Re: Softimage development

2012-04-17 Thread Bradley Gabe
Wait what? Somebody please let Matt know his email account has been hacked. On Tue, Apr 17, 2012 at 2:03 PM, Matt Lind ml...@carbinestudios.com wrote: Looking at the replies I get in support as well as overall trend in world business, I’d say a lot of the product development is moving to

Re: test.

2012-04-19 Thread Bradley Gabe
Nice job, Brent. You've gone and disqualified *both* threads from the official tally. Any self-referential, solipsistic posts with respect to the top 10 list automatically disqualifies the thread from the count. And now I've gone and done it as well. :-( Sigh, I'm going to finish eating my own

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Bradley Gabe
To the team in Singapore, are you fellas located far from Chinatown and Food Street?

Scripting: Opening ICE Tree View Inside a Specific Compound

2012-04-20 Thread Bradley Gabe
Here's a fun one. I've got a GUI for a custom operator, and a button for opening an ICE Tree to display the insides of a specific Compound. This allows the user to use the sliders in the GUI for basic controls, but also provides quick access to the guts of an ICE Tree for advanced controls. To

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Bradley Gabe
Didn't Luc-Eric already explain this in a prior post, in a different thread? On Fri, Apr 20, 2012 at 3:35 PM, David Gallagher davegsoftimagel...@gmail.com wrote: It doesn't seem like we've been discussing a likely scenario: The Softimage developers are being tapped for a new 3D application

Re: Scripting: RGBToWireframeColor() in Python?

2012-04-24 Thread Bradley Gabe
...@listproc.autodesk.com] *On Behalf Of *Bradley Gabe *Sent:* Monday, April 23, 2012 6:53 PM *To:* softimage@listproc.autodesk.com *Subject:* Scripting: RGBToWireframeColor() in Python? ** ** I need to convert from RGB to wireframe color in a script, and I found the following sample function in the SI docs

Scripting: Closest Point On a Point Cloud?

2012-05-01 Thread Bradley Gabe
For a current tool, I need to get the closest point ID in a particle cloud to a global position. I'm familiar with using Geometry.GetClosestLocations(pos) which would accomplish this if I were targeting a polygon mesh. Is there an analogue that would work for a Point Cloud? I do have another

Re: Scripting: Closest Point On a Point Cloud?

2012-05-01 Thread Bradley Gabe
I was going by the following quote from the docs: Note: Point locators are currently only supported by NurbsSurfaceMeshfile:mill3d/server/apps/SOFTIMAGE/docs/softimage2012/en_us/sdkguide/si_om/NurbsSurfaceMesh.htmland

Re: Scripting: Closest Point On a Point Cloud?

2012-05-01 Thread Bradley Gabe
, in GetClosestLocations # COM Error: Invalid argument specified. - [line 2] On Tue, May 1, 2012 at 2:58 PM, Bradley Gabe witha...@gmail.com wrote: I was going by the following quote from the docs: Note: Point locators are currently only supported by NurbsSurfaceMesh and PolygonMesh objects

Re: Scripting: Closest Point On a Point Cloud?

2012-05-02 Thread Bradley Gabe
me a Python optimization challenge. :) Cheers, -- Alan ps: Friendly nod to Xavier for pointing out ** syntax does to the power of so I don't need to use math.pow() in my code. On Tue, May 1, 2012 at 5:55 PM, Bradley Gabe witha...@gmail.com wrote: Sure, have at it: def

Re: Scripting: Accessing ICEAttributes at a specific ID using GetDataArrayChunk?

2012-05-03 Thread Bradley Gabe
for that attribute (yes, that ol gotcha!), then it should work OK. Ciaran On Wed, May 2, 2012 at 4:13 PM, Bradley Gabe witha...@gmail.commailto: witha...@gmail.com wrote: Is this doable? And if so, how? I've noticed that pulling the DataArray for an ICE Attribute from my live ICE operator (~200K points

Re: Scripting: Accessing ICEAttributes at a specific ID using GetDataArrayChunk?

2012-05-03 Thread Bradley Gabe
, at 10:31 PM, Bradley Gabe witha...@gmail.commailto: witha...@gmail.com wrote: Thanks! This code set is a more useful example for usage than the one provided in the docs. I'm picking through it and modifying into what I need. If I get a working function I'll post it. -B On Thu, May 3, 2012

Re: Scripting: Accessing ICEAttributes at a specific ID using GetDataArrayChunk?

2012-05-03 Thread Bradley Gabe
Here's a function that does what I needed, grabs data from an ICEAttribute at a specific ID and returns it packaged in its corresponding XSI data type object (except for Color which is output in an R,G,B,A array). Most importantly, it's a whole heap faster than pulling the entire attribute

Re: Scripting: Accessing ICEAttributes at a specific ID using GetDataArrayChunk?

2012-05-03 Thread Bradley Gabe
Whoops! There was a minor type in that script.. missing a dot for CreateVector3(). Here's the repaired version for posterity: def getCloudData(inCloud, attName, index): from win32com.client import constants attr = inCloud.ActivePrimitive.Geometry.GetICEAttributeFromName(attName) data =

Re: Scripting: Accessing ICEAttributes at a specific ID using GetDataArrayChunk?

2012-05-03 Thread Bradley Gabe
: Move this out of your python function for a neater code. from win32com.client import constants Import module should always be done at the top of your script. Cheers. Regards, Chris Chia Softimage QA Analyst On 3 May, 2012, at 11:12 PM, Bradley Gabe witha...@gmail.commailto: witha

Re: Scripting: Accessing ICEAttributes at a specific ID using GetDataArrayChunk?

2012-05-03 Thread Bradley Gabe
code would fail as-is. Just mentioning it if you want to use this for more general purposes where you may not be sure there's an array coming. Cheers, -- Alan On Thu, May 3, 2012 at 11:18 AM, Bradley Gabe witha...@gmail.com wrote: Whoops! There was a minor type in that script.. missing

Custom PPG's do not work with Multi Selection?

2012-05-10 Thread Bradley Gabe
I've noticed this before, and now it's happening with a custom tool kit I've been developing. I have a simple Custom PPG defined in a self installing plugin and am applying it to multiple objects in the scene. However, if I multi-select the objects, the PPG doesn't show up at the top of the

Re: Custom PPG's do not work with Multi Selection?

2012-05-10 Thread Bradley Gabe
(MyCustomProp, 0) I get appropriate PPG behavior with Multi Selection. On Thu, May 10, 2012 at 5:44 PM, Dan Yargici danyarg...@gmail.com wrote: I've seen this many times too and would also love to know the reason! Eagerly awaiting any info... DAN On Thu, May 10, 2012 at 10:03 PM, Bradley

Re: Wayback Archives

2012-06-06 Thread Bradley Gabe
). So 2004 will be tricky to find I would think ... 2012/6/6 Alok alok.gan...@modusfx.commailto:alok.gan...@modusfx.com Alan Fregtman is your man [cid:image001.gif@01CD43E6.9195DFF0] On 06/06/2012 12:42 PM, Bradley Gabe wrote: Hi List- Does anyone have a link to archives of the Softimage

Re: Wayback Archives

2012-06-06 Thread Bradley Gabe
Yes!!! You fell right into my Dead Parrot trap. It was entirely planted in the hopes of snagging Sir Half-A-Bee! On Wed, Jun 6, 2012 at 2:34 PM, Eric Lampi ericla...@gmail.com wrote: Maybe it's pining for the Fjords? On Wed, Jun 6, 2012 at 1:55 PM, Bradley Gabe witha...@gmail.com wrote

Re: Wayback Archives

2012-06-06 Thread Bradley Gabe
more details in order to exhume. ** ** Matt ** ** ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Bradley Gabe *Sent:* Wednesday, June 06, 2012 9:43 AM *To:* softimage@listproc.autodesk.com

Re: Wayback Archives

2012-06-06 Thread Bradley Gabe
:* softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *Bradley Gabe *Sent:* Wednesday, June 06, 2012 18:43 *To:* softimage@listproc.autodesk.com *Subject:* Wayback Archives ** ** Hi List- Does anyone have a link to archives of the Softimage

Re: Wayback Archives

2012-06-06 Thread Bradley Gabe
: unsubscribe xsi ** ** ** ** ** ** ** ** ** ** ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Bradley Gabe *Sent:* Wednesday, June 06, 2012 11:43 AM *To:* softimage@listproc.autodesk.com *Subject:* Re

Re: Ice feathers..

2012-06-14 Thread Bradley Gabe
You are correct. :-) This would be a good time to introduce Vince Baertsoen, VFX Supe here at The Mill in NYC. He's the bearded fellow who appears at 1:25 in the video, and I believe the main architect behind the feather system, along with David Barosin. I've been working with Vince since the

Re: Ice feathers..

2012-06-14 Thread Bradley Gabe
. A. -- *From:* Bradley Gabe witha...@gmail.com *To:* softimage@listproc.autodesk.com *Sent:* Thursday, 14 June 2012, 15:04 *Subject:* Re: Ice feathers.. You are correct. :-) This would be a good time to introduce Vince Baertsoen, VFX Supe here at The Mill in NYC. He's the bearded

Re: Ice feathers..

2012-06-14 Thread Bradley Gabe
The Mill Showreel 2012. http://www.themill.com/work/the-mill-showreel-2012.aspx From: softimage-boun...@listproc.autodesk.com [ softimage-boun...@listproc.autodesk.com] On Behalf Of Bradley Gabe [ witha...@gmail.com] Sent: Thursday, June 14, 2012 10:04

Re: Ice feathers..

2012-06-14 Thread Bradley Gabe
I had nothing to do with their lovely Hallmark spot, though I will accept credit for finally getting Vince subscribed on this list. My job is to make cynical remarks and then fabricate and send silly production images to my coworkers. ;-) -B On Thu, Jun 14, 2012 at 6:02 PM, Graham D. Clark

Re: Rigging or Character TD type courses question

2012-06-20 Thread Bradley Gabe
+1!!! On Wed, Jun 20, 2012 at 11:37 AM, Alan Fregtman alan.fregt...@gmail.comwrote: * Another tip: Even though scripting small repetitive tasks is not a bad idea, if you're new'ish to rigging, stay away from making the ultimate auto-rigger script, because chances are your methods will evolve

Re: Braids with ICE

2012-06-22 Thread Bradley Gabe
Does it all have to be done with a single cloud/operator? It's much easier to accomplish by breaking into phases: 1-Generate knot curves using particle sim 2-Extrude along curves On Fri, Jun 22, 2012 at 8:18 AM, Szabolcs Matefy szabol...@crytek.comwrote: Hey guys, ** ** I’m thinking

Re: Finding custom operators in a scene

2012-06-22 Thread Bradley Gabe
You might find some utility in the subroutines inside the Sanity Checker Plugin: https://docs.google.com/open?id=0B1YpeWdrXDofNDE0NGY0ZWMtNjZkNC00YTYxLTkyMDUtZTY5YjQyYWU5M2Y3 It's in Python, but OM is OM. On Fri, Jun 22, 2012 at 8:37 PM, Matt Lind ml...@carbinestudios.com wrote: Tricky problem

Re: Finding custom operators in a scene

2012-06-22 Thread Bradley Gabe
. It doesn’t consider cases where the custom operator lives elsewhere such as my example. ** ** Matt ** ** ** ** ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Bradley Gabe *Sent:* Friday, June 22, 2012 6

Re: Storing a variable within the softimage application

2012-06-27 Thread Bradley Gabe
Don't forget, you can also create a custom PPG and install it into the user preferences. Once there, Softimage saves all the values out to disk each time you quit a session, so it will persist. I use this technique for all of my custom tools so as to prevent a buildup of PPG chaff under the

Re: Offset fcurves on duplicate objects

2012-06-27 Thread Bradley Gabe
Here's a technique I use for this kind of situation: 1. Create a control object (a null or simple curve) and wire it up to the Bend operator using an expression where the y-value of the control drives the Bend amount. 2. Select the deformed GEO and the control object and duplicate as

Re: Storing a variable within the softimage application

2012-06-27 Thread Bradley Gabe
at 2:40 AM, Bradley Gabe witha...@gmail.com wrote: Don't forget, you can also create a custom PPG and install it into the user preferences. Once there, Softimage saves all the values out to disk each time you quit a session, so it will persist. I use this technique for all of my custom tools so

ICE Trees and Static Kinematic States?

2012-06-29 Thread Bradley Gabe
When a weight map's weight values are being driven by an ICE Tree if you freeze the weight map, it ends up removing that ICE Operator. It would be nice if it didn't do this, because maybe I needed that ICE Tree for other effects, but it's okay because I can understand why that ICE Tree might have

Re: WHATTA HELL???????

2012-07-05 Thread Bradley Gabe
I hadn't seen such a crash in xsi in a long while, until recently. This time had to do with reading a particle cache into a scene where somehow the cache got overwritten, and the scene would crash on load. I fixed it by deleting the cache files. Any chance you are referencing something into your

Re: Dynamically assigning Materials to particles

2012-07-05 Thread Bradley Gabe
Why not follow the process used by the new crowd system and generate a single mesh with thousands of clones (rather than instances)? You should be able to control material assignment per clone, and we've seen demos of huge crowds with thousands of elements. On Thursday, July 5, 2012, Leo Quensel

Re: Autodesk Masters

2012-08-13 Thread Bradley Gabe
Wait a second Adam, if you've won a jacket I thought you don't get to vote. On Mon, Aug 13, 2012 at 2:40 PM, Adam Sale adamfs...@gmail.com wrote: same here. Had to apply for a new area account... awaiting reply mail..

Re: Autodesk Masters

2012-08-14 Thread Bradley Gabe
Some people better vote for Mr. Akita, and I'm not just saying that because I'm sitting next to him right this second. I'm saying it because he is also highly skilled at martial arts. -B On Tue, Aug 14, 2012 at 10:18 AM, Chris Chia chris.c...@autodesk.comwrote: Hey Tim, It has been reported

Re: InstanceShape not cached correctly with 2013 Sp1

2012-08-14 Thread Bradley Gabe
This is a common issue that has existed in ICE since the very beginning, and it has easy workarounds, so you are in luck. 1) Create an ICE Tree above your ICE cache read operator on the cloud in the new scene. 2) Copy the branch that built your Shape Instances from the original tree you cached

Re: Autodesk aquires Naiad

2012-08-14 Thread Bradley Gabe
Point, infinite, area, or spot light? On Tue, Aug 14, 2012 at 1:44 PM, Rob Chapman tekano@gmail.com wrote: yeah I know right! sadly we live in depressing times, if only there was some light at the end of the tunnel... On 14 August 2012 18:18, olivier jeannel olivier.jean...@noos.fr

Re: OT Wing rigger needed!

2012-08-21 Thread Bradley Gabe
Sorry, I originally read the thread title as Right Wing rigger needed, and since I consider myself more of a moderate I ended up ignoring the post.

Re: Emit from fast moving points

2012-08-23 Thread Bradley Gabe
Does this particle emission have to be single pass? There are a number of ways you can do this. You could select the points of your moving mesh and plot curves from them, then use the curves to provides subframe interpolation to emit the particles. You could emit particles from the moving mesh

Re: Autodesk Layoffs

2012-08-26 Thread Bradley Gabe
Wait, I thought fear lead to anger, anger lead to hate, and hate lead to suffering? Layoffs create an air of crisis, which leads to fear, which leads to taking a job for less.

Re: Friday Flashback

2012-08-31 Thread Bradley Gabe
Things must be bad if I'm the one who tries to offer the glimmer of hope. :-) I'm not the only one here who's been around in the SI community for close to 20 years, and we've been through these sorts of layoffs ever since SI first went public back in '92. Back in the day, I used to joke (to cope

Re: subscribing and unsubscribing from the Softimage mailing list

2012-09-05 Thread Bradley Gabe
Everyone who is currently unsubscribed from this list, please respond. On Wed, Sep 5, 2012 at 11:09 AM, Chris Chia chris.c...@autodesk.com wrote: Ha, people are addicted to this list, who would bother to know how to unsubscribe... J On 5 Sep, 2012, at 10:54 PM, Luc-Eric Rousseau

Re: subscribing and unsubscribing from the Softimage mailing list

2012-09-05 Thread Bradley Gabe
medications in the process too. On Thu, Sep 6, 2012 at 1:19 AM, Bradley Gabe witha...@gmail.com wrote: Everyone who is currently unsubscribed from this list, please respond. On Wed, Sep 5, 2012 at 11:09 AM, Chris Chia chris.c...@autodesk.comwrote: Ha, people are addicted to this list, who

Re: subscribing and unsubscribing from the Softimage mailing list

2012-09-06 Thread Bradley Gabe
! :} On 9/5/2012 10:19 AM, Bradley Gabe wrote: Everyone who is currently unsubscribed from this list, please respond. On Wed, Sep 5, 2012 at 11:09 AM, Chris Chia chris.c...@autodesk.commailto:chris.c...@autodesk.com wrote: Ha, people are addicted to this list, who would bother

Re: ICE in Maya is an engineer's worst nightmare

2012-09-06 Thread Bradley Gabe
Think of Maya more like a standard than an application. It's a front end that people are already used to looking at, even though they might be using it to drive a different truck on the back end. If you don't like working within the Maya or Max environment, imagine what it was like working in a

Re: ICE in Maya is an engineer's worst nightmare

2012-09-06 Thread Bradley Gabe
I'm starting to think a better analogy would have been cars pulling trailers. On Thu, Sep 6, 2012 at 5:57 PM, Rob Chapman tekano@gmail.com wrote: *On 6 September 2012 17:34, Bradley Gabe witha...@gmail.com wrote: * * The real threat is their fear of ADSK, and the potential

Re: object center orientation

2012-09-10 Thread Bradley Gabe
Actually, there *is* a simpler solution. :-) 1. Create a single, target null at origin. 2. Select all the meshes. 3. Envelope to the target null (this locks all the vertices in place). 4. Direction constrain to the target null. 5. Set up vector to scene y. 6. Freeze the meshes.

Re: object center orientation

2012-09-10 Thread Bradley Gabe
Apologies to Eric, because once again you can skip having to learn scripting. I should have just left things alone. On Mon, Sep 10, 2012 at 1:40 PM, Bradley Gabe witha...@gmail.com wrote: Actually, there *is* a simpler solution. :-) 1. Create a single, target null at origin. 2. Select

Re: In case you missed it..

2012-09-10 Thread Bradley Gabe
How many schools are training students using Houdini as the main application? On Mon, Sep 10, 2012 at 7:25 PM, Kiril Aronofski flyone...@gmail.comwrote: This discussion has been led repeatedly over the past several years and, frankly, nothing indicates it will ever change. The outlook of

Re: In case you missed it..

2012-09-10 Thread Bradley Gabe
Please don't knock sticks and rocks. They are still some of the best tools for dealing with annoying clients. On Mon, Sep 10, 2012 at 7:48 PM, Eric Turman i.anima...@gmail.com wrote: The its just a tool argument. If that were true, we would still all be using sticks and rocks.

Re: In case you missed it..

2012-09-13 Thread Bradley Gabe
Lagoa and EM Polygonizer are great examples of getting the word out. Their demo videos went viral within our industry, but also wound up finding their way onto non-industry sites that like to post cool videos. Heck, even a political blog I read posted the Lagoa video from way back when, which was

Re: In case you missed it..

2012-09-13 Thread Bradley Gabe
De愒r Mr. L惴ydec愉er (a.k.a. Tim?), Some愀ne went and re惴laced all y惻ur apos愒rop愉es with random Asi愀n te惴t symbols. Sinc惴rely, Your friendly neighborhood Grammarman. PS - Sorry about the non-愒*equitur*. On Thu, Sep 13, 2012 at 6:00 PM, Tim Leydecker bauero...@gmx.de wrote: Hi Maurice, isn愒

Re: In case you missed it..

2012-09-13 Thread Bradley Gabe
I find it amazing that XSI, once considered the laughingstock of the dcc animation apps with respect to its particle system is now surviving mostly because of the strength of its particle system. And the irony of course is, ICE is not really a particle system and marketing it as such has always

ICE Setting a Switch for Random Pairs?

2012-09-18 Thread Bradley Gabe
Let's say I have an ICE tree where each particle is paired with a second particle, and the second with the first, both by ID attribute. I need to build a logic structure where, if one particle is True, its paired particle is False. And it needs to be randomly distributed through the cloud. Does

Re: ICE Setting a Switch for Random Pairs?

2012-09-18 Thread Bradley Gabe
[mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Bradley Gabe *Sent:* Tuesday, September 18, 2012 6:04 PM *To:* softimage@listproc.autodesk.com *Subject:* ICE Setting a Switch for Random Pairs? ** ** Let's say I have an ICE tree where each particle is paired with a second

Re: ICE Setting a Switch for Random Pairs?

2012-09-18 Thread Bradley Gabe
Nope, this is for Psyop, not The Mill. On Tue, Sep 18, 2012 at 8:13 PM, Jeff McFall jeff.mcf...@sas.com wrote: is there a cat involved? ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Bradley Gabe *Sent:* Tuesday

Re: ICE Setting a Switch for Random Pairs?

2012-09-18 Thread Bradley Gabe
Incidentally, here's the logic construct for the solution. As it would happen, it ended up being pretty darn simple. Each particle was already storing the ID of its partner. For each particle, I stored a unique random value in an attribute named priority. The following tree sets the switch:

Scripting: Menu.AddCallbackItem()... passing functions directly?

2012-10-04 Thread Bradley Gabe
I'm currently attempting to get an external Python Object (which was developed for Maya and Nuke) to play nice with Softimage without being forced to hack it to death. That Object builds an array of menus and commands to run from its own template system. For each item in the array, it adds a menu

Refreshing the Project List?

2012-10-11 Thread Bradley Gabe
Anyone know if it is possible to refresh the Project Manager via scripting and without restarting Soft? I'm building my own xsiprojects file via Python and it's working very nicely, except nothing shows up in the Project Manager until Softimage is restarted. I've tried Application.Refresh() and

Re: Refreshing the Project List?

2012-10-11 Thread Bradley Gabe
be able to kick Softimage that way. ** ** ** ** Matt ** ** ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Bradley Gabe *Sent:* Thursday, October 11, 2012 12:38 PM *To:* softimage

Re: Refreshing the Project List?

2012-10-11 Thread Bradley Gabe
, 2012 at 5:04 PM, Matt Lind ml...@carbinestudios.com wrote: Did you try Application.ActiveProject3? ** ** ** ** Matt ** ** ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Bradley Gabe *Sent

Re: Qt Wrapper command log issue

2012-10-15 Thread Bradley Gabe
/blob/master/src/qtevents.py#L27 if i remember correctly, Tony Barbieri made our plugin work with PySide, so i can't be sure he didn't make some changes which are not in our plugin. can you check with him? s On Mon, Oct 15, 2012 at 12:50 PM, Bradley Gabe witha...@gmail.com wrote: Anyone

Re: Qt Wrapper command log issue

2012-10-15 Thread Bradley Gabe
I'll dig into the PySide code and see if I can't find anything buried in there... On Mon, Oct 15, 2012 at 4:17 PM, Bradley Gabe witha...@gmail.com wrote: It was Tony who sent me back to the list here looking for a clue :) On Mon, Oct 15, 2012 at 4:14 PM, Steven Caron car...@gmail.com wrote

Re: Qt Wrapper command log issue

2012-10-15 Thread Bradley Gabe
command log issue ** ** dont know what to tell ya, but to keep digging... try a simple pyside app and a simple pyqt app, or maybe try your apps in maya see if it logs. get out your widdl'n knife s On Mon, Oct 15, 2012 at 2:18 PM, Bradley Gabe witha...@gmail.com wrote: I

Re: Qt Wrapper command log issue

2012-10-15 Thread Bradley Gabe
); } } } } return CallNextHookEx(hook, ncode, wparam, lparam); } On Mon, Oct 15, 2012 at 5:49 PM, Bradley Gabe witha...@gmail.com wrote: The problem is, I don't know what the offending 'code

Re: Qt Wrapper command log issue

2012-10-15 Thread Bradley Gabe
, we are not logging the message you are referring to... we are just switching on it. s On Mon, Oct 15, 2012 at 3:02 PM, Bradley Gabe witha...@gmail.com wrote: Tony is curious as to what's going on with this block, since it directly refers to VK_UP. Why are the up and down arrow keys

Re: Qt Wrapper command log issue

2012-10-15 Thread Bradley Gabe
it locally. there is something about your configuration that is bringing this to light. that code might be used in the future if we use cpp to do the key events. s On Mon, Oct 15, 2012 at 3:32 PM, Bradley Gabe witha...@gmail.com wrote: Okay, problem solved. Tony removed that questionable

Re: Qt Wrapper command log issue

2012-10-15 Thread Bradley Gabe
Tony is the keystone in this equation as he did all the legwork on this before I arrived. I redirected Stefan directly to him, so hopefully they'll get it worked out. On Mon, Oct 15, 2012 at 7:23 PM, Steven Caron car...@gmail.com wrote: so how is brad using pyside then? can he not import

Re: Qt Wrapper command log issue

2012-10-15 Thread Bradley Gabe
Tony said he didn't have to do any work to get PySide going. He just compiled the latest version... On Mon, Oct 15, 2012 at 7:37 PM, Steven Caron car...@gmail.com wrote: i assume per this thread... https://groups.google.com/d/msg/pyside/Vx8L1hwZVQE/upA2dFIuieEJ i am afraid thats too much

Camera Capture: Alternate scale possible?

2012-10-25 Thread Bradley Gabe
Is it possible to run a camera capture using a size value outside of the standard 1, 1/2, 1/4, 1/8 set we are provided in the comboBox menu? If so, I would need to do this via scripting. -B

Re: Camera Capture: Alternate scale possible?

2012-10-25 Thread Bradley Gabe
persist an arbitrary value long enough for a capture or a bake. On Fri, Oct 26, 2012 at 7:14 AM, Bradley Gabe witha...@gmail.com wrote: I don't think this works. The ImageScale Parameter is a combo box, where the index value corresponds to the denominator of the fraction. 2 = 1/2 4 = 1/4

Re: GEM

2012-11-21 Thread Bradley Gabe
...@listproc.autodesk.com] On Behalf Of Bradley Gabe [ witha...@gmail.com] *Sent:* Wednesday, November 21, 2012 4:16 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: GEM It's truly outrageous? On Wed, Nov 21, 2012 at 3:56 PM, Ponthieux, Joey j.ponthi...@nasa.govwrote: Anyone know what

Re: OT_ Here is some work I did for Blue Man Group using Softimage and ICE

2012-12-03 Thread Bradley Gabe
Nice work! Is it wrong that I was watching the video with the sound off while listening to Neil Young? On Mon, Dec 3, 2012 at 3:14 PM, John Richard Sanchez youngupstar...@gmail.com wrote: This was a fun Job and very different from the normal commercial work I do. It was just me working from

Re: Reordering vertex ids when moving between apps.

2012-12-04 Thread Bradley Gabe
If the reordering is consistent, it's possible to create a vertex map and use ICE to reinterpret the shapes. On Wed, Dec 5, 2012 at 12:56 AM, Adam Sale adamfs...@gmail.com wrote: Cages would seem to be one way to go about it, if I went with ICE, perhaps I could do a closest location query

Re: Last day at Animal Logic

2012-12-21 Thread Bradley Gabe
Tim Eric... awesome thread! On Fri, Dec 21, 2012 at 4:07 PM, Tim Crowson tim.crow...@magneticdreams.com wrote: So what's next for you, Eric? -Tim C. On 12/21/2012 3:19 PM, Eric Thivierge wrote: It was my last day yesterday at Animal Logic. I have to say that anyone that wants to work

Re: Rigging resources

2013-01-21 Thread Bradley Gabe
Funny, I had the opposite experience not long ago when I convinced a Maya rigger who was transitioning into Soft that he could build his hierarchy branches based on whatever made the most sense as opposed to building them around all or nothing visibility or branch selection. He found it quite

Re: Difference between a force and a velocity ?

2013-02-14 Thread Bradley Gabe
In the past 2 years, I attended college courses in Physics 101 and 201 at UT Dallas, as well as a Princeton Review course for the MCAT's which include heavy study in basic physics, especially about the definitions of fundamental units and concepts. As it turns out, Matt is correct in that the

Re: Difference between a force and a velocity ?

2013-02-14 Thread Bradley Gabe
Oh, what sad times are these when passing ruffians can say Ni at will to old ladies. On Thu, Feb 14, 2013 at 7:32 PM, Ed Manning etmth...@gmail.com wrote: NI! NI! NI! NINININ On Thu, Feb 14, 2013 at 7:17 PM, Simon Anderson simonbenandersonl...@gmail.com wrote: Bring me a shrubbery

Re: Difference between power and acceleration ?

2013-02-19 Thread Bradley Gabe
agent provocateur! On Tue, Feb 19, 2013 at 3:29 PM, Steven Caron car...@gmail.com wrote: this was the email you were so proud about? *head shake* On Tue, Feb 19, 2013 at 12:21 PM, Sam Cuttriss tea...@gmail.com wrote: its a cold day at work, and softimage is not responding, so i figured i

Re: Industry Solidarity...

2013-02-25 Thread Bradley Gabe
Operation Ponyboy! On Mon, Feb 25, 2013 at 4:38 PM, Eric Thivierge ethivie...@gmail.comwrote: Stay green until this problem is fixed! Do not relent! Eric Thivierge http://www.ethivierge.com On Mon, Feb 25, 2013 at 4:17 PM, Bradley Gabe witha

Re: Industry Solidarity...

2013-02-25 Thread Bradley Gabe
Incidentally, as an attention-seeking tactic, it's actually working very well. I had been posting various messages about the state of the industry with pretty much no interest generated. But for some reason, a number of non industry folks are asking what's up with the green? Effective Messaging:

Re: Industry Solidarity.

2013-02-26 Thread Bradley Gabe
Except Disney has opened and shut down CG studios numerous times and displaced hundreds of people, and Dreamworks recently had their own huge round of layoffs. IP situation is different and may be better than service only, but it isn't the answer. On Tue, Feb 26, 2013 at 1:48 PM, Matt Lind

Re: Video codecs no longer working for Viewport Capture...

2013-03-05 Thread Bradley Gabe
Keep in mind that when prepping a Quicktime, Softimage actually writes a small header to the intended capture file before you actually do the capture. Not sure if Windows video codecs do the same, but wouldn't be surprised. If for some odd reason the file path you set is invalid (check to see how

Re: Orientation and vectors, foundations

2013-03-05 Thread Bradley Gabe
In intro physics, the concept of vectors are always taught using position since the x,y,z coordinate space results in arrows that show you the relative values in a format that is intuitive. Thus it would follow, for position, velocity, acceleration, vector math is more readily grasped, since it's

Re: Orientation and vectors, foundations

2013-03-05 Thread Bradley Gabe
Based on what you just wrote here, it's clearer what you want to do with this knowledge, and believe it or not, there's a simple answer. Remember that an orientation vector gives you an offset from origin so you can create an x-axis (1,0,0) y-axis (0,1,0) and z-axis vector (0,0,1), and then set

Softimage Jedi Training

2013-03-27 Thread Bradley Gabe
Hi Softimage Users! I have only a few more months before I'm off to grad school full time and thought it might be mutually beneficial for our community to come up with some sort of Softimage Jedi training regimen in order to impart some wisdom, while at the same time helping me stash away some

Re: Softimage Jedi Training

2013-03-27 Thread Bradley Gabe
Also, anyone who I might have mentored or who has worked with me in the past, please by all means feel free to add more items to the list which you think would be valuable. 2013/3/28 Bradley Gabe witha...@gmail.com Hi Softimage Users! I have only a few more months before I'm off to grad

Re: Softimage Jedi Training

2013-03-28 Thread Bradley Gabe
Thanks for the feedback everyone. So it seems like the consensus is to do a live class with a handful of people and record the event, then edit the results into a video package for everyone else. Anyone who's been to one of my live events could vouch for the notion that I tend to keep things

Re: Softimage Jedi Training

2013-03-28 Thread Bradley Gabe
are you thinking? Is this one long class or several sessions stretched out weekly? I'm sure that will play into the availability of everyone. On Thu, Mar 28, 2013 at 2:02 PM, Bradley Gabe witha...@gmail.com wrote: Thanks for the feedback everyone. So it seems like the consensus is to do a live

Re: Softimage Jedi Training

2013-03-28 Thread Bradley Gabe
We already did that, Jeff! Don't you remember anything? Don't you remember my handkerchief that smelled like chloroform? On Thu, Mar 28, 2013 at 1:40 PM, Jeffrey Dates jda...@kungfukoi.com wrote: I was hoping you'd come to my apartment, and lecture me from the couch.

Re: Softimage promo

2013-04-12 Thread Bradley Gabe
No problem. As we all know, emails can be easily misunderstood. =) ** What exactly did you mean by that comment, Ed? :-Z

Re: velocity

2013-06-19 Thread Bradley Gabe
On Wed, Jun 19, 2013 at 10:16 AM, Ponthieux, Joseph G. (LARC-E1A)[LITES] j.ponthi...@nasa.gov wrote: I’d like to set an object on a path using velocity, or something similar to velocity at least, as the means of propagation along the path. ** ** The idea is to animate a bunch of

Re: Keyable vs. Animatable

2013-06-27 Thread Bradley Gabe
Keyable is a parameter tag that was intended to replace marking sets. If I recall, there are a handful of workflow features that utilize it, such as determining which parameters appear in the keyframe panel by default. There is also a filter query that returns a collection of all keyable

Re: Programmatically Close a Torn off Menu

2013-07-08 Thread Bradley Gabe
Hi Tony- I remember looking into that issue and coming up empty handed. I don't think the SDK provides any handles for menu windows, or at least it didn't in the versions we were using. -B Sent from my iPhone On Jul 8, 2013, at 3:08 PM, Tony Barbieri great...@gmail.com wrote: Hello! I

Re: Softimage Future (again (Siggraph 2014 reincarnation)

2013-08-01 Thread Bradley Gabe
I'm willing to concede that point solely because he was charitable with the resulting sum. Next time you won't get away so easily and I might even employ a Chewbacca defence That does NOT MAKE SENSE! /headexplode

Re: Softimage Future (again (Siggraph 2014 reincarnation)

2013-08-01 Thread Bradley Gabe
Classic wookiee mistake! On Thu, Aug 1, 2013 at 8:13 AM, Eric Thivierge ethivie...@hybride.comwrote: Let the wookie win... Eric Thivierge === Character TD / RnD Hybride Technologies On 01/08/2013 8:24 AM, Raffaele Fragapane wrote: I'm willing to concede that point solely

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