Hi,

Alan Chan wrote: 
>Why not writing your own XLIFF converter in 4D?
>
>We prepare the language in simple text in CSV format just in TextEdit.
>After translation, we simply convert the text into XLIFF with 4D code.

Thanks for the info. I’m sure I could. But theses days, I have A LOT other 
things to do... ;) So, mixing the use of 4DPop (where I do the first 
translation, name the groups and resnames) and the use of a an XML editor like 
BBEdit (that acutally do the job) for the following laguages is OK. I just 
regret not to find a very simple standalone XLIFF editor that could edit the 
resname attribute, which is the main one for my use of XLIFF in 4D. 

If I had time, I would build a 4D app, somwehow similar to 4D Pop XLIFF, but 
with several languages together.

Regards,

FP
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