Looking awesome congrats, I've seen big prints yesterday here in Belgrade,
Serbia with your game!
Cheers.
Ivan
On Thu, Jun 5, 2014 at 1:21 AM, Eric Thivierge ethivie...@gmail.com wrote:
You have a lot of patience Matt! I got bored of dinosaurs within a year!
Good job, glad to finally see it
I agree with Eric, although I won't be there.
It's going to be one of the last XSI meeting, let's make it XSI.
Le 03/06/2014 18:33, Cristobal Infante a écrit :
I have to agree here with Angus, the event would be more interesting
for attendees of it showed an open mind of what the future
..I get your point...but that´s said much easier than to realized...
general interest in Softimage is falling rapidly..
Like I said, I have a big lag on sponsors right now, so it I need to
talk to other people than before.
I guess 1-2 presentations concerning other software would be OK,
Apropos XSI, check out this new spot from Time Based Arts in London:
https://vimeo.com/96797246
100% XSI, using emTools, emTopolizer2 (mesher and UVW engineer), Lagoa
and some custom ICE setups, rendered with SItoA + Arnold.
Amount of XSI artists: one (Oscar Gonzalez Diez).
I saw that last night, and guessed it was an emtopo job! Beautiful work,
and impressive for one person to deliver.
On 5 June 2014 10:07, Eric Mootz e...@mootzoid.com wrote:
Apropos XSI, check out this new spot from Time Based Arts in London:
https://vimeo.com/96797246
100% XSI, using
Nice one, you guys are gonna melt in Brazil!
and since we are in the subject: VAMOS CHILE!!!
On 5 June 2014 10:07, Eric Mootz e...@mootzoid.com wrote:
Apropos XSI, check out this new spot from Time Based Arts in London:
https://vimeo.com/96797246
100% XSI, using emTools, emTopolizer2
Nice!
Please tell me the guy was not CG :-)
Apropos XSI, check out this new spot from Time Based Arts in London:
https://vimeo.com/96797246
100% XSI, using emTools, emTopolizer2 (mesher and UVW engineer), Lagoa
and some custom ICE setups, rendered with SItoA + Arnold.
Amount of XSI artists:
Congratulations!!!
I saw a small making of (showing the animation and XSI UI) and I was
thinking, man this looks awesome, even though my gamer days are long gone.
Cant find the Making Of videos again.
On Thu, Jun 5, 2014 at 10:15 AM, Ivan Vasiljevic klebed...@gmail.com
wrote:
Looking
On Thu, Jun 5, 2014 at 6:58 AM, Marco Peixoto mpe...@gmail.com wrote:
Congratulations!!!
I saw a small making of (showing the animation and XSI UI) and I was
thinking, man this looks awesome, even though my gamer days are long gone.
Cant find the Making Of videos again.
this one?
You are the man Mr Lind! and Wildstar has a rocking aesthetic !
On 5 June 2014 12:38, Stephen Blair stephenrbl...@gmail.com wrote:
On Thu, Jun 5, 2014 at 6:58 AM, Marco Peixoto mpe...@gmail.com wrote:
Congratulations!!!
I saw a small making of (showing the animation and XSI UI) and I was
One artist ??
Unbelievable !
Making off, or it didn't happen !
Le 05/06/2014 11:07, Eric Mootz a écrit :
Apropos XSI, check out this new spot from Time Based Arts in London:
https://vimeo.com/96797246
100% XSI, using emTools, emTopolizer2 (mesher and UVW engineer), Lagoa
and some custom
It is Softimage.. you don't need army of artists + army of developers to
support them as well ;)
Software truly is one software army heheh... but I guess numbers won after
all
On Thu, Jun 5, 2014 at 2:52 PM, olivier jeannel olivier.jean...@noos.fr
wrote:
One artist ??
Unbelievable !
Making
maybe someone should make an xsi showreel, like they do for nuke.
PS: was Lego movie rendered in Arnold ? i was recently told PRenderman,
which perplexed me..
On 5 June 2014 14:07, Mirko Jankovic mirkoj.anima...@gmail.com wrote:
It is Softimage.. you don't need army of artists + army of
Lego was PRMan + a custom renderer for certain elements. Why does it
perplex you?
On Thursday, June 05, 2014 9:11:55 AM, Sebastien Sterling wrote:
maybe someone should make an xsi showreel, like they do for nuke.
PS: was Lego movie rendered in Arnold ? i was recently told
PRenderman, which
Well done Matt,
Looks amazing!!
great stuff.
9 Years though!! Yikes!
Awesome, awesome. Great work, specially with XSI 7.5 !! wow. Congrats Matt!
It appears to me some of your concerns might be addressed already. Some of
the things you mention might be covered here...
http://docs.luxology.com/modo/801/help/pages/animation/ActorActionPose.html
Also, if you'd be doing a lot of CA, I really suggest looking into ACS. It
currently only
I would love to go - it depends on workschedule though. Do I need to log in
to vote?
Morten
Den 3. juni 2014 kl. 10:52 skrev Oliver Weingarten li...@pixelpanic.de:
Due to certain decisions coming from AD this year, I have serious trouble
to get sponsors for this year (ultimate?)
Hi there,
just in case you wanted to know, there's a new landing page for softimage users
on the Maxon website.
It has several useful links, including links to download the Trial version, a
free Digital Tutors Softimage to C4D series, and links to free Cineversity
videos.
I guess everything
Cheers a really nice gesture !
On 5 June 2014 17:22, Athanasios Pozantzis nose...@noseman.org wrote:
Hi there,
just in case you wanted to know, there's a new landing page for softimage
users on the Maxon website.
It has several useful links, including links to download the Trial
version,
would definitely be my software of choice, if it wasn't so much motion
graphics instead of VFX.
it is really stable and simple to use, but integrations with After instead
of Nuke and lack of big plugins like Arnold and Fabric really keep me off...
On Thu, Jun 5, 2014 at 1:27 PM, Sebastien
Perfect! Definitely going to take a look at the Digital Tutors Softimage to C4D
video.
Thanks for pointing this out.
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sebastien Sterling
Sent: Thursday, June 05, 2014 12:27 PM
To:
Dear Steven,
C4D is by FAR the most stable program in the industry. No joke.
It ONLY crashes because of 3rd party related issues (plugins, drivers and OS)
and graphics drivers is the most common reason.
I'm not overselling C4D's stability here. If it crashed all the time it's
probably something
i did submit a crash report, i got feedback, and i did what they
said...adjusted graphics drivers... still didn't fix it.
do you work for maxon? how can you track the email?
s
On Thu, Jun 5, 2014 at 10:35 AM, Athanasios Pozantzis nose...@noseman.org
wrote:
Dear Steven,
C4D is by FAR the
Hi Steven,
I don't work for Maxon, I'm just a beta tester/fanboy :-)
With graphics drivers on Windows, sometimes the issues persist over a few
versions. It's not always clear cut, as it may be related to other parts of
your OS.
The unfortunate fact is that Maxon themselves can't do anything
i loaded the driver they suggested, it didn't work.
i will ask for a new trial soon.
On Thu, Jun 5, 2014 at 11:38 AM, Athanasios Pozantzis nose...@noseman.org
wrote:
Hi Steven,
I don't work for Maxon, I'm just a beta tester/fanboy :-)
With graphics drivers on Windows, sometimes the issues
Please feel free to contact me if you need anything else.
This applies to everybody.
If you need to ask workflow questions, I could either point you to the right
direction or make a tutorial for you.
On my vimeo page I did some small tutorials, and I wouldn't mind doing a few
more if needed.
I mostly design workflows and write tools to support those workflows. I don’t
have to worry about doing the same thing over and over again like the artists.
Probably a big factor in me staying so long.
Matt
From: softimage-boun...@listproc.autodesk.com
I've watched Thanassis' tutorials, and I have to say they are excellent.
They helped me quite a lot. The Cineversity stuff really helped, too, and
it is free for 75% of it.
And I don't just like Thanassis' s tutorials because I am Greek (and so is
he, if you hadn't noticed his name)...
The Vimeo
Just to point out that Athanasios has been very active on the si-community
forums (noseman) and has been extremely helpful answering a whole range of
questions.
Kind regards
Angus
From: Athanasios Pozantzis nose...@noseman.orgmailto:nose...@noseman.org
Reply-To:
Probably a very amateurish thing to ask, if so, sorry: how many people
(approx.) were involved in the making of this product will the
production be scaled down, now that it's gone live or will the same
amount of manpower still be needed for as long as the product lives?
Greetz
Leendert
--
Right now we're focused on staying ahead of our customers and delivering
patches to fix bugs and improve the overall experience.
As for choosing another 3D app...we'll have to do that at some point as this
game could possibly run for another 10-15 years like World of Warcraft and
other
Indeed, Athanasios has done some impressive work in bridging the gap
between the si-community and Maxon,
especially considering he is not being paid by Maxon...
Greetz
Leendert
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
I don't know all the details myself, but when I joined Carbine in 2007 we had a
total head count of about 45. Today we're roughly 300.
Our art department head count just before launch was 85. I don't know what the
head count will be going forth. My best guess is we'll settle around 60-65.
That's approximation enough... ;) Thanks
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
Is there a way to delete all clusters on about 400 objects at once?
Thanks,
-Ryan
Application.DeleteObj(*.cls.*)
from siutils import si
si = si() # win32com.client.Dispatch('XSI.Application')
from siutils import log # LogMessage
from siutils import disp # win32com.client.Dispatch
from siutils import C # win32com.client.constants
for item in si.Selection:
sampleClusters =
Use the scene search tool if they are named similarly and filter by
name *cls.PntCluster*
Select and delete.
On Thursday, June 05, 2014 3:45:29 PM, Ryan Maguire wrote:
Is there a way to delete all clusters on about 400 objects at once?
Thanks,
-Ryan
Perfect!
Thanks so much.
-Ryan
By the way there is an Arnold plugin on the way for C4D:
http://forums.cgsociety.org/showthread.php?f=47t=1149612
However it's not supported by solidangle, but surely they must be helping.
Fabric engine would be nice, but you will have Houdini Engine at some point
this year ;)
On 5 June
There was a rumour that solidangle was going to get more involved…
I think the best thing to do is ask them and tell us what they told you :-)
Cheers
T
By the way there is an Arnold plugin on the way for C4D:
http://forums.cgsociety.org/showthread.php?f=47t=1149612
However it's not
Okay...
https://www.seriouswonder.com/software-company-autodesk-creates-synthetic-virus/
Soon, you'll need to pay your subscription just to stay alive!
On 05-Jun-14 16:42, Marc-Andre Carbonneau wrote:
Okay...
https://www.seriouswonder.com/software-company-autodesk-creates-synthetic-virus/
nice!
On Thu, Jun 5, 2014 at 1:23 PM, Cristobal Infante cgc...@gmail.com wrote:
By the way there is an Arnold plugin on the way for C4D:
http://forums.cgsociety.org/showthread.php?f=47t=1149612
However it's not supported by solidangle, but surely they must be helping.
Thanks Sergio :)
Yes i know ACS, i played with its free sample when it first appeared and
even suggested some new features to it, like the ability to change from IK
to FK and vice versa maintaining the same Positions or changing Parentings
like IK follow head or Shoulder or Hips and maintaing
As more character animators start using Modo those kind of tools will come.
Studio library is very impressive (have already passed it on to our lecturer to
look at for next year when we get forced into Maya )
Most of the folks I have spoken to are going for a Modo / Houdini combo as they
Hehehehe. Horribly possible (Monstanto it's already trying to get that
model working... with Nestle behind them)
Sergio Mucino
On Thu, Jun 5, 2014 at 4:48 PM, Francois Lord flordli...@gmail.com wrote:
Soon, you'll need to pay your subscription just to stay alive!
On 05-Jun-14 16:42,
That Pose Manager looks pretty sweet. I think a simple version of that
could be done using native Actors/Poses and the Card View (which it's quite
outdated, being honest). I am in touch with Lukasz (ACS), and I'll gladly
suggest something like this to him. We'll see... from what I hear, he's got
a
These kind of research scare me.
2014-06-05 18:30 GMT-03:00 Serch Mucino sergio.muc...@gmail.com:
Hehehehe. Horribly possible (Monstanto it's already trying to get that
model working... with Nestle behind them)
Sergio Mucino
On Thu, Jun 5, 2014 at 4:48 PM, Francois Lord
Tomorrow’s biotech companies could look more like nimble and innovative
software companies rather than big, risk-averse big pharma giants.
you know incompetent and unscrupulous with a total disregard for the user ?
the future- Remember that xsi82 nano strand keeping the blood pumping
through
Autodesk doesn't just make synthetic virus's.
They ARE an synthetic virus.
OK, this is just too easy...
So, the company that can't figure out, or afford, to keep a small niche
software app like Softimage going, and who also
can't be trusted to continue to develop a superior product even after
Turns out old boys maya's a piece of shit as a DCC but it does have the odd
side effect of curing E.coli :P
On 6 June 2014 00:08, Perry Harovas perryharo...@gmail.com wrote:
Autodesk doesn't just make synthetic virus's.
They ARE an synthetic virus.
OK, this is just too easy...
So, the
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