Semi OT : Charging the modelling

2012-11-16 Thread olivier jeannel
Hi guys, Now that I'm starting enjoying playing with Ice and particle stuff, clients are asking for ...modelling job ^^ I realize I never charged separatly for this task alone. So my question is how much do you (freelance, homeworkers) charge for 1 character modeling ? (How much do you keep

RE: 16 bit tif from photoshop not working in softimage?

2012-11-16 Thread Marc-Andre Carbonneau
We use tiffs across the board here and never get these ugly problems you're describing. A good pipeline, a clean workflow and some Photoshop actions avoid human interactions when it comes time to spit out files for rendering. :) From: softimage-boun...@listproc.autodesk.com

Re: 16 bit tif from photoshop not working in softimage?

2012-11-16 Thread Jonathan Laborde
We run Softimage In linux (centos 6) here, and we have discovered that Tiff files with a certain compression make it crash instantly. I don't remember which one it is as we use exr most of the time but once in a while we receive an image from a client in tiff and it crashes everything so we have

Re: Semi OT : Charging the modelling

2012-11-16 Thread Stephen Davidson
I always estimate per hour. I have found that I can be quite accurate with an hourly estimate by breaking down the modeling to it's most basic components. For example, on a character model, how long to model each eye. How long to model basic body shape. How long to model hands, face, expressions

Re: How to access Isopoint Cluster

2012-11-16 Thread Eugen Sares
Thanks a lot, Fabricio! The SelectMembers() function is one way to go. I also found: var oSubComponent = oCluster.CreateSubComponent(); // text.isopnt[(3,0.922),(2,0.433),(0,0.267)] I'll check shortly if it's operator safe. However, the U values are truncated after the 3rd decimal point.

V-Ray for Softimage review

2012-11-16 Thread Luc-Eric Rousseau
Saw this on the Twitters.. http://www.3dworldmag.com/2012/11/14/v-ray-for-softimage-review/

Re: 16 bit tif from photoshop not working in softimage?

2012-11-16 Thread Luc-Eric Rousseau
Tiff are indeed fine - unfortunately many apps have not implemented the full API of Tiff and support multiple channels. Does this tiff load in the flipbook or fxtree? I saw an bug report here about the latest mental ray version not being able to load tiff that had more than 4 channels, maybe

Re: Friday Flashback

2012-11-16 Thread Stephen Blair
Friday Flashback #94 Spirographic Softimage 2001 http://wp.me/powV4-27y On Fri, Nov 9, 2012 at 12:38 PM, Stephen Blair stephenrbl...@gmail.comwrote: Friday Flashback #93 1999 *Without SOFTIMAGE|3D and mental ray, specifically, those phenomenal bullet time backgrounds just wouldn’t have been

Re: 16 bit tif from photoshop not working in softimage?

2012-11-16 Thread Adam Seeley
I use png's as much as possible, never seems to be a problem with texturing or rendering. Good lossless compression keeps re-load times down when compositing. Flame/Smoke can't load them of course! Adam From: Simon van de Lagemaat si...@theembassyvfx.com

Re: 16 bit tif from photoshop not working in softimage?

2012-11-16 Thread Steven Caron
they have no mip mapping support and it was primarily for web development... no thanks On Fri, Nov 16, 2012 at 10:01 AM, Adam Seeley adam_see...@yahoo.com wrote: I use png's as much as possible, never seems to be a problem with texturing or rendering. Good lossless compression keeps

Re: 16 bit tif from photoshop not working in softimage?

2012-11-16 Thread Steven Caron
no, it says.. 'No file parser to read this image type : c:\temp\7channels.tif' it seems to be just the extra channels throwing the parser off, cause it opens the 4 channels 16bit flavor fine. also, this isn't mental ray unless softimage is somehow using mental ray's image library to load files

Re: 16 bit tif from photoshop not working in softimage?

2012-11-16 Thread Gene Crucean
png is an excellent format regardless of what it was designed for. But yes, it's true they aren't for everything. On Fri, Nov 16, 2012 at 10:17 AM, Steven Caron car...@gmail.com wrote: they have no mip mapping support and it was primarily for web development... no thanks On Fri, Nov 16,

Re: 16 bit tif from photoshop not working in softimage?

2012-11-16 Thread Luc-Eric Rousseau
Mental ray on supports 8 bit png, afaik On Nov 16, 2012 1:26 PM, Gene Crucean emailgeneonthel...@gmail.com wrote: png is an excellent format regardless of what it was designed for. But yes, it's true they aren't for everything. On Fri, Nov 16, 2012 at 10:17 AM, Steven Caron car...@gmail.com

Re: 16 bit tif from photoshop not working in softimage?

2012-11-16 Thread Steven Caron
slow chant... tif... tif.. tif. tif tif. :) On Fri, Nov 16, 2012 at 10:29 AM, Luc-Eric Rousseau luceri...@gmail.comwrote: Mental ray on supports 8 bit png, afaik On Nov 16, 2012 1:26 PM, Gene Crucean emailgeneonthel...@gmail.com wrote: png is an excellent format regardless of what it was

Re: 16 bit tif from photoshop not working in softimage?

2012-11-16 Thread Ponthieux, Joey
So I am curious why no one is using SI pic? That is the native format. Joey Ponthieux LaRC Information Technology Enhanced Services (LITES) Mymic Technical Services NASA Langley Research Center Opinions stated here-in are strictly

Re: 16 bit tif from photoshop not working in softimage?

2012-11-16 Thread Simon van de Lagemaat
Lol! You just made our pipeline guy a happy camper now that he knows what was randomly crashing soft out when processing assets. On Fri, Nov 16, 2012 at 6:53 AM, Jonathan Laborde labordeor...@gmail.com wrote: We run Softimage In linux (centos 6) here, and we have discovered that Tiff files

Re: 16 bit tif from photoshop not working in softimage?

2012-11-16 Thread Adam Seeley
Arnold will render out to png's as well. .Sgi .exr for higher bit levels. If it's heading for flame/smoke then I think sgi's are the best best for import speed as it's a native format. Might not be true any more but it used to reduce import times for heavy sequences hugely. Tif's tga's

Re: 16 bit tif from photoshop not working in softimage?

2012-11-16 Thread Ponthieux, Joey
When it comes to the way Photoshop handles alphas, thats a fundamental philosophical issue(I'm struggling to be polite here) that Adobe developers have that affects far more formats than just pic. There are ways to get pic files out of Photoshop the way that animators want them, but due to the

Re: Semi OT : Charging the modelling

2012-11-16 Thread olivier jeannel
I won't be able to be that precise, as I usualy don't count in hours. Thus I think for modelling a 1 character 4 or 5 days is a maximum. But, really I'd like someone to give me a price example. are you usually speaking in hundreds or thousands of euros ? I don't really know... Le

Re: 16 bit tif from photoshop not working in softimage?

2012-11-16 Thread Luc-Eric Rousseau
XSI really doesn't have a Native format, it just has a default value in the rendering ppg .pic is just a file format like the others; there is no additional conversion when using the other format in Softimage, or loss of meta-data. All the image file formats in softimage have the API. Plus, if

Re: Semi OT : Charging the modelling

2012-11-16 Thread Stephen Davidson
I would then price it per day. 8 hour days. I charge approx. $400/day (314.2924 euros) On Fri, Nov 16, 2012 at 3:51 PM, olivier jeannel olivier.jean...@noos.frwrote: I won't be able to be that precise, as I usualy don't count in hours. Thus I think for modelling a 1 character 4 or 5 days is

Re: 16 bit tif from photoshop not working in softimage?

2012-11-16 Thread Ponthieux, Joey
But am i incorrect in the assumption that of all those formats Pic is the only format the Softimage developers have full control over? IE they have the ability to modify its structure at will? Doesn't that classify it as native to Softimage? I realize that when the image library .so was made