/30 06:38 PM, Jens Lindgren wrote: I want it! On Fri, Nov 30, 2012 at 5:34 PM, César Sáez cesa...@gmail.com mailto:cesa...@gmail.com wrote: I love those t shirts! -- Jens Lindgren -- Lead Technical Director Magoo 3D Studios http://www.magoo3dstudios.com/ No virus found in this message. Checked by AVG - www.avg.com http://www.avg.com Version: 2013.0.2793 / Virus Database: 2634/5926 - Release Date: 11/29/12
Re: filename length limit
it's the Windows API that usually has a 260 char limit, unless you specially code your app to use long paths (there is a weird UNC trick) It's not a limit of NTFS or the network backend, but of most of the APIs. http://msdn.microsoft.com/en-us/library/windows/desktop/aa365247(v=vs.85).aspx On Fri, Nov 30, 2012 at 10:22 AM, Ales Dlabac adla...@gmail.com wrote: Actualy Windows is not restriction for us because our storage is on Linux machine. I've simplified example to windows c: drive. I don't realy understand why XSI limits this if windows can create longer names. Huh. I also noticed if you enable skip rendered frames XSI thinks image exists even if isn't. On Fri, Nov 30, 2012 at 2:07 PM, Adam Seeley adam_see...@yahoo.comwrote: Interesting, I thought it still was... I still get Windows throwing the error up when copying deep folder structures or Unzipping files sometimes. Have to have a closer read of your link... Adam -- *From:* Sajjad Amjad sajjad.am...@gmail.com *To:* softimage@listproc.autodesk.com *Sent:* Friday, 30 November 2012, 12:46 *Subject:* Re: filename length limit It's not really a Windows limitation anymore. My guess is that Softimage isn't converting paths to UNC (internally or accepting the forced UNC path format i.e. \\?\d:\32k path), details: http://msdn.microsoft.com/en-us/library/aa365247.aspx#maxpath On 30 November 2012 12:20, Alok Gandhi alok.gandhi2...@gmail.com wrote: It should work only thing is it will not show in the PPGs. But I am not sure. On Friday, November 30, 2012, Ales Dlabac wrote: Hey guys, I would like to know if somebody found solution how to use filename longer than 260 chars. Filename here is path + filename + frame + extension. You can test it yourself if you run this command in VBscript SetValue Passes.Default_Pass.Main.Filename, c:\aabbccddeeffgghhiijjkkllmmnnooppqqrrssttuuvvwwxxyy If you delete one or more chars it starts to work. Unfortunately we sometimes run over this length due to folder structure and I can not think other solution than shortening folder names what is awkward for me. Thank you Ales --
Caustics on Ice Instance Shape
Hi guys, Just for fun, I was toying in MR and caustics before leaving work. A ground + a glass ball (architectural) . So far so good, I had my little caustics on the ground. Then I tried to instance shape the glass ball wit ice, to have many balls on the ground. And then no more caustics on the instances (I'm still having caustic through the original ball on the ground). Any idea ?
reorder custom parameters
Hi! Does anyone have a tool/script to reorder custom parameters? Would be sooo handy. Thanks, Dave G
RE: reorder custom parameters
Animate [Create] Parameter Edit Customparamset, and Remove CustomParameter Basically you mark the parameters you want to add/remove and use the tools iteratively. The better way to handle this is to use self installing custom properties instead of customparamsets so you can use a text editor to edit away as you please. Matt -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Gallagher Sent: Friday, November 30, 2012 11:38 AM To: softimage@listproc.autodesk.com; davegsoftimagel...@gmail.com Subject: reorder custom parameters Hi! Does anyone have a tool/script to reorder custom parameters? Would be sooo handy. Thanks, Dave G
Re: reorder custom parameters
+1 I would also love to be able to do this... DAN On Fri, Nov 30, 2012 at 9:38 PM, David Gallagher davegsoftimagel...@gmail.com wrote: Hi! Does anyone have a tool/script to reorder custom parameters? Would be sooo handy. Thanks, Dave G
Re: reorder custom parameters
Then that requires you to have that plugin installed to have that custom property work properly each time. Another thought would be to create a custom property to host all the parameters then another one to use as the one that is used by animators. That one would have the proxy params pointing to the host custom param set so that even when you re-order the params they won't be destroyed and all expressions and connections remain. Eric Thivierge http://www.ethivierge.com On Sat, Dec 1, 2012 at 6:46 AM, Matt Lind ml...@carbinestudios.com wrote: I should add: You can use the custom property wizard to do this too. Animate [Create] Parameter Custom Property Wizard. Use the layout tab to rearrange how parameters display. The order they are defined is not important. Matt -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind Sent: Friday, November 30, 2012 11:42 AM To: softimage@listproc.autodesk.com Subject: RE: reorder custom parameters Animate [Create] Parameter Edit Customparamset, and Remove CustomParameter Basically you mark the parameters you want to add/remove and use the tools iteratively. The better way to handle this is to use self installing custom properties instead of customparamsets so you can use a text editor to edit away as you please. Matt -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of David Gallagher Sent: Friday, November 30, 2012 11:38 AM To: softimage@listproc.autodesk.com; davegsoftimagel...@gmail.com Subject: reorder custom parameters Hi! Does anyone have a tool/script to reorder custom parameters? Would be sooo handy. Thanks, Dave G
RE: reorder custom parameters
No, it doesn't. Once the custom property is instanced into the scene, it's local to the scene. You may see errors associated with the PPGLayout on scene load or whenever the property is inspected, but it will function just fine. Custom operators on the other hand Anyway, I don't see a downside to having self installing custom properties vs. customparamsets. They're good for keeping a pipeline clean and organized. I do see plenty of downsides using customparamsets. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Thivierge Sent: Friday, November 30, 2012 1:17 PM To: softimage@listproc.autodesk.com Subject: Re: reorder custom parameters Then that requires you to have that plugin installed to have that custom property work properly each time. Another thought would be to create a custom property to host all the parameters then another one to use as the one that is used by animators. That one would have the proxy params pointing to the host custom param set so that even when you re-order the params they won't be destroyed and all expressions and connections remain. Eric Thivierge http://www.ethivierge.com On Sat, Dec 1, 2012 at 6:46 AM, Matt Lind ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote: I should add: You can use the custom property wizard to do this too. Animate [Create] Parameter Custom Property Wizard. Use the layout tab to rearrange how parameters display. The order they are defined is not important. Matt -Original Message- From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind Sent: Friday, November 30, 2012 11:42 AM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: RE: reorder custom parameters Animate [Create] Parameter Edit Customparamset, and Remove CustomParameter Basically you mark the parameters you want to add/remove and use the tools iteratively. The better way to handle this is to use self installing custom properties instead of customparamsets so you can use a text editor to edit away as you please. Matt -Original Message- From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Gallagher Sent: Friday, November 30, 2012 11:38 AM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com; davegsoftimagel...@gmail.commailto:davegsoftimagel...@gmail.com Subject: reorder custom parameters Hi! Does anyone have a tool/script to reorder custom parameters? Would be sooo handy. Thanks, Dave G
RE: reorder custom parameters
I'm not suggesting people use custom properties as one-off applications. With the addition of workgroups to make installation a drag and drop operation and the benefits self installing custom properties provide, there's really no reason why they shouldn't be used and preferred over customparamsets. Customparamsets were the original custom property and only exist in their current form because there wasn't a formal SDK or architecture to support what self installing plugins can now do. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Thivierge Sent: Friday, November 30, 2012 2:18 PM To: softimage@listproc.autodesk.com Subject: Re: reorder custom parameters Well as you say it may function properly but if errors are logged and people see that every time an asset is loaded, in my experience, it tends to ensure your artists get annoyed by the constant / repeated errors every time they load a scene / asset. May give them the false impression that someone doesn't know how to fix / deal with the issue. They may also tend to ignore actual error messages too because they are used to ignoring them. To each their own as it goes. Eric Thivierge http://www.ethivierge.com On Sat, Dec 1, 2012 at 8:48 AM, Matt Lind ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote:
RE: connection mapping template?
Hi all, I am losing some hair over this. I want to share some actions between models with differently named parts and am getting absolutely getting nowhere with creating connection templates. The link below no longer works, any chance this is still available somewhere? A pointer to a demo or something would be much appreciated as well many thanks in advance Jeff From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Gallagher Sent: Wednesday, June 08, 2011 4:35 PM To: softimage@listproc.autodesk.com Subject: Re: connection mapping template? Thanks Brad! I will check it out. On 6/8/2011 2:05 PM, Bradley Gabe wrote: Here's another solution that should help. It's a tool that does Action Source Item string replacements: https://docs.google.com/leaf?id=0B1YpeWdrXDofYzAzYmZmYWUtMmY1NC00ODBjLWIxYTQtNjJjOTVhNzgyYmNihl=en_US [ActionFindReplace.png] On Wed, Jun 8, 2011 at 11:11 AM, Grahame Fuller grahame.ful...@autodesk.commailto:grahame.ful...@autodesk.com wrote: Just click Connect. Those parameters will be unmapped but it will create a mapping template which you can edit at leisure, and then bring the action in again with the template active. gray -Original Message- From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Gallagher Sent: Wednesday, June 08, 2011 11:40 AM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: connection mapping template? Hi. I'm trying to load a pose from an older version of a character, back when I was using slightly different naming, such as ctlFingerLfA2 instead of the current ctlFingerA2Lf and so on through the whole hands and lip controls. Plus a few other assorted changes. So, when I bring the Action into the mixer from a file, the mapping template pops up and expect me to remember everything because I can't do anything until I dismiss the dialog. What is a good workflow here? I wish there were a Gator for making mapping templates! I welcome any ideas. Thanks! Dave inline: image001.png
Re: connection mapping template?
Link works for me. Eric Thivierge http://www.ethivierge.com On Sat, Dec 1, 2012 at 9:24 AM, Jeff McFall jeff.mcf...@sas.com wrote: Hi all, I am losing some hair over this. ** ** I want to share some actions between models with differently named parts and am getting absolutely getting nowhere with creating connection templates. ** ** The link below no longer works, any chance this is still available somewhere? ** ** A pointer to a demo or something would be much appreciated as well ** ** many thanks in advance ** ** Jeff ** ** ** ** ** ** ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *David Gallagher *Sent:* Wednesday, June 08, 2011 4:35 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: connection mapping template? ** ** Thanks Brad! I will check it out. On 6/8/2011 2:05 PM, Bradley Gabe wrote: Here's another solution that should help. It's a tool that does Action Source Item string replacements: https://docs.google.com/leaf?id=0B1YpeWdrXDofYzAzYmZmYWUtMmY1NC00ODBjLWIxYTQtNjJjOTVhNzgyYmNihl=en_US ** ** ** ** [image: ActionFindReplace.png] ** ** On Wed, Jun 8, 2011 at 11:11 AM, Grahame Fuller grahame.ful...@autodesk.com wrote: Just click Connect. Those parameters will be unmapped but it will create a mapping template which you can edit at leisure, and then bring the action in again with the template active. gray -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of David Gallagher Sent: Wednesday, June 08, 2011 11:40 AM To: softimage@listproc.autodesk.com Subject: connection mapping template? Hi. I'm trying to load a pose from an older version of a character, back when I was using slightly different naming, such as ctlFingerLfA2 instead of the current ctlFingerA2Lf and so on through the whole hands and lip controls. Plus a few other assorted changes. So, when I bring the Action into the mixer from a file, the mapping template pops up and expect me to remember everything because I can't do anything until I dismiss the dialog. What is a good workflow here? I wish there were a Gator for making mapping templates! I welcome any ideas. Thanks! Dave ** ** ** ** image001.png