Re: Friday Flashback #330

2018-02-15 Thread Chris Marshall
kpeCnrPipJ8aI=a_lUsKwmDMB3soHO81Zuxh5oxYh0zYqlnNALYaws0x4= > forum/#!forum/xsi_list' > > *Subject:* RE: Friday Flashback #330 > > That time was more interesting, wasn't it? We had to fight against > technical > limitations and prepare a ground for anything. 3D was so exciting and new,

Re: Friday Flashback #330

2018-02-12 Thread Andi Farhall
o: softimage@listproc.autodesk.com Subject: RE: Friday Flashback #330 I meant working in the 'Dot Com' era nearly killed a lot of us too as we were putting in so many hours with (by today's standards) very primitive tools in what was the wild west of 3D's uprising as a medium. Working with stop-motion was a long

Re: Friday Flashback #330

2018-02-11 Thread Olivier Jeannel
d ideas (many of which are significantly better than what we use > today) are lying on the floor somewhere instead of being actively used. > > Matt > > > > > > > Date: Sun, 11 Feb 2018 04:29:43 +0100 > From: "Sven Constable" <sixsi_l...@imagefront.de> &

RE: Friday Flashback #330

2018-02-11 Thread Matt Lind
> Subject: RE: Friday Flashback #330 To: "'Official Softimage Users Mailing List. That time was more interesting, wasn't it? We had to fight against technical limitations and prepare a ground for anything. 3D was so exciting and new, we had everything under control. Then it became standard and

RE: Friday Flashback #330

2018-02-10 Thread Sven Constable
Subject: RE: Friday Flashback #330 I meant working in the 'Dot Com' era nearly killed a lot of us too as we were putting in so many hours with (by today's standards) very primitive tools in what was the wild west of 3D's uprising as a medium. Working with stop-motion was a long and grueling

RE: Friday Flashback #330

2018-02-10 Thread Matt Lind
company equipment in the off hours. So, you either did the work, or you didn't work at all. Matt Date: Sun, 11 Feb 2018 02:39:58 +0100 From: "Sven Constable" <sixsi_l...@imagefront.de> Subject: RE: Friday Flashback #330 To: "'Official Softimage User

RE: Friday Flashback #330

2018-02-10 Thread Matt Lind
Feb 2018 20:05:38 +0100 From: "Sven Constable" <sixsi_l...@imagefront.de> Subject: RE: Friday Flashback #330 To: "'Official Softimage Users Mailing List. I wonder if they designed the bugs *a bit* with NURBS modeling in mind. I once modelled and rigged that bug in XSI

RE: Friday Flashback #330

2018-02-10 Thread Sven Constable
Sent: Sunday, February 11, 2018 2:20 AM To: softimage@listproc.autodesk.com Subject: Re: Friday Flashback #330 You can probably say it almost killed many of us too ;-) Matt Date: Fri, 9 Feb 2018 21:08:43 +0100 From: Olivier Jeannel <facialdel...@gmail.com> Subject: Re: Friday Flashbac

RE: Friday Flashback #330

2018-02-10 Thread Sven Constable
-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=_pY6D5SbE6Hsz_6beQvTYY0aCrvLelfdlipIm8WuoFc=3GGKACoWA9RKJc6SiOV4_dh29M6g2XVYN4T_2_y1b1k= Subject: Re: Friday Flashback #330 Fascinating era ! Phil Tippet said it almost killed

Re: Friday Flashback #330

2018-02-09 Thread Olivier Jeannel
Fascinating era ! Phil Tippet said it almost killed him to switch from hand animated stop motion to CGI. 2018-02-09 20:34 GMT+01:00 Stephen Blair : > Real Troopers, 1997 >

Friday Flashback #330

2018-02-09 Thread Stephen Blair
Real Troopers, 1997 https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3uz=DwIBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=m_PRPpffZaLbIAqAJR8XOdfGqWhkyvHxbiZBm6Noj3E=K1uqwHPDWPGOdcACVFM7qo9DJ1agWkSIbYnZxXVErPs= -- Softimage