Hey John,

Thanks again for trying. I kill the worker from *within* the worker *after*
closing the file. It *usually* works. But "usually" is worthless when the
consequences of it not working are a dead server.

4D has accepted it as a bug in, I think 16.0. they just haven't fixed it.

For now, I'm not using files from workers. I'm streaming C_OBJECTS over
CALL WORKER, invoking a method that transforms the results, bundles it up
and then pushes the data in batches to Loggly. We'll see how that goes.
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