Blender uses the Bullet physics engine.  This engine can also be used in
Opensim.  Opensim is of course not as programmable as the python interface
to Blender.  Or is it?  In Opensim you can create "region modules" in
pretty much any code you like that can be called by C# or is on the .NET
infrastructure.  This includes IronPython, F# (functional language), Java,
etc.   Also IronPython can be used to write good bot runners within
OpenSim.

I would think that the more serious issue would be the bot sufficiently
sensing its environment without a lot of fancy work to pick up and use the
visual clues that humans get from looking at the screen with the attendant
interpretation by our brain and suspicion of disbelief.

So what is it about straight Blender that makes it more attractive or even
adequate regarding the sensing of environment?



On Sat, Mar 22, 2014 at 4:00 AM, Ben Goertzel <[email protected]> wrote:

> I have thought for a while that having a massive multiplayer online
> robot simulator would be a good thing for AGI/robotics...  one could
> build a virtual world online with realistic physics, and have people
> play games in this world where the AI characters were controlled by
> robot control software...
>
> Right now one can use the same AI to control game characters and
> robots, but game engines are not robot simulators so there are many
> detailed differences when you get down to the level of action and
> perception...
>
> Now I have found there is an OSS infrastructure that could be used to
> build a massive multiplayer online robot simulator, namely Blender,
> which began as a graphic design program similar to Maya / 3dsMax,
>
> http://www.blender.org/
>
> but now features Blender Game Engine
>
> http://wiki.blender.org/index.php/Doc:2.6/Manual/Game_Engine
>
> which can be used for building MMOGs using this code as template
>
>
> http://blenderartists.org/forum/showthread.php?109123-BZoo-Network-Gaming-with-Blender
>
> and also is integrated with the MORSE robot simulator
>
> http://www.openrobots.org/wiki/morse/
>
> So all the pieces are there for making a massive multiplayer online
> robot simulator...
>
> Cool... ;)
>
>
>
> --
> Ben Goertzel, PhD
> http://goertzel.org
>
> "In an insane world, the sane man must appear to be insane". -- Capt.
> James T. Kirk
>
> "Emancipate yourself from mental slavery / None but ourselves can free
> our minds" -- Robert Nesta Marley
>
>
> -------------------------------------------
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