They are using equational models to simulate the muscles and bones
inside the body...

On Thu, May 1, 2008 at 12:05 PM, Mike Tintner <[EMAIL PROTECTED]> wrote:
> So what are the principles that enable animated characters and materials
> here to react/move in individual continually different ways, where previous
> characters reacted typically and consistently?
>
>  Ben Now this looks like a fairly AGI-friendly approach to controlling
>
> >
> >
> >
> > animated characters ... unfortunately it's closed-source and
> > proprietary though...
> >
> > http://en.wikipedia.org/wiki/Euphoria_%28software%29
> >
> >
> > ben
> >
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-- 
Ben Goertzel, PhD
CEO, Novamente LLC and Biomind LLC
Director of Research, SIAI
[EMAIL PROTECTED]

"If men cease to believe that they will one day become gods then they
will surely become worms."
-- Henry Miller

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agi
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