It could be useful for AGI,
especially when it gets to the level of creating it's own hardware.


On Thu, Oct 18, 2012 at 10:10 AM, John G. Rose <[email protected]>wrote:

> Gentlemen please. Restrain yourselves, let’s keep this cordial J****
>
> ** **
>
> John****
>
> ** **
>
> ** **
>
> *From:* [email protected] [mailto:[email protected]]
>
> Nothing about what you said is extraordinary except for the consistency
> with which you dismiss examples out of hand.
>
> And btw, I don't appreciate being FUCKING talked to like that. And I find
> it amazing that you of all people just accused me of producing "personal
> waffle", Mr.
> I-can't-say-ONE-FUCKING-concrete-thing-to-save-my-life-but-everyone-else-has-a-different-standard.
> You can say whatever else you like to this. As far as I'm concerned, the
> conversation is over until you learn to have a little respect for your
> fellow human beings instead of talking down to everyone like they're dumb
> little robots who just don't get what you the enlightened sage has to say.
> You are not the only person on this earth or this list who has insights or
> bothers to think, so until you quit acting like it, you can SHOVE IT.
>
> ****
> ------------------------------
>
> On Oct 18, 2012 5:20 AM, Mike Tintner <[email protected]> wrote: **
> **
>
> You’ve been predictable and produced a lot of personal waffle -****
>
>  ****
>
> but not ONE FUCKING EXAMPLE of a single creative thing – a single new
> element - that algorithms have ever produced.****
>
>  ****
>
> It should strike you as extraordinary that no one can produce one example
> – nada.****
>
>  ****
>
> ..unless you’re prepared to look at the obvious.****
>
>  ****
>
> The whole of technology so far  – esp algorithmic technology – has been
> about machines that produce routine, predicable,  “old” courses of action
> and products. Algorithms – all zillions of them – have never produced a
> single new element. You can’t produce one fucking example because there
> isn’t one.****
>
>  ****
>
> AGI will be a revolution – a whole new epoch of technology - because it
> will be about machines that can produce NEW courses of action and products
> – with NEW combinations of elements – and do so endlessly with endless
> diversity and endless surprises and unpredictability. Like you – only
> hopefully you will start producing something newer than excuses...****
>
>  ****
>
> *From:* Aaron Hosford <[email protected]> ****
>
> *Sent:* Thursday, October 18, 2012 5:17 AM****
>
> *To:* AGI <[email protected]> ****
>
> *Subject:* Re: [agi] ONE EXAMPLE****
>
>  ****
>
> Funny you should say that when he just said *you're* sticking to a
> primitive definition of "algorithm". You can't imagine anything *people* do
> (in particular anyone on this list, since that's a convenient group to pick
> on) that's new or creative. Maybe it's *your* creativity that's limited, in
> that your imagination can't follow where our imaginations tread. I can
> easily imagine a program (not an algorithm, mind you, but a collection of
> data structures and algorithms interacting with the real world in all its
> glorious complexity and surprisingness) from which creativity emerges. How
> did all those fonts come about? The randomness of the real world,
> interacting with the pattern recognizers and learning mechanisms that live
> in the human mind. Nobody thought them up from scratch. ****
>
>  ****
>
> I'm a musician and songwriter in my spare time, which requires creativity.
> The worst insult to a song writer is to say that it sounds just like
> another song (unless all he cares about is getting paid, in which case
> formulas work great). When I write songs, I start by picking up the guitar,
> and fiddling around randomly until I hear something interesting come out.
> Then I reverse engineer what I just accidentally produced, and I start
> thinking about how to generalize the "feel" of it so I can produce more
> that goes with it. I try things out, and build onto it, not by thinking
> ahead, but by stumbling in the right direction and either backtracking if
> it sucks or holding on to what I've done if it sounds good. This goes on
> throughout the entire process of writing a song. My experience as a song
> writer serves as a general guide to determine the direction I'm going in
> and reduce the number of bad ideas and false starts I have to try out
> before I stumble onto a good one, but ultimately writing a song comes down
> to accumulating a lot of awesome mistakes together according to a strict
> measure of what sounds good to me.****
>
>  ****
>
> This, I suspect, is exactly what other artists and creators go through
> when they create anything at all. There's nothing particularly hard about
> implementing any of this in a computer program aside from determining the
> measure of goodness, which we humans have built in due to evolution. To
> make it general across multiple domains and not just one, we would have to
> also build in a way to detect the space of possibilities, such as that for
> a guitar, there are such-and-such notes, or for a canvas, there are x and y
> coordinates related to each other by a Euclidean distance metric. This is
> also do-able, albeit probably a lot more difficult.****
>
>  ****
>
> How much experience do you personally have with creating things, that you
> can sit in judgment of us and say we don't know what creativity much less
> how to build it? Are you a musician? An artist? A programmer? A writer? A
> philosopher? What?****
>
> On Sun, Oct 14, 2012 at 9:31 AM, Mike Tintner <[email protected]>
> wrote:****
>
> Frankly, Jim, definitions are for wankers. The last resort of s.o. who
> doesn’t want to get anywhere.****
>
>  ****
>
> Your ideas about algorithms’ powers are fictional. There isn’t an
> algorithm in the world that isn’t mindblowingly limited – that just
> “builds” Lego houses and no other kind of structure, or “cooks” one set of
> dishes and nothing else.****
>
>  ****
>
> Take just about any verb you like – “travel”, “fly”, “calculate”,
> “compute,” “translate,” et al – and an algorithm will only be able to do
> one hyperspecialised version, compared to the infinite possibilities.****
>
>  ****
>
> Show us something actual and general/creative, with new elements, that
> algos can do  - or please stop wasting air.****
>
>  ****
>
>  ****
>
>  ****
>
> *From:* Jim Bromer <[email protected]> ****
>
> *Sent:* Sunday, October 14, 2012 3:13 PM****
>
> *To:* AGI <[email protected]> ****
>
> *Subject:* Re: [agi] ONE EXAMPLE****
>
>  ****
>
> Mike,****
>
> How many times does it take to get this idea across to you.  You are
> confusing a primitive definition of algorithm - which might be currently
> acceptable to many people - as a fundamental notion of the characterization
> of a computer program.****
>
> Jim****
>
> On Sun, Oct 14, 2012 at 10:02 AM, Mike Tintner <[email protected]>
> wrote:****
>
> *P.P.P.S.  Just to ram this home -*****
>
>  ****
>
> *UNLESS you do something like I’ve suggested, (and I know none of you
> have) -*****
>
>  ****
>
> *a) tackle a proper creative problem (and what better than
> geometrical/math ones for you?) -*****
>
>  ****
>
> *(you don’t have to come anywhere near solving it, just have a go at it),
> and then*****
>
>  ****
>
> *b) try and algorithmise/systematise your thinking -*****
>
>  ****
>
> *unless you do that, you will NEVER understand AGI.*****
>
>  ****
>
> *If you do, note what is the “set of elements”/options to be thought
> about here? (there never is one).*****
>
>  ****
>
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