“Vote for all proposals which would benefit this bot”

Love the basic idea, though. Just needs to be written out a little more 
clearly. 

Gaelan 

> On Feb 26, 2018, at 5:59 AM, Cuddle Beam <cuddleb...@gmail.com> wrote:
> 
> Some way to use our resources for a "minigame". You can spend them to get
> more consonants and vowels for a "bot" (which "runs" on natural language
> rather than any software language) to win a monthly game.
> 
> For example, you could start off with a bot that just has "Always propose '
> I win and the game ends ' and vote AGAINST all other proposals" as its
> "code", and then gradually make it better, smarter and more insidious as
> you get more riches.
> 
> For example, upgrading it to:
> 
> "Always vote FOR to DaisyBot's proposals and vote AGAINST all others,
> Always propose "Daisybot and I win and the game ends""
> 
> ---*---
> 
> Players can have Nomicbots, which are entities with Instructions. A
> Nomicbot's Instructions is a text document with instructions about its
> behavior. A Nomicbot's Instructions is blank by default.
> 
> A Player can create a Nomicbot by destroying 1 ore for this purpose.
> 
> A player can destroy X corn and Y stone to cause modifications to the text
> of the Instructions of one of their Nomicbots which involve up to X*10
> vowels and X*50 consonants.
> 
> --
> 
> Nomicbots can Duel, and there is a Duel among all Nomicbots at the start of
> each Month, hosted by the [Office]. The [Office] shall publish a report
> with the processing of the Nomicbot's Instructions to play the Duel.
> 
> Duels are games of Nomic, with the initial rules being Peter Suber's
> original Nomic Initial Ruleset. but:
> - With the players being the Nomicbots
> - all Judge and interpretation requirements defaulting to the [Office]
> hosting the Duel.
> - Nomicbots during duels that have no voting specifications in their
> Instructions do not count towards vote quorum/majorities.
> 
> If a Nomicbot wins the game of the Duel, their owner earns 1/Z Merit (a
> non-transferable and indestructible asset), where Z is the amount of
> Nomicbots which won that Duel. When a player has 1 Merit, they win the game
> and lose all their Merit.

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