Terren --

The AGI-design ideas you  mention are pretty much the place I started in the
90's, and described in Chaotic Logic ...

Gradually however I realized that to achieve advanced AI with
currently-realistic computational resources, it's necessary to impose an
overall structured cognitive architecture and then let this kind of
autopoietic creativity occur **within the context of the architecture**,
rather than trying to get the architecture to emerge.

Note that in biology, evolution learned the architecture, but cognitive
autopoiesis/creativity occurs within the (highly constrained/biased)
framework of the evolved architecture..

-- Ben G

p.s. I wish people would reply-as-text not as HTML ;-)

On Fri, Oct 10, 2008 at 12:55 PM, Mike Tintner <[EMAIL PROTECTED]>wrote:

>  Terren,
>
> Thanks for reply. I think I have some idea, no doubt confused, about how
> you want to evolve a system. But the big deal re autopoiesis for me -
> correct me - is the capacity of a living system to *maintain its identity*
> despite considerable disturbances. That can be both in the
> embryonic/developmental stages and also later in life. A *simple* example of
> the latter is an experiment where they screwed around with the nerves to a
> monkey's hands, and neverthless its brain maps rewired themselves, so to
> speak, to restore normal functioning within months. Neuroplasticity
> generally is an example - the brain's capacity, when parts are damaged, to
> get new parts to take on their functions.
>
> How a system can be evolved - computationally, say, as you propose  - is,
> in my understanding, no longer quite such a problematic thing to understand
> or implement. But how a living system manages to adhere to a flexible plan
> of its identity despite disturbances, is, IMO, a much more problematic thing
> to understand and implement. And that, for me - again correct me - is the
> essence of autopoiesis,  (which BTW seems to me not the best explained of
> ideas - by Varela & co).
>
>
>   Mike,
>
> Autopoieisis is a basic building block of my philosophy of life and of
> cognition as well. I see life as: doing work to maintain an internal
> self-organization. It requires a boundary in which the entropy inside the
> boundary is kept lower than the entropy outside. Cognition is autopoieitic
> as well, although this is harder to see.
>
> I have already shared my ideas on how to build a virtual intelligence that
> satisfies this definition. But in summary, you'd design a framework in which
> large numbers of interacting parts would evolve into an environment with
> emergent, persistent entities. Through a guided process you would make the
> environment more and more challenging, forcing the entities to solve harder
> and harder problems to stay alive, corresponding with ever increasing
> intelligence. At some distant point we may perhaps arrive at something with
> human-level intelligence or beyond.
>
> Terren
>
> --- On *Fri, 10/10/08, Mike Tintner <[EMAIL PROTECTED]>* wrote:
>
> From: Mike Tintner <[EMAIL PROTECTED]>
> Subject: Re: [agi] open or closed source for AGI project?
> To: [email protected]
> Date: Friday, October 10, 2008, 11:30 AM
>
>  Terren:autopoieisis. I wonder what your thoughts are about it?
>
> Does anyone have any idea how to translate that biological principle into
> building a machine, or software? Do you or anyone else have any idea what it
> might entail? The only thing I can think of that comes anywhere close is the
> Carnegie Mellon starfish robot with its sense of self.
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-- 
Ben Goertzel, PhD
CEO, Novamente LLC and Biomind LLC
Director of Research, SIAI
[EMAIL PROTECTED]

"Nothing will ever be attempted if all possible objections must be first
overcome "  - Dr Samuel Johnson



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