I assume he flew Regards
Chuck ------------------------------------------------------------------------------------------------ Chuck Miller Voice: (617) 739-0306 Informed Solutions, Inc. Fax: (617) 232-1064 mailto:cjmiller<AT SIGN>informed-solutions.com Brookline, MA 02446 USA Registered 4D Developer Providers of 4D and Sybase connectivity http://www.informed-solutions.com ------------------------------------------------------------------------------------------------ This message and any attached documents contain information which may be confidential, subject to privilege or exempt from disclosure under applicable law. These materials are intended only for the use of the intended recipient. If you are not the intended recipient of this transmission, you are hereby notified that any distribution, disclosure, printing, copying, storage, modification or the taking of any action in reliance upon this transmission is strictly prohibited. Delivery of this message to any person other than the intended recipient shall not compromise or waive such confidentiality, privilege or exemption from disclosure as to this communication. > On Oct 11, 2017, at 11:09 PM, Alan Tilson via 4D_Tech <[email protected]> > wrote: > > Hey John, > How did you end up in Hawaii? > Alan > > On Wed, Oct 4, 2017 at 10:02 PM, John Baughman via 4D_Tech < > [email protected]> wrote: > >> I am going to chime in here with a recent real world experience. >> >> A while back I posted to the NUG a problem that I was having with external >> data storage using custom mode. When the data was updated and properly >> saved to the external data folder, the field continued to display the old >> version of the data until the server or standalone 4D was restarted. This >> was a show stopper for me upgrading a client to v16. >> >> I called tech support and after uploading a sample db demonstrating the >> problem was told that it was in fact a bug and a bug case was opened for >> it. This bug existed in 16.1 and R4 beta. >> >> I then called Tracy, my sales rep, and asked her to expedite the bug. >> >> A couple of weeks ago I received a message from 4D TS saying the bug was >> fixed in the latest nightly build of 16.1. I confirmed the fix, but noted >> that it was still broken in R4 beta. TS acknowledged this and said that the >> fix would not show up in the R releases until R5. >> >> 16.2 was released and as expected no bug. >> >> Today R4 was released and voila the bug has been fixed. >> >> Now in the context of this thread, this appears to be an anomaly? It does >> say to me that 4D does heavily prioritize the bugs in their bug list. For >> example, you might have noticed that in 16.2 the issue with the Design >> Environment not remembering the open windows from the last session has been >> fixed. Not so in R4. Interesting, yes? >> >> For me personally, I am not one to complain. I may be naive, but I trust >> that the folks working on 4D are doing the best they can. Sure there could >> be improvements, but I am one to live with what I got and be patient for >> what is yet to come. >> >> I understand the frustrations, but that is my 2 cents worth. >> >> John >> >> >> >> >> >>> On Oct 4, 2017, at 7:21 AM, David Adams via 4D_Tech < >> [email protected]> wrote: >>> >>>> If you have a bug that you really want fixes: you need to work with >> Tech >>> Support. If you don’t: then it’s just wishful thinking. >>> >>> I have done this. It's a bug that 4D should care about *way* more than >> me. >>> It crashes the server. Easily Submitted to tech support with a demo >>> database, etc. >>> >>> It is NOT MY FAULT that 4D doesn't fix properly reported bugs. It is NOT >>> OUR FAULT. It is their fault. >>> >>> I'm getting tired of hearing from people that someone bugs aren't being >>> fixed because we're somehow mysteriously doing it wrong. I also >> appreciate >>> that I'm one of the very people that spit out that line over, and over >>> again down the years on this list. >>> >>> Here's a list of positions that I can no longer accept on face value: >>> >>> "We aren't documenting that because it might change." >>> This is silly in the extreme. Every piece of software might change, lots >> of >>> them say "This might change in a future version." Even 4D says this >> clearly >>> in their docs. So when you hear that line, it's an excuse for something >>> else - who knows what. >>> >>> "It isn't Tech Support's job to report bugs." >>> Of course it is. >>> >>> "You have to <<insert multiple steps here>> to get you bug fixed." >>> 1. It's not my bug, it's THEIR bug. They're not doing me a favor. >>> 2. Jumping through the hoops makes no particular impact that I can see. >>> >>> "Feature requests should be submitted through the appropriate section of >>> the forums where there is open voting." >>> True. Does this get feature requests implemented? Not as far as I can >> tell. >>> (Well, I did see one - but it was from Rob and he's got a special >>> relationship with 4D.) My cynical interpretation is that the feature >>> request forum exists to stop people complaining about missing features. >>> >>> Your mileage may vary. >>> ********************************************************************** >>> 4D Internet Users Group (4D iNUG) >>> FAQ: http://lists.4d.com/faqnug.html >>> Archive: http://lists.4d.com/archives.html >>> Options: http://lists.4d.com/mailman/options/4d_tech >>> Unsub: mailto:[email protected] >>> ********************************************************************** >> >> John Baughman >> Kailua, Hawaii >> (808) 262-0328 >> [email protected] >> >> >> >> >> >> ********************************************************************** >> 4D Internet Users Group (4D iNUG) >> FAQ: http://lists.4d.com/faqnug.html >> Archive: http://lists.4d.com/archives.html >> Options: http://lists.4d.com/mailman/options/4d_tech >> Unsub: mailto:[email protected] >> ********************************************************************** >> > ********************************************************************** > 4D Internet Users Group (4D iNUG) > FAQ: http://lists.4d.com/faqnug.html > Archive: http://lists.4d.com/archives.html > Options: http://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:[email protected] > ********************************************************************** ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

