Yes, still at 32-bit.

> On Dec 10, 2018, at 10:55 AM, Aparajita Fishman via 4D_Tech 
> <4d_tech@lists.4d.com> wrote:
> 
> Hi,
> 
> Just wondering how many Active4D or ObjectTools users out there *must* use 
> 32-bit 4D on macOS for the foreseeable future.
> 
> I need to know how much longer I need to support 32-bit versions of my 
> plugins on macOS.
> 
> Many thanks,
> 
> - Aparajita
> 
> 
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_________________________________________
Bob McKeever                      http://www.mswl.com <http://www.mswl.com/>
McKeever's Software Wizardry
Port Coquitlam, B.C.
bobmckee...@mac.com




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