Re: transferring low res syflex to high res geo

2012-12-07 Thread olivier jeannel
Loved that one ! Would be worth uploading this to vimeo/Ice group. Excellent reference imho :) Le 07/12/2012 05:36, Orlando Esponda a écrit : Maybe I'm missing something here, because the solutions are rather complex hehe so please bear with me if I'm totally out of context. Here's a

transferring low res syflex to high res geo

2012-12-06 Thread Kris Rivel
I'm curious how others handle layered or very high res geo clothing? I have a pretty high res geo of layered clothing on a character. I'm getting some decent results with just applying syflex to the geo, enabling self collision, boosting the subframe steps, etc. and letting 'er rip but its

Re: transferring low res syflex to high res geo

2012-12-06 Thread Eric Thivierge
Use ICE to get the closest location on your low res (static, undeformed copy) from the high res mesh and store the offset transform from that location. Then use the reinterpret location onto the deformed low res geo. Eric Thivierge

Re: transferring low res syflex to high res geo

2012-12-06 Thread Ed Manning
ICE? I'm pretty sure there's either a sample scene or a tutorial floating around online on how to deform one mesh onto another. It's a little late in the day for me to actually work this out, but basically, you'd have a highres mesh with an ICE tree getting position deltas (change from last

Re: transferring low res syflex to high res geo

2012-12-06 Thread Ed Manning
wouldn't the stored offsets be in world space? Wouldn't you want them in tangent space to not crumple weirdly? On Thu, Dec 6, 2012 at 10:31 PM, Eric Thivierge ethivie...@gmail.comwrote: Use ICE to get the closest location on your low res (static, undeformed copy) from the high res mesh and

Re: transferring low res syflex to high res geo

2012-12-06 Thread Kris Rivel
Thanks for the suggestions. Eric...your idea is what I had in mind but having a hard time figuring out the right node usage once I extract closest point. How do I store an offset? Cage is ridiculously slow so thats out. On Thu, Dec 6, 2012 at 10:38 PM, Ed Manning etmth...@gmail.com wrote:

Re: transferring low res syflex to high res geo

2012-12-06 Thread Eric Thivierge
Well yes you're going to have to figure out the transform space when storing in the point's local space. Though I think you could hack your way through it by ripping apart the stick to location node. Eric Thivierge http://www.ethivierge.com On Fri,

Re: transferring low res syflex to high res geo

2012-12-06 Thread Eric Thivierge
Kris are you using the standard Cage deformer or the ICE based Hull Deformer setup? Eric Thivierge http://www.ethivierge.com On Fri, Dec 7, 2012 at 2:44 PM, Kris Rivel krisri...@gmail.com wrote: Thanks for the suggestions. Eric...your idea is what

Re: transferring low res syflex to high res geo

2012-12-06 Thread Kris Rivel
Thanks Matt...could give that a go too...although I think ICE syflex only works on poly? Eric...good suggestion for a starting point..will try that. I was referring to the default cage deformer...didn't think about hull deformer. I was looking at a few images and demos on syflex's website for

Re: transferring low res syflex to high res geo

2012-12-06 Thread Simon Anderson
We would take the high res geo, reduce it, then run a custom script that generated nulls that were cluster constrained to the points on the geometry and simulate it, then envelope those points onto out the high mesh. This was one of our work arounds, depending on the shot and what was needed, but

Re: transferring low res syflex to high res geo

2012-12-06 Thread Ed Manning
that's why I was thinking UVs might help -- use them to interpolate the spatial offsets? On Thu, Dec 6, 2012 at 10:45 PM, Eric Thivierge ethivie...@gmail.comwrote: Well yes you're going to have to figure out the transform space when storing in the point's local space. Though I think you could

Re: transferring low res syflex to high res geo

2012-12-06 Thread Kris Rivel
Thanks Simon...I was using that method as well. It works fine on some other elements but for this one particular case, it was difficult due to the layered fabric. Will give that another go as well. Didn't think about doing a poly reduction, keeping it live and using that as my null deformer

Re: transferring low res syflex to high res geo

2012-12-06 Thread Ed Manning
Anyway, past my bedtime. Kris, you're in much better hands than mine if you listen to Eric, Matt et al. Best of luck with it. On Thu, Dec 6, 2012 at 10:55 PM, Ed Manning etmth...@gmail.com wrote: that's why I was thinking UVs might help -- use them to interpolate the spatial offsets? On

RE: transferring low res syflex to high res geo

2012-12-06 Thread Matt Lind
Subject: Re: transferring low res syflex to high res geo that's why I was thinking UVs might help -- use them to interpolate the spatial offsets? On Thu, Dec 6, 2012 at 10:45 PM, Eric Thivierge ethivie...@gmail.commailto:ethivie...@gmail.com wrote: Well yes you're going to have to figure out

RE: transferring low res syflex to high res geo

2012-12-06 Thread Matt Lind
From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind Sent: Thursday, December 06, 2012 7:47 PM To: softimage@listproc.autodesk.com Subject: RE: transferring low res syflex to high res geo I wrote an article on this technique many

Re: transferring low res syflex to high res geo

2012-12-06 Thread Eric Thivierge
Locations have the PolyReferenceFrame or PointReferenceFrame that you could use which I think the Stick to Location method / Hull Deformer uses... Eric Thivierge http://www.ethivierge.com On Fri, Dec 7, 2012 at 2:55 PM, Ed Manning etmth...@gmail.com

RE: transferring low res syflex to high res geo

2012-12-06 Thread Matt Lind
Thivierge Sent: Thursday, December 06, 2012 8:06 PM To: softimage@listproc.autodesk.com Subject: Re: transferring low res syflex to high res geo Locations have the PolyReferenceFrame or PointReferenceFrame that you could use which I think the Stick to Location method / Hull Deformer uses

Re: transferring low res syflex to high res geo

2012-12-06 Thread Raffaele Fragapane
With the right topology and density, they will. We bound millions of points worth of creatures between dragons and dinos that way across multiple resolutions ;) On Fri, Dec 7, 2012 at 3:16 PM, Matt Lind ml...@carbinestudios.com wrote: They’ll stick, but they won’t necessarily have a desirable

RE: transferring low res syflex to high res geo

2012-12-06 Thread Matt Lind
the purpose. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Thivierge Sent: Thursday, December 06, 2012 8:20 PM To: softimage@listproc.autodesk.com Subject: Re: transferring low res syflex to high res geo I never said

Re: transferring low res syflex to high res geo

2012-12-06 Thread Orlando Esponda
Maybe I'm missing something here, because the solutions are rather complex hehe so please bear with me if I'm totally out of context. Here's a little video showing how my first suggestion works. The smoothing part, well, that's up to you, I was just playing around, but who knows, maybe it works

Re: transferring low res syflex to high res geo

2012-12-06 Thread Raffaele Fragapane
Why are we even talking at all when Leonard pointed out there's a factory node doing exactly what is being asked for? :p

Re: transferring low res syflex to high res geo

2012-12-06 Thread Leonard Koch
That is not a factory node. I have built similar systems in the past. So it didn't take me too long to make a proper compound for this. On Fri, Dec 7, 2012 at 6:01 AM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Why are we even talking at all when Leonard pointed out there's a

RE: transferring low res syflex to high res geo

2012-12-06 Thread Matt Lind
@listproc.autodesk.com Subject: Re: transferring low res syflex to high res geo Why are we even talking nulls when Kris already said it was getting too cumbersome to use nulls? Eric Thivierge http://www.ethivierge.com On Fri, Dec 7, 2012 at 3:33 PM, Matt Lind ml

Re: transferring low res syflex to high res geo

2012-12-06 Thread Raffaele Fragapane
Oh ok, thought I was just behind on features (haven't used syflex since Sucker Punch). Good stuff :) On Fri, Dec 7, 2012 at 4:04 PM, Leonard Koch leonardkoch...@gmail.comwrote: That is not a factory node. I have built similar systems in the past. So it didn't take me too long to make a proper

Re: transferring low res syflex to high res geo

2012-12-06 Thread Ben Davis
And merry Christmas to you too Leonard, I have a scenario that this compound will find usage in right this morning. Thanks for sharing! Ben -- Benjamin Clifford Davis www.moondog-animation.com office: +33 9 50 04 76 15 mobile: +33 6 88 48 54 50 6 bis avenue des Iles 74000 Annecy FRANCE