nurbs fillet

2006-02-07 Thread Alasdair
working from the manual example I get Error Object meshX could not cut hole in meshY Error:f3iafill: 308 X Y are the two objects - I've tried swapping order of selection same error swapped parameters what am I doing wrong - the manual must be wrong? Alasdair erect featherless

Re: nurbs fillet

2006-02-07 Thread Alasdair
should have said - ver 5.1 sp2 erect featherless bipedwww.digitalmystic.co.uk No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.375 / Virus Database: 267.15.0/249 - Release Date: 02/02/2006

Re: nurbs fillet

2006-02-07 Thread Matthias Kappenberg
Hi Alasdair, you must first create a trim-curve in a mesh. Then select the mesh you like to have a filled from and the trim curve inside the mesh (-level) where you want the filled to. Select order: Filled from (--Mesh) to(--Trim Curve in Mesh) When I try to create a filled from Mesh to

Re: nurbs fillet

2006-02-07 Thread Matthias Kappenberg
Ups, I can't look in your and I can't read. Was the topic "Nurbs fillet". Matthias to much halfling's leaf. - Original Message - From: Alasdair To: user-list@light.realsoft3d.com Sent: Tuesday, February 07, 2006 7:21 PM Subject: nurbs fillet working

Mailing List Info ?

2006-02-07 Thread studio
Hi Guys : Just wondering what the general feeling is about infor- mation that was sent to this list and it's place (or not) on the Wiki ? Here's the discussion page on the wiki ; http://tinyurl.com/d4yz3 Not so much these days , but in years gone by there were just an absolute 'Ton' of

Re: How 'big' is your viewport window

2006-02-07 Thread Bernie @ VRgrafix
Scale should generally be set to real world units. As RS has not locked down what a Unit should be - some people use this as feet, some cm, but as a general rule one should set it to metres. ie 1 unit = 1m. If importing scenes, scale the scene accordingly. As RS effectively uses 1 unit = 1

Re: How 'big' is your viewport window

2006-02-07 Thread studio
Hi Chris Bernie : Thanks for the reply . So you are saying that you would probably not have much use for the Native State control. http://www.studiodynamics.net/saved/native_view.jpg When you click on this control button you are presented with a 1 meter by .75 Meter (depending on your aspect

Wiki Tutorial

2006-02-07 Thread studio
Thanks to Juha Sinnari for his Fractal shaders and to Richard Swingwood for his awesome FREE Realman Plugin (now at V1.05) . Get started with them here ; http://tinyurl.com/8vodr studio www.niagara.com/~studio www.studiodynamics.net

Re: How 'big' is your viewport window

2006-02-07 Thread Neil Cooke
Hi Garry, I ran into severe problems that were solved by re-scaling the root directory of my project to 0.0001 a while back. From then on I work in magnitudes depending on the degree of accuracy needed ... an clients gadget with tolerances of parts of a millimetre means that I treat the input