You have probably already seen these, and I know they are slowed terribly by the current state of machinery, but for beautiful worlds check out the Chesley Bonestell dedications at: http://pluto.njcc.com/~paulsam/moonship/Welcome.html It is not interactive and doesn't tell a story, but it shows the photo-realistic end of the scale is there -- using ordinary vrml, NOW! If we make simpler, 'cartoony', interactive, animated stuff and bide our time, gradually the fps will increase allowing us to achieve stuff like the Bonestell tribute in full, animated, interactive glory. Even if there is NO improvement in vrml in the next few years (very unlikely), the ever-increasing speed of processors will bring it to us anyway. And what is wrong with cartoons anyway :-) I love Rocky And Bullwinkle, with its clunky animation, and childish backgrounds, and its wonderful humor. Cheers, - Miriam ------------------------------------ All general statements are false.