BZoo looks stale but I didn't find anything more recent, maybe you
can....  At very least BZoo and Burster are templates for how to make
MMOG and web-player infrastructure work with Blender...

Getting Bzoo-like-stuff and Burster-like-stuff to work with MORSE
would be a major open source hacking crusade, though certainly much
easier than getting OpenCog to work...


On Sun, Mar 23, 2014 at 3:21 AM, Cosmo Harrigan
<[email protected]> wrote:
> MORSE in Blender looks interesting, and it supports ROS.
>
> Blender has a page describing the simulation of soft bodies, rigid bodies,
> fluids, etc:
> http://wiki.blender.org/index.php/Doc:2.6/Manual/Physics
>
> I downloaded the networking add-on BZoo, but it looks like the last time
> that code was updated was in 2007, so it's probably stale. I wonder if there
> are other active Blender add-on projects for persistent multi-player worlds.
>
> Cosmo
>
>
> On Sat, Mar 22, 2014 at 4:00 AM, Ben Goertzel <[email protected]> wrote:
>>
>> I have thought for a while that having a massive multiplayer online
>> robot simulator would be a good thing for AGI/robotics...  one could
>> build a virtual world online with realistic physics, and have people
>> play games in this world where the AI characters were controlled by
>> robot control software...
>>
>> Right now one can use the same AI to control game characters and
>> robots, but game engines are not robot simulators so there are many
>> detailed differences when you get down to the level of action and
>> perception...
>>
>> Now I have found there is an OSS infrastructure that could be used to
>> build a massive multiplayer online robot simulator, namely Blender,
>> which began as a graphic design program similar to Maya / 3dsMax,
>>
>> http://www.blender.org/
>>
>> but now features Blender Game Engine
>>
>> http://wiki.blender.org/index.php/Doc:2.6/Manual/Game_Engine
>>
>> which can be used for building MMOGs using this code as template
>>
>>
>> http://blenderartists.org/forum/showthread.php?109123-BZoo-Network-Gaming-with-Blender
>>
>> and also is integrated with the MORSE robot simulator
>>
>> http://www.openrobots.org/wiki/morse/
>>
>> So all the pieces are there for making a massive multiplayer online
>> robot simulator...
>>
>> Cool... ;)
>>
>>
>>
>> --
>> Ben Goertzel, PhD
>> http://goertzel.org
>>
>> "In an insane world, the sane man must appear to be insane". -- Capt.
>> James T. Kirk
>>
>> "Emancipate yourself from mental slavery / None but ourselves can free
>> our minds" -- Robert Nesta Marley
>
>
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-- 
Ben Goertzel, PhD
http://goertzel.org

"In an insane world, the sane man must appear to be insane". -- Capt.
James T. Kirk

"Emancipate yourself from mental slavery / None but ourselves can free
our minds" -- Robert Nesta Marley


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