BZoo looks stale but I didn't find anything more recent, maybe you can.... At very least BZoo and Burster are templates for how to make MMOG and web-player infrastructure work with Blender...
Getting Bzoo-like-stuff and Burster-like-stuff to work with MORSE would be a major open source hacking crusade, though certainly much easier than getting OpenCog to work... On Sun, Mar 23, 2014 at 3:21 AM, Cosmo Harrigan <[email protected]> wrote: > MORSE in Blender looks interesting, and it supports ROS. > > Blender has a page describing the simulation of soft bodies, rigid bodies, > fluids, etc: > http://wiki.blender.org/index.php/Doc:2.6/Manual/Physics > > I downloaded the networking add-on BZoo, but it looks like the last time > that code was updated was in 2007, so it's probably stale. I wonder if there > are other active Blender add-on projects for persistent multi-player worlds. > > Cosmo > > > On Sat, Mar 22, 2014 at 4:00 AM, Ben Goertzel <[email protected]> wrote: >> >> I have thought for a while that having a massive multiplayer online >> robot simulator would be a good thing for AGI/robotics... one could >> build a virtual world online with realistic physics, and have people >> play games in this world where the AI characters were controlled by >> robot control software... >> >> Right now one can use the same AI to control game characters and >> robots, but game engines are not robot simulators so there are many >> detailed differences when you get down to the level of action and >> perception... >> >> Now I have found there is an OSS infrastructure that could be used to >> build a massive multiplayer online robot simulator, namely Blender, >> which began as a graphic design program similar to Maya / 3dsMax, >> >> http://www.blender.org/ >> >> but now features Blender Game Engine >> >> http://wiki.blender.org/index.php/Doc:2.6/Manual/Game_Engine >> >> which can be used for building MMOGs using this code as template >> >> >> http://blenderartists.org/forum/showthread.php?109123-BZoo-Network-Gaming-with-Blender >> >> and also is integrated with the MORSE robot simulator >> >> http://www.openrobots.org/wiki/morse/ >> >> So all the pieces are there for making a massive multiplayer online >> robot simulator... >> >> Cool... ;) >> >> >> >> -- >> Ben Goertzel, PhD >> http://goertzel.org >> >> "In an insane world, the sane man must appear to be insane". -- Capt. >> James T. Kirk >> >> "Emancipate yourself from mental slavery / None but ourselves can free >> our minds" -- Robert Nesta Marley > > > -- > You received this message because you are subscribed to the Google Groups > "opencog" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To post to this group, send email to [email protected]. > Visit this group at http://groups.google.com/group/opencog. > For more options, visit https://groups.google.com/d/optout. -- Ben Goertzel, PhD http://goertzel.org "In an insane world, the sane man must appear to be insane". -- Capt. James T. Kirk "Emancipate yourself from mental slavery / None but ourselves can free our minds" -- Robert Nesta Marley ------------------------------------------- AGI Archives: https://www.listbox.com/member/archive/303/=now RSS Feed: https://www.listbox.com/member/archive/rss/303/21088071-f452e424 Modify Your Subscription: https://www.listbox.com/member/?member_id=21088071&id_secret=21088071-58d57657 Powered by Listbox: http://www.listbox.com
