Have any of you tried TurbulenceFD with C4D? It truly is startling how good it is. Stuff I really struggled with is easy. On the other hand, stuff that was easy in ICE, well, I reserve judgement until I know more, but TurbulenceFD doesn't seem to have the controls to art direct the fluid (gaseous only, not liquid) to do exactly what I want if it isn't physically natural. Yet. In FX work, that is obviously of high importance, but I don't have enough time with it to say for sure.
C4D is really quite good at a LOT of stuff, though. Stuff we struggle with usually, that we just accept as "hard" or we have accepted as something that just takes a long time. In C4D, many of these things are not only fast, look good, but EASY. How often does THAT happen? I am in the same boat as others here. I am evaluating C4D, Modo, Houdini They all have their strengths, and one major weakness (they aren't Softimage). On Thu, May 1, 2014 at 9:10 AM, Ed Harriss <ed.harr...@sas.com> wrote: > I don’t know what we’ll go to when Softimage is eventually phased out of > our pipeline. (more than one app, that's for sure) But we’ve been > evaluating C4D and its far better than I thought it was going to be. (Based > on its perception in the industry) There is some really cool stuff in > there. I’m looking forward to testing it a bit more once my current project > is wrapped up. > > Ed > > > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Mirko Jankovic > *Sent:* Thursday, May 01, 2014 9:06 AM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: Torn > > > > Or stay with softimage till there is actualy something like it.. maybe > next. Couple years > > On May 1, 2014 3:02 PM, "olivier jeannel" <olivier.jean...@noos.fr> wrote: > > You should go toward C4D since it's the one I'm planning to get into :) > (and some houdini too) > Read that message and obey. > > Le 01/05/2014 14:49, Chris Marshall a écrit : > > Complete generalist, working in tv, corporate, architecture, medical, FX, > simulations etc etc. It's probably easier to say what I don't do, which is > any character stuff, though I've done a bit of that too. Everything else is > included. > So software of choice in this scenario.....Softimage. > Obvious alternative choice of software.....None > > As a small company with limited resources, we don't want to have to build > a 'pipeline' of software, just to do what Softimage already does in one > hit. I appreciate times are changing, but I'm not jumping until I'm sure > which way to go. > > Nuffsed yo! > > ;-) lol > > > > -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com <http://www.theafterimage.com/> -25 Years Experience -Member of the Visual Effects Society (VES)