Excellent!! Will take a look first thing tomorrow and amend the beer order
accordingly!
Thanks for you help on this, though I think the first time around I was
slightly scuppered by a dodgy model. Well that's my excuse!!
On Wednesday, 8 August 2012, Guillaume Laforge wrote:
Please be aware
Excellent!! Will take a look first thing tomorrow and amend the beer
order accordingly!
Thanks for you help on this, though I think the first time around I
was slightly scuppered by a dodgy model. Well that's my excuse
On Wednesday, 8 August 2012, Guillaume Laforge wrote:
Please be aware that
Cool, so the only difference in the Advantage_Beer_Pack_SP1 is the
addition of the Vector Coordinate Converter which forces the Vector to
World Coordinates. I assume. Never used that before, but appears to
work great.
Thanks a lot!!
On 09/08/2012, Chris Marshall chrismarshal...@gmail.com wrote:
Hi Tim,
Service Beer Packs are only for bugs fixing. So I won't be able to add any
feature.
However, if you can send me a pack of this
producthttp://www.mentalfloss.com/blogs/archives/130875, maybe
I will do an exception ;).
On Thu, Aug 9, 2012 at 5:44 AM, Tim Leydecker bauero...@gmx.de wrote:
I just knew Tim's feature request would come at a high price!
On 09/08/2012, Guillaume Laforge guillaume.laforge...@gmail.com wrote:
Hi Tim,
Service Beer Packs are only for bugs fixing. So I won't be able to add any
feature.
However, if you can send me a pack of this
You learned your business 101 quickly, Guillaume...
Supply and demand.
I´ll put a few stamp on the bottles and give the postal service folks a try:-)
Don´t hold your breath, thought. That´s a fragile chance.
I may have to make an upgrade to Canada myself first before I can pay you back
with a
Maya turned you into an alchoolic...
Le 09/08/2012 14:11, Guillaume Laforge a écrit :
Hi Tim,
Service Beer Packs are only for bugs fixing. So I won't be able to add
any feature.
However, if you can send me a pack of this product
http://www.mentalfloss.com/blogs/archives/130875, maybe I will
Fortunately I didn't wait for Maya to be an alcoholic!
But having working in production before definitely turned me as one :D.
On Thu, Aug 9, 2012 at 11:01 AM, olivier jeannel olivier.jean...@noos.frwrote:
Maya turned you into an alchoolic...
Le 09/08/2012 14:11, Guillaume Laforge a écrit :
Yes, but before you were hidding...
;)
Le 09/08/2012 17:31, Guillaume Laforge a écrit :
Fortunately I didn't wait for Maya to be an alcoholic!
But having working in production before definitely turned me as one :D.
On Thu, Aug 9, 2012 at 11:01 AM, olivier jeannel
olivier.jean...@noos.fr
)
From: David Thibodeau [mailto:david.thibod...@visionglobale.com]
Sent: August-07-12 11:23 AM
To: softimage@listproc.autodesk.com
Subject: RE: Blending displacement using raylength
Hi Chris,
I've been using in the Render tree the node Scalar State in Ray
He's just walked in! Diverting him to coffee machine, sofa and Olympics on tv!
Of course the expression is added through the animation divot! I'm an
idiot! Was looking in the wrong place all along. Cheers
On 08/08/2012, Rob Chapman tekano@gmail.com wrote:
is the client there yet? :) heres
If you could, that would be superb and beer will be exchanged!!
On 08/08/2012, Guillaume Laforge guillaume.laforge...@gmail.com wrote:
Yes it is doable i one render pass for sure! I made such RenderTree in the
past.
I'm rather confident that the thing I explained to you (using
point
That's really great Guillaume!! Thanks a lot for sending that through.
I genuinely can't see where the difference is with what I've done, but
yours works and mine doesn't. Did you want all thirty of those beers?
On 08/08/2012, Guillaume Laforge guillaume.laforge...@gmail.com wrote:
Here is a
he did say 'one' of those and also, havn't loaded the scene (2012 still
here) but doesn't seem any different from the 2nd example pic I sent.
slight problem between the chair and keyboard I say ! :)
On 8 August 2012 16:02, Chris Marshall chrismarshal...@gmail.com wrote:
That's really great
ahem!
On 08/08/2012, Rob Chapman tekano@gmail.com wrote:
he did say 'one' of those and also, havn't loaded the scene (2012 still
here) but doesn't seem any different from the 2nd example pic I sent.
slight problem between the chair and keyboard I say ! :)
On 8 August 2012 16:02, Chris
Hey Rob,
but doesn't seem any different from the 2nd example pic
I didn't received your email with the pic in my gmail. But checking in my
AD mail, I see it now... weird xsilist problem again?
So yes, you are using the exact same thing :). The only thing to add is a
node to clamp the value
OK I have a couple of reasons here why mine wasn't working. Firstly
the object I'm applying the material to is simply giving different
results to what you get with the same material applied on a grid. So
that's basically what's thrown me. I'll need to figure out what the
issue is there.
But also,
Please be aware that Service Beer Pack 1 is now available to all drinkers:
http://dl.dropbox.com/u/5533643/BlendingDisplacementUsingRayLength_Advantage_Beer_Pack_SP1.scn
Fixed Bug:
Beer Issue 001: If you rotate your object, the displacement height goes
with the object.
Guillaume
On Wed, Aug 8,
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