Hi, Alan Chan wrote: >Why not writing your own XLIFF converter in 4D? > >We prepare the language in simple text in CSV format just in TextEdit. >After translation, we simply convert the text into XLIFF with 4D code.
Thanks for the info. I’m sure I could. But theses days, I have A LOT other things to do... ;) So, mixing the use of 4DPop (where I do the first translation, name the groups and resnames) and the use of a an XML editor like BBEdit (that acutally do the job) for the following laguages is OK. I just regret not to find a very simple standalone XLIFF editor that could edit the resname attribute, which is the main one for my use of XLIFF in 4D. If I had time, I would build a 4D app, somwehow similar to 4D Pop XLIFF, but with several languages together. Regards, FP ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

