Is the list still alive?
Just a test. :-)
-=-=-=-=-=-=--
Q. What is the similarity between an elephant and a grape?
A. They are both purple... except for the elephant.
-=-=-=-=-=-=--
[moan] I wish I could be there but I am on the other side of the planet. :(
If anybody makes it along to the talk would they consider posting a
condensation of Andrew Glassner's talk. I would love to know what he has to
say. I am just now quitting my paid job to embark on my own VR fiction
. Datta. Dayadhvam.h
-Original Message-
From: Miriam English [mailto:[EMAIL PROTECTED]]
Sent: Sunday, January 28, 2001 5:57 PM
To: [EMAIL PROTECTED]
Subject: virtual storytelling conference
Hiya folks,
Anybody heard about the first Virtual Storytelling Conference, being
organised
Hi ppls,
The November 2000 issue of Scientific American has a bunch of articles on
digital entertainment. In Oz our issues are always late so it is the
current one here, but you guys will have to get it at a library or
back-order it.
There are 6 articles on the digital entertainment theme in
!) in the same issue would rate as interesting as well!
;-) I was co-author of the article "Creating Convergence". It's a great
issue, but unfortunately only a bit of it online.
Robert
--
Robert W. Saint John - [EMAIL PROTECTED]
Nearly News Productions, San Diego
- Original Message -----
Fr
At 02:09 AM 20/11/2000 -0800, Michael N wrote:
"True" 3D worlds have more options to chose from...
Depending on what the user did see so far, how his
interaction did influence the upcoming scene behind
the door, what stage the world is in ... etc. the
camera could approach the transition between
I have been thinking about how best to script a 3d story. I have for some
time enjoyed reading scripts and have often thought how writing 3d story
would differ from writing a standard film script.
I started writing a story a couple of years ago with the intention of
making it as a work of VR
I am forwarding this for Niclas.
Cheers,
- Miriam
Date: Sun, 19 Nov 2000 18:20:55 +0100
From: Niclas Olofsson [EMAIL PROTECTED]
X-Mailer: Mozilla 4.73 [en] (Windows NT 5.0; U)
X-Accept-Language: en
To: Miriam English [EMAIL PROTECTED]
CC: [EMAIL PROTECTED]
Subject: Re: storytelling
[Miriam hits herself in the forehead with the heel of her hand]
Why didn't I think of that?!
This is a lovely idea -- they do it in noir detective stories too, in a
different way.
[voice-over]
"I got a call from an excitable dame down on West 54th Street. She wanted
to meet me at a speakeasy
Hi folks,
I meant to send this much earlier, but all my notes had got deleted from my
Palm computer somehow, and hadn't been backing up properly to my PC... grrr
:-(
Anyway, here goes
There is a problem with VR Fiction in that it is difficult to know when to
cut or fade to another scene
Heheheh. That was quick Sandy!
Now I will have to sit down and compose that post. :-)
Cool.
At 10:15 PM 16/11/2000 -0500, Sandy Ressler wrote:
Yeah it's my favorite listlove the traffic ;-)
Sandy
Miriam English wrote:
Hiya peoples,
I wanna post some stuff here... is it still up
Hi Peoples,
I just invited Mark Pesce. I actually promised him some time back that I
would let him know how to join, but work and my sieve-like brain delayed that.
He expressed interest in VR fiction when I spoke to him briefly last month
after he gave a talk over the phone to a large
I am hoping to do some VR fiction in the next few months if I get time.
I will probably be working on a system for a dance performance to input
movements to avatars thru cheap webcams for the next few months (beats
having to use mice, joysticks, and expensive data suits). After that I want
to
Hi people,
I am on another list for women in VR, and Teresa Rivera posted this link to
an amazing site:
http://www.rider.edu/users/suler/psycyber/
Fascinating stuff. Basically it is an online book of articles on the
various issues surrounding virtual communities. What I have read so far
At 11:37 18/02/99 +1100, Miriam English wrote:
Is that like unidentified object? :-)
erk! please excuse that sudden fit of stupidity. (The problem with being a
twit on the net is that it ends up on lots of other people's machines all
over the world as incontrovertible proof of your imbecility
Unidentified subject...
[chuckle]
Is that like unidentified object? :-)
- Miriam (exits stage right, a-laffin' all the way)
---
I doubt, therefore I might be.
You have probably already seen these, and I know they are slowed terribly
by the current state of machinery, but for beautiful worlds check out the
Chesley Bonestell dedications at:
http://pluto.njcc.com/~paulsam/moonship/Welcome.html
It is not interactive and doesn't tell a story, but
I've seen non-linear stories which were good - not great perhaps, but they
were written for young kids. Rose Estes' books from the Choose Your Own
Adventure series of novels (should they be called novels? or perhaps
branching short stories?).
As for trying to make them come to a satisfying
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