I knew it would be something simple. I’d actually completely forgotten that 4D InternetCommands is included in the 4D application package … I’ve generally had a copy in the database folder -> Plugins when compiling.
I just took that latter copy out, relaunched, and problem solved! Thank you Miyako! Ron Rosell __ Ron Rosell President StreamLMS > On Apr 30, 2020, at 9:29 PM, Keisuke Miyako via 4D_Tech > <[email protected]> wrote: > > only the plugins pre-installed with the application (inside 4D or 4D Server) > are notarised. > > the folder adjacent to the application are copies for distribution and > therefore not code signed at all. > >> On May 1, 2020, at 12:00, Ronald Rosell via 4D_Tech <[email protected]> >> wrote: >> Executing codesign --verify -- verbose against 4D InternetCommands.bundle, >> for example, brings back: >> /Applications/4D v18.1/Plugins/4D InternetCommands.bundle: code object >> is not signed at all > > ********************************************************************** > 4D Internet Users Group (4D iNUG) > Archive: http://lists.4d.com/archives.html > Options: https://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:[email protected] > ********************************************************************** ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

