Russ:From the definitions and features provided, perhaps the argument can
be made that patterns are capable of producing patchworks. It is not clear
from the history of this discussion that a pattern can be abstracted from a
collection of patchworks.

The argument simply cannot be made that patterns can generate patchworks.
They are OPPOSITES.  A pattern can only have ONE part/shape/colour at any
given point. It is set form. A patchwork can have INFINITE
parts/shapes.colours at any given point. It is FREE form. One is always the
same. One is always different.One is rational and routine, the other is
creative and always out-of-the-routine. Patterns are totally non-generative
- totally non-related to AGI, which is about how to deal with and produce
new objects, new forms, new scenes  - how to deal with a new face, scene,
text, argument.  ... how to deal not with a neatly patterned, toy blocks
world, but a messy patchwork real world.Patchworks are continually and
infinitely generative, like the real, everchanging, ever-evolvable world.

Maths -

 22 x 22 = 484
33 x 33 = 1089
44X44 = 1936

we can hopefully all agree is about patterns, including number patterns].

Now see if you can spot the difference between number patterns and number
patchworks:

http://www.hallmarkscrapbook.com/images/37-1639.jpg
http://www.thecraftersworkshop.com/The_Crafters_Workshop/Blog/Entries/2011/10/21_Emboss_with_your_Glue_Stick_files/TCW210%20Number%20Collage%20lo%20res.jpg
http://i.istockimg.com/file_thumbview_approve/6976750/2/stock-photo-6976750-huge-grunge-wood-type-letter-0-number-zero-collage.jpg
http://t0.gstatic.com/images?q=tbn:ANd9GcSkOUwW1wspAeW-1JS7ixAElAxVXUg2RxJT4noFBycH4NL31sqm9g

In a number pattern there can only be one number at any given point. The
first number in answer to 22 x 22+   MUST be 4. The 2nd must be 8.

http://t0.gstatic.com/images?q=tbn:ANd9GcSkOUwW1wspAeW-1JS7ixAElAxVXUg2RxJT4noFBycH4NL31sqm9g

In a number patchwork/collage, you can have ANY number at any given point,
in ANY position and colour, and ANY numeral or numbering system.

There's not a slight difference here, there's a TOTAL difference.

But if you're a Don QUixote AGI-er who can blandly insist that windmills
are giants, and patterns make up the real world, without ever bothering to
actually look at what you're talking about, then you will have difficulty
spotting the difference.

Please give ONE example of a generative pattern. They don't *exist*.

And, to repeat, this is actually a matter of LAW. If there is a
pattern/formula to those covers, then the Russians are unquestionably
plagiarising.and legally liable. Ditto in hundreds of thousands of other
such cases. If there is a pattern to texts, many writers in legal cases are
unquestionably plagiarising.

But there is no pattern in these cases.  What is being copied is an IDEA as
distinct from formula/pattern - and ideas are what generate AGI.

(What confuses many AGI-ers is that some patterns can undergo extraordinary
transformations WITHIN a given pattern - like some cellular automata. But
the key thing is that the pattern does not change AS A WHOLE. At any given
point there may be a striking transformation, but it will be only ONE
transformation (with the v. minor exception of cellular automata, using
random numbers, where it will be any of ONE SET of transformations).

(WHere AGI-ers get confused


On 16 November 2013 04:38, Russ Hurlbut <[email protected]> wrote:

> Tinter > Patterns have RULES, patchworks have NO RULES.
>>
>
>
>> PM > Is it the case that this distinction between pattern and patchwork
>> only exists in Mike T.'s mind...? ... Some may see pattern and patchwork
>> as the same, some may see patchwork as a subset of pattern, or vice versa.
>>
>
> Without coming down on either side of this debate, here are some
> observations:
>
> Tintner's distinction is reminiscent of the dual process theory's account
> of systems ( http://en.wikipedia.org/wiki/Dual_process_theory#Systems ),
> namely recognition, perception, orientation versus rule following,
> comparisons, weighing of options. This then leads to fast, unconscious
> reasoning and intuition versus slow, conscious reasoning and critical
> examination.
>
> A case in point is chicken sexing (
> http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.278.7238 ), where
> this abstract describes the task:
>
> *Sexing day-old chicks: A case study and expert systems analysis of a
>> difficult perceptual-learning task.*
>> The sexing of day-old chicks has been regarded as an extraordinarily
>> difficult perceptual task requiring years of extensive practice for its
>> mastery. Experts can sex chicks at over 98 % accuracy at a rate of 1,000
>> chicks per hour spending less than a half second viewing the cloacal
>> region. Naive subjects were shown 18 pictures of cloacal regions of male
>> and female chicks (in random appearing arrangement) and asked to judge the
>> sex of each chick. The pictures included a number of rare and difficult
>> configurations. The subjects were then instructed as to the location of a
>> critical cloacal structure for which a simple contrast in shape (convex vs.
>> concave or flat) could serve as an indicant of sex. When the subjects
>> judged the pictures again (in a different order), accuracy increased from
>> slightly above chance to a level comparable to that achieved by a sample of
>> experts. The correlation (over items) between the naive subjects and the
>> experts before instruction was.21; after instruction,.82. The instructions
>> were based on an interview and observation of an expert who had spent 50
>> years sexing 55 million chicks. Much of the reported difficulty in
>> developing perceptual expertise in this task may stem from the need to
>> classify extremely rare configurations in which the convexity of the
>> structure is not apparent. The rate of learning of these instances could be
>> greatly increased through the use of simple instructions that specified the
>> location of diagnostic contour contrasts.
>
>
> Continuing this line of reasoning, PM's subset argument may be justifiable
> on the basis of a shift from one system to the other:  conscious competence
> (with rules) to unconscious competence (no rules).
>
> Considering to natural world perceptual learning in general (
> http://en.wikipedia.org/wiki/Perceptual_learning#In_the_natural_world ),
>  one can revisit a previous Tinter patchwork example of stone masonry
> (google image search link:
> https://www.google.com/search?tbs=simg:CAESUQnbzBKMFPx2fRo9CxCwjKcIGjQKMggBEgxUzgeLBs0HIvEF8wUaIKX6pvVsiGkF5ZjW-maIzVq_1eMmVVgarosT6psK7NvkTDCEVtwqky_1ukQw&q=textured+wall+stone&tbm=isch&sa=X&ei=jNiGUuK8B-OO2gWNsYD4Aw&ved=0CDQQsw4&biw=1615&bih=937
>  ).
>
> As with chicken sexing expertise, a rule can possibly prune the search
> space. However, it still remains, at worst, unsolvable by algorithm and at
> best, an NP-Hard optimization problem. The question is posed as to whether
> one can abstract rules/patterns from such configurations of stones, thus
> moving from the system where rules do not exist, to the system where they
> do.
>
> One of Kurzeil's first accomplishments was a pattern-recognition software
> program that analyzed the works of classical composers, and then
> synthesized its own songs in similar styles (
> http://en.wikipedia.org/wiki/Ray_Kurzweil#cite_ref-16 ). This seems
> analogous with the Tinter's magazine cover example, but in a different
> modality. Does the infinite variability of audio/music sequences that can
> be generated from such a program produce a patchwork, albeit generated from
> a pattern-recognition program?
>
> One can capture the raw input data and the observed output and then data
> mine with deep learning algorithms, be it a pile of stones that get
> composed into a wall or the sounds produced by a piano that are composed
> into sonata. Within the context of this discussion, it remains to be
> resolved as to what the output of such data mining produces and what to
> call it.
>
> From the definitions and features provided, perhaps the argument can be
> made that patterns are capable of producing patchworks. It is not clear
> from the history of this discussion that a pattern can be abstracted from a
> collection of patchworks. However, it is reasonable to expect that
> exemplars can be selected from among a class of patchworks and that a
> prototype can be synthesized from a combination of features from
> different exemplars. If one can agree that probabilistic regularities can
> be applied to a prototype to produce patchworks indistinguishable from the
> sample population (as judged by an expert), then perhaps the rules or no
> rules issue is moot.
>
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