I have thought for a while that having a massive multiplayer online
robot simulator would be a good thing for AGI/robotics...  one could
build a virtual world online with realistic physics, and have people
play games in this world where the AI characters were controlled by
robot control software...

Right now one can use the same AI to control game characters and
robots, but game engines are not robot simulators so there are many
detailed differences when you get down to the level of action and
perception...

Now I have found there is an OSS infrastructure that could be used to
build a massive multiplayer online robot simulator, namely Blender,
which began as a graphic design program similar to Maya / 3dsMax,

http://www.blender.org/

but now features Blender Game Engine

http://wiki.blender.org/index.php/Doc:2.6/Manual/Game_Engine

which can be used for building MMOGs using this code as template

http://blenderartists.org/forum/showthread.php?109123-BZoo-Network-Gaming-with-Blender

and also is integrated with the MORSE robot simulator

http://www.openrobots.org/wiki/morse/

So all the pieces are there for making a massive multiplayer online
robot simulator...

Cool... ;)



-- 
Ben Goertzel, PhD
http://goertzel.org

"In an insane world, the sane man must appear to be insane". -- Capt.
James T. Kirk

"Emancipate yourself from mental slavery / None but ourselves can free
our minds" -- Robert Nesta Marley


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