Nothing about what you said is extraordinary except for the consistency with 
which you dismiss examples out of hand.

And btw, I don't appreciate being FUCKING talked to like that. And I find it 
amazing that you of all people just accused me of producing "personal waffle", 
Mr. 
I-can't-say-ONE-FUCKING-concrete-thing-to-save-my-life-but-everyone-else-has-a-different-standard.
 You can say whatever else you like to this. As far as I'm concerned, the 
conversation is over until you learn to have a little respect for your fellow 
human beings instead of talking down to everyone like they're dumb little 
robots who just don't get what you the enlightened sage has to say. You are not 
the only person on this earth or this list who has insights or bothers to 
think, so until you quit acting like it, you can SHOVE IT.


On Oct 18, 2012 5:20 AM, Mike Tintner <[email protected]> wrote: 





You’ve been predictable and produced a lot of personal waffle -
 
but not ONE FUCKING EXAMPLE of a single creative thing – a single new 
element - that algorithms have ever produced.
 
It should strike you as extraordinary that no one can produce one example – 
nada.
 
..unless you’re prepared to look at the obvious.
 
The whole of technology so far  – esp algorithmic technology – has 
been about machines that produce routine, predicable,  “old” courses of 
action and products. Algorithms – all zillions of them – have never produced a 
single new element. You can’t produce one fucking example because there isn’t 
one.
 
AGI will be a revolution – a whole new epoch of technology - because it 
will be about machines that can produce NEW courses of action and products – 
with NEW combinations of elements – and do so endlessly with endless diversity 
and endless surprises and unpredictability. Like you – only hopefully you will 
start producing something newer than excuses...
 




From: Aaron Hosford 
Sent: Thursday, October 18, 2012 5:17 AM
To: AGI 

Subject: Re: [agi] ONE EXAMPLE
 
Funny 
you should say that when he just said *you're* sticking to a primitive 
definition of "algorithm". You can't imagine anything *people* do (in 
particular 
anyone on this list, since that's a convenient group to pick on) that's new or 
creative. Maybe it's *your* creativity that's limited, in that your imagination 
can't follow where our imaginations tread. I can easily imagine a program (not 
an algorithm, mind you, but a collection of data structures and algorithms
interacting with the real world in all its glorious complexity and 
surprisingness) from which creativity emerges. How did all those fonts come
about? The randomness of the real world, interacting with the pattern 
recognizers and learning mechanisms that live in the human mind. Nobody thought 
them up from scratch. 
 
I'm a musician and songwriter in my spare time, which requires creativity.
The worst insult to a song writer is to say that it sounds just like another 
song (unless all he cares about is getting paid, in which case formulas work 
great). When I write songs, I start by picking up the guitar, and fiddling
around randomly until I hear something interesting come out. Then I reverse
engineer what I just accidentally produced, and I start thinking about how to 
generalize the "feel" of it so I can produce more that goes with it. I try
things out, and build onto it, not by thinking ahead, but by stumbling in the 
right direction and either backtracking if it sucks or holding on to what I've 
done if it sounds good. This goes on throughout the entire process of writing a 
song. My experience as a song writer serves as a general guide to determine the 
direction I'm going in and reduce the number of bad ideas and false starts I 
have to try out before I stumble onto a good one, but ultimately writing a song 
comes down to accumulating a lot of awesome mistakes together according to a 
strict measure of what sounds good to me.
 
This, I suspect, is exactly what other artists and creators go through when
they create anything at all. There's nothing particularly hard about 
implementing any of this in a computer program aside from determining the 
measure of goodness, which we humans have built in due to evolution. To make it 
general across multiple domains and not just one, we would have to also build 
in 
a way to detect the space of possibilities, such as that for a guitar, there 
are 
such-and-such notes, or for a canvas, there are x and y coordinates related to 
each other by a Euclidean distance metric. This is also do-able, albeit 
probably 
a lot more difficult.
 
How much experience do you personally have with creating things, that you 
can sit in judgment of us and say we don't know what creativity much less how 
to 
build it? Are you a musician? An artist? A programmer? A writer? A philosopher? 
What?


On Sun, Oct 14, 2012 at 9:31 AM, Mike Tintner <[email protected]> 
wrote:


  
  
  
  Frankly, Jim, definitions are for wankers. The last resort of s.o. who 
  doesn’t want to get anywhere.
   
  Your ideas about algorithms’ powers are fictional. There isn’t an 
  algorithm in the world that isn’t mindblowingly limited – that just “builds” 
  Lego houses and no other kind of structure, or “cooks” one set of dishes and 
  nothing else.
   
  Take just about any verb you like – “travel”, “fly”, “calculate”, 
  “compute,” “translate,” et al – and an algorithm will only be able to do one 
  hyperspecialised version, compared to the infinite possibilities.
   
  Show us something actual and general/creative, with new elements, that 
  algos can do  - or please stop wasting air.
   
   
  
  
   
  
  From: Jim Bromer 
  Sent: Sunday, October 14, 2012 3:13 PM
  To: AGI 
  Subject: Re: [agi] ONE EXAMPLE
   
  
  Mike,
  How many times does it take to get this idea across to you.  You are
  confusing a primitive definition of algorithm - which might be currently
  acceptable to many people - as a fundamental notion of the characterization 
of 
  a computer program.
  Jim


  On Sun, Oct 14, 2012 at 10:02 AM, Mike Tintner 
<[email protected]> wrote:

  
    
    
    
    P.P.P.S.  Just to ram this home -
     
    UNLESS you do something like I’ve suggested, (and I know none of 
    you have) -
     
    a) 
    tackle a proper creative problem (and what better than geometrical/math 
ones 
    for you?) -
     
    (you don’t have to come anywhere near solving it, just have a go 
    at it), and then
     
    b) 
    try and algorithmise/systematise your thinking -
     
    unless you do that, you will NEVER understand 
    AGI.
     
    If 
    you do, note what is the “set of elements”/options to be thought about 
here? 
    (there never is one).
     
    
    
      
      
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