A paper which may be of interest to the pure linguists, or anyone looking for information about cross modal referencing.
http://www.sv.uit.no/seksjon/psyk/pdf/laeng/Laeng&Teodorescu.pdf It might be possible in theory to construct an intelligence comprised only of linguistic concepts, but such an intelligence would be unlikely to be very human-like. 2008/4/24 Mark Waser <[EMAIL PROTECTED]>: > > > >> Do you really think a purely verbal processor can stay with all that? > > Yes, Mike. A number of us believe exactly that. The fact that you don't > have the knowledge or experience to see how it might be possible is not > equivalent to an argument that it is not possible. > > Further, you keep bringing up your guesses and uninformed *opinions* like > "And I think that actually IS how language and the brain works. It's > basically a movie editor. " and insisting on treating them as if they are > scientific fact despite ample scientific evidence to the contrary. > > > ----- Original Message ----- > > From: Mike Tintner > To: agi@v2.listbox.com > > Sent: Thursday, April 24, 2008 12:01 AM > Subject: Re: [agi] Why Symbolic Representation P.S. > > > > > > Stephen, > > Fighting comeback :). But then how do you get from "hell" etc to people > patting him etc to his walking achingly to a dressing-room to discarding > bits of "apparatus" to "a tie-up" to "clamping down on a water bottle" to " > A camera zooming in.." to him looking like a movie character (& why, if > you've seen the movie, will you & I probably remember the same shot, that > we've never heard talked about), to understanding what "a replay showing on > his face etc.." means? > > It is an awesomely difficult passage if you're trying to process it. And the > reason I'm dwelling on it, is because it's so fascinating - it actually > barely illustrates my particular, earlier point re movement trajectories > (though that is still valid). > > If you really want to understand how language works - that's a movie scene, > with changing shots and POV's, being put together from, in some cases, > purely visual, movie sequences in memory (including The Long Good Friday > final scene). And I think that actually IS how language and the brain works. > It's basically a movie editor. (Even when you think you're doing nothing > else but looking at a symbolic equation, "2 + 2 =4" it's still being > projected on the movie screen of your consciousness, as Damasio insists). > > The syntax of those sentences is the same syntax that binds this sequence > together: > > http://faculty.cua.edu/johnsong/hitchcock/pages/stills-NxNW/UN3.html > > And it's the same syntax that will probably allow your brain to understand a > set of non-sentences like: > > "Morning. Frozen breath. Train. Boring Mondays. Crowds surging. Doors > clattering. Sitting down. Newspapers rustling." > > Do you really think a purely verbal processor can stay with all that? > > > > Hi Mike, > > > "John Arne Riise stood doubled over in his tiny corner of football hell." > > These sentences are great demonstrations of why I favor a construction > grammar. It's not necessary to process the imagery from first principles. > These sentences are full of idioms that can be simply treated as > constructions (i.e. form <--> meaning pairs). > > > doubled over -- from WordNet: bent over or curled up, usually with laughter > or pain > corner of X hell -- a very uncomfortable situation involving X > tiny corner of X hell -- very uncomfortable situation involving X in which > the agent (i.e. John Arne Riise) does not share the situation with anyone > else...and so forth for the rest of the passage. The downside of > construction grammar is lots of constructions. But human children learn > them, by being taught and by observation / induction , so I think a dialog > system can too. > > This sort of text by the way, long ago put an end to the Cyc Project's then > ambition to read and comprehend an article in a newspaper. Texai may fail > also, but certainly not in the same way Cyc did. > > > -Steve > > Stephen L. Reed > > > Artificial Intelligence Researcher > http://texai.org/blog > http://texai.org > 3008 Oak Crest Ave. > Austin, Texas, USA 78704 > 512.791.7860 > > > > ----- Original Message ---- > From: Mike Tintner <[EMAIL PROTECTED]> > To: agi@v2.listbox.com > Sent: Wednesday, April 23, 2008 8:07:13 PM > Subject: Re: [agi] Why Symbolic Representation P.S. > > Abram, > > Just to illustrate further, here's the opening lines of today's Times sports > report on a football match.[Liverpool v Chelsea] How on earth could this be > understood without massive imaginative simulation? [Stephen?] And without > mainly imaginative memories of football matches? > > "John Arne Riise stood doubled over in his tiny corner of football hell. > Agony engulfed him. One by one, teammates offered a pat on the back, a > handshake, or just a touch, some form of human contact to show they cared. > None of it did much good. He walked, step by aching step, to the sanctuary > of the dressing-room, discarding bits of the apparatus of the professional > footballer as he went. A tie-up here, a shin pad there. > > He clamped down on his water bottle and held it between his teeth, like a > bit to stop him gnawing through his bottom lip. A camera zoomed in to show > muscles around his eyes and mouth tensing as his mind worked overtime. He > looked like Harold Shand being driven to his execution in the final scenes > of The Long Good Friday. A replay of every mistake he had made to get there > was showing on his face." > > > ------------------------------------------- > agi > Archives: http://www.listbox.com/member/archive/303/=now > RSS Feed: http://www.listbox.com/member/archive/rss/303/ > Modify Your Subscription: http://www.listbox.com/member/?& > Powered by Listbox: http://www.listbox.com > > > ________________________________ > Be a better friend, newshound, and know-it-all with Yahoo! Mobile. 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