In addition to the above, ITO will shortly be releasing a number of
additional views of the data together with a way of simply defining
additional views. The rending will be reasonably basic compared to Mapnik,
however the scripting will also be simple. We are going to start with some
'canned'
Written last night, so some of this goes over ground already covered.
At one stage someone was doing a canal waterway map, but I think those
involved have other time commitments, like maintaining OSM editors and doing
the
default cartography.
Nick Whitelegg has Freemap which is aimed at
Graham,
Nice power map! Does it take account of the new, more powerful tagging
schema?
http://wiki.openstreetmap.org/wiki/Tag:power%3Dgenerator
Also, you might like this:
http://tomchance.dev.openstreetmap.org/kml/power_uk.kml
You can pop it into Google Maps or Harry's KML viewer, though the
Chris Moss wrote:
Shouldn't maps allow you to concentrate on whatever you're
interested in? Can someone please explain to me how or if
this can be done with openstreetmap?
It can certainly be done if you're prepared to put the effort in. Bear in
mind that OSM isn't really an end user map
Hi Chris,
I've read through the replies to your post and my take on this is
client side rendering - it's hard to make this as pretty or neat as
bitmap tiles, but for random exploration of the dataset it's
powerfull.
Pre-generating tiles for every concievable view of the OSM dataset is
not a very
Chris Saunter wrote:
2) Browser based viewer using javascript - this could be a
hybrid bitmap/vector renderer that annotates bitmap tiles
FWIW Potlatch 2's renderer, Halcyon, is fully stylable (using MapCSS) and
also exists as a stand-alone SWF applet that you can simply drop into any
On 18/01/11 11:02, Chris Saunter wrote:
I have an iOS app that renders vector map data on the fly, to allow
configurable rendering with selectable views (contours, waterways
etc). Streaming data to the app is a bit of a problem, so it runs
from an offline binary cache that is pre-optimised for
On Tue, 2011-01-18 at 11:02 +, Chris Saunter wrote:
Pre-generating tiles for every concievable view of the OSM dataset is
not a very efficient way of dealing with different people wanting to
view different geographic areas in different styles.
Why can this not be done (to a reasonable
Tom,
I'll have a look at how it works tonight - It is getting the power source
from somewhere, but I don't remember parsing tags with colons in
themMaybe there is an old schema that I used.I think I set it up by
analysing the tags used in the databse rather than reading documentation -
Richard Fairhurst [mailto:rich...@systemed.net] wrote:
Sent: 18 January 2011 11:09 AM
To: talk-gb@openstreetmap.org
Subject: Re: [Talk-GB] invisible
Chris Saunter wrote:
2) Browser based viewer using javascript - this could be a hybrid
bitmap/vector renderer that annotates bitmap tiles
FWIW
Andy Robinson wrote:
Richard, have you got (or know of) an example of this which is up and
running and accessible somewhere?
There's an old old version at http://www.geowiki.com/halcyon/ . I'll
try and put a new version up this weekend.
cheers
Richard
Henry,
I think you are describing what my examples do - for example the map at
http://maps.webhop.net/topo uses a simple base map and the OpenLayers
javascript program running in the web browser draws the selectable overlays
on top of it - the overlays are PNG images with a transparent background.
Hi Folks,
Using transparent overlays is easy - you do not need to do any real time
processing - just get an image from a server and dispaly it. Going for
something cleverer like vector rendering needs a database to give you the
correct data, then the javascript in the web browser needs to
On Tue, 2011-01-18 at 13:00 +, Graham Jones wrote:
I think you are describing what my examples do - for example the map
at http://maps.webhop.net/topo uses a simple base map and the
OpenLayers javascript program running in the web browser draws the
selectable overlays on top of it - the
Many thanks to everyone who's replied. I have a page full of notes from
all your suggestions. The amount that is going on is very impressive.
Richard's point that OSM is a data project rather than an end user map
website puzzles me. I can understand that in server terms there are
huge
Chris Moss wrote:
Richard's point that OSM is a data project rather than an end user
map website puzzles me. I can understand that in server terms
there are huge demands but isn't one of the ways of coping with
that by being selective about the data that's given out.
We're a data
I think that a static (periodically refreshed) 'binary tile'
architecture where the OSM DB is boiled down into tiles designed for
the single purpose of being rendered quickly is the way to go.
Ideally a map viewer can then call upon both the standard bitmap tiles
and the vector tiles and combine
I've also got an interest in waterways and found it was possible to make
them leap out using OSM Inspector in the Geofabrik Tools website
http://tools.geofabrik.de/
This is the link I use to view water in South London
Hi Folks,
To reply to the original question, I have had a *very* quick go at rendering
an overlay showing canal infrastructure over the standard OSM map rendering.
The higher zoom level tiles are still generating, but most of it is at
http://maps.webhop.net/canals.
It is running on my home server,
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