On Mon, 2017-12-11 at 10:55 +1100, Madeline wrote: > On 2017-12-11 03:54, Corona wrote: > > I cause ACU to transfer to me 5-(no. of Agora's shinies) shinies, > > destroying ten times that number of bills. > "Number of Agora's shinies" isn't something I'm expected to know. ;_;
It strikes me that it might be a good idea to just ban conditional actions altogether (via proposal), apart from conditional voting (which is separate in the rules anyway, and has proven to be helpful as an anti-game-theory measure). Right now they're mostly being used as a way to push work from players onto officers, which is not really a good thing given how hard office work can be. When we used to do an action that might fail, we just did it (and then stated the circumstances under which it would fail). At least then messing around with potentially failing actions had some sort of risk for the person who was doing it, encouraging them to verify that it worked beforehand. -- ais523