Re: super OT : unreal or unity

2017-07-04 Thread Rob Wuijster
If you can stand Modo, v11.1 might be an interesting choice now they have a Modo<>Unreal bridge built in. Rob \/-\/\/ On 3-7-2017 10:57, Enter Reality wrote: The main difference for me is the very script-related workflow which comes with Unity...my knowledge of

Re: super OT : unreal or unity

2017-07-03 Thread Enter Reality
The main difference for me is the very script-related workflow which comes with Unity...my knowledge of scripting is pretty much zero, so the use of Unreal is my only option...and I was amazed how quickly I was able to create prototypes using Blueprints, and coming from Softimage I was used to

Re: super OT : unreal or unity

2017-07-03 Thread Gerbrand Nel
I tried both. To me Unity felt like the maya of game dev. Too much scripting for my dumb-ass. Unreal has blueprints, and you can use allot of ICE and VOP logic in there. For me its Unreal all the way. G On 2017/07/01 10:27 PM, Olivier Jeannel wrote: Hi guys, The work is very calm these days,

Re: super OT : unreal or unity

2017-07-02 Thread Martin
If it helps, in the game industry here in Japan both engines are very used. We use Unity for mobile and Unreal for big PS4 titles. I've seen and participated in a few projects that use Unity or Unreal for pre rendered movies (render the movie with a real time renderer and add post processing

Re: super OT : unreal or unity

2017-07-02 Thread Rob Wuijster
This question is almost the same as Windows or OSX/Linux, iPhone or Android etc. The discussion can turn ugly very quickly ;-) Both engines deliver stunning work in the right hands, but for a less programming savvy person Unreal might be a better choice. But both have a very active community

Re: super OT : unreal or unity

2017-07-02 Thread Jonathan Moore
rts > angus.david...@wits.ac.za <mailto:angus.david...@wits.ac.za> > 011 717 4683 > From: Ahmidou Lyazidi [ahmidou@gmail.com <mailto:ahmidou@gmail.com>] > Sent: 01 July 2017 11:13 PM > To: Official Softimage Users Mailing List. > https://groups.google.com/forum/#!

RE: super OT : unreal or unity

2017-07-02 Thread kenny wood
ts > angus.david...@wits.ac.za > 011 717 4683 > -- > *From:* Ahmidou Lyazidi [ahmidou@gmail.com] > *Sent:* 01 July 2017 11:13 PM > *To:* Official Softimage Users Mailing List. https://groups.google.com/ > forum/#!forum/xsi_list > *Subject:* R

RE: super OT : unreal or unity

2017-07-02 Thread Angus Davidson
717 4683 From: Ahmidou Lyazidi [ahmidou@gmail.com] Sent: 01 July 2017 11:13 PM To: Official Softimage Users Mailing List. https://groups.google.com/forum/#!forum/xsi_list Subject: Re: super OT : unreal or unity Hi Olivier, I haven't played that much with Unreal

Re: super OT : unreal or unity

2017-07-01 Thread Ahmidou Lyazidi
Hi Olivier, I haven't played that much with Unreal, but it's probably the more powerful of both. On the other side Unity is the challenger, it's getting better ad better, and it's pretty easy to dive in. Also Unity's community is huge and there's always an asset doing anything you could miss. If

super OT : unreal or unity

2017-07-01 Thread Olivier Jeannel
Hi guys, The work is very calm these days, I'm having a vague desire to have a look at game engines. I think I have this old fantasma of working on a video game is coming to visit me again... I have started a beautiful shooter space tutorial on unity, I'm starting to see my limit with the