One more thing, If J2ME is made available before the store opens then
I will have done all of this for nothing. That is a chance I'm willing
to take though.

On Apr 28, 7:19 pm, Incognito <[EMAIL PROTECTED]> wrote:
> >OK.  Now you're making more sense.  The only parts that are
> >automatically converted talk to your interfaces.  Your interface
> >implementations are written in Java and Objective-C manually and not
> >being converted.  Right?
>
> Correct, that is exactly what I'm doing.
>
> >Have you seen this?
> >http://www.infoworld.com/article/08/03/07/sun-iphone-java_1.html
>
> Yes, I'm fully aware of this. However, it doesn't seem that J2ME will
> be in IPhone any time soon. At least not by the time the official
> Apple store opens and I'm trying to make sure that my application is
> there on day one. I'm already an approved IPhone develoer so if I make
> the deadline my App will be there.
>
> >>Still going to be a mountain of work, though.  I don't envy you in that 
> >>regard.
>
> It will be some good amount of work, but not that much, believe me. I
> already have a lot of the work done because of a previous similar
> project I did.
>
> On Apr 28, 6:17 pm, "Kevin Galligan" <[EMAIL PROTECTED]> wrote:
>
>
>
> > OK.  Now you're making more sense.  The only parts that are
> > automatically converted talk to your interfaces.  Your interface
> > implementations are written in Java and Objective-C manually and not
> > being converted.  Right?
>
> > Still going to be a mountain of work, though.  I don't envy you in that 
> > regard.
>
> > Have you seen this?
>
> >http://www.infoworld.com/article/08/03/07/sun-iphone-java_1.html
>
> > I'd kind of put that in the "believe it when I see it" box, but it
> > would still be nice.  I've been looking at jme lately.  Generally not
> > as cool as the other api's (android, for example), but a wee bit
> > larger installed user base.
>
> > I need to figure out if you can pop up notifications like the android
> > notification service.  I have windows mobile phone that has java
> > installed, but it doesn't look like a "system" level deal.  If you
> > want to run something, you need to open java and run it.  That's
> > painful.  I think one of the biggest features of any of these APIs is
> > the ability to notify (or annoy) the user about something.
>
> > On Mon, Apr 28, 2008 at 6:02 PM, Incognito <[EMAIL PROTECTED]> wrote:
>
> > >  >>So, I'd guess if you want an iphone app in its native platform, you're
> > >  >>going to have a much easier time just manually building it after your
> > >  >>java version is done, then update it based on diffs.
>
> > >  At first glance that sounds like a really good idea. It would probably
> > >  be true for small apps. i.e. A couple of thousand lines.
> > >  I have tens of thousands of line of code written (distributted among
> > >  several applications), easily close to 100,000 lines, and more than
> > >  1000 automated unit test cases.
> > >  Trying to manually convert all this code to objective C would be
> > >  extremely tedious. I would never have the patience to rewrite code
> > >  that I already wrote once in a language and that has been tested and
> > >  debugged thoroughly. Automating this is the best route for me. Then
> > >  when I want to make changes to my code I make the changes only in Java
> > >  and then I run the utility to convert the code to Objective-C, thus
> > >  porting the changes over to Objective-C.
>
> > >  >>Even if objective-C has every language feature of Java, and
> > >  >>is syntactially very similar (or easily transformable), you have all
> > >  >>the dependent libraries to worry about.
>
> > >  Is not as bad as you think. For the IPhone specific functionality,
> > >  i.e. drawing, touch events, key events, I'm using interfaces that
> > >  abstract or hide the actual API. So my applications speak to my
> > >  interfaces and then my interfaces speak to the actual platform APIs.
> > >  Very similiar to what Java Standard Edition does.
> > >  So all I have to do is connect my interfaces with the actual hardware
> > >  or platform specific  API's and I'm all set to go.
>
> > >  On Apr 28, 4:18 pm, "Kevin Galligan" <[EMAIL PROTECTED]> wrote:
> > >  > I don't know your software background, and I don't know what
> > >  > objective-C is like, but I'd highly suggest not doing that.  I imagine
> > >  > the commercial thing sucks.  Rolling your own would be incredibly
> > >  > painful.  Even if objective-C has every language feature of Java, and
> > >  > is syntactially very similar (or easily transformable), you have all
> > >  > the dependent libraries to worry about.  I'm sure the commercial thing
> > >  > does a partial conversion, which would then require you to massage it
> > >  > into a working application.  When you want to update your original
> > >  > app, you'd then wind up manually updating both anyway.
>
> > >  > So, I'd guess if you want an iphone app in its native platform, you're
> > >  > going to have a much easier time just manually building it after your
> > >  > java version is done, then update it based on diffs.
>
> > > > On Mon, Apr 28, 2008 at 3:51 PM, Incognito <[EMAIL PROTECTED]> wrote:
>
> > >  > >  >>IPhone has Java?  I thought it was objective-C, or are you doing
> > >  > >  >>multiple implementations?
> > >  > >  I'm writing a utility that will transform java code to objective-C
> > >  > >  code. There is one company that already does this but they want you 
> > > to
> > >  > >  pay money and they never answered me when I asked them about the 
> > > price
> > >  > >  so I'm going this route.
>
> > >  > >  On Apr 28, 3:44 pm, "Kevin Galligan" <[EMAIL PROTECTED]> wrote:
> > >  > >  > IPhone has Java?  I thought it was objective-C, or are you doing
> > >  > >  > multiple implementations?
>
> > >  > > > On Mon, Apr 28, 2008 at 3:43 PM, Incognito <[EMAIL PROTECTED]> 
> > > wrote:
>
> > >  > >  > >  My applications can run in J2ME and Java (or Applet) and soon 
> > > they
> > >  > >  > >  will be able to run in the IPHONE. I'm hoping to release them 
> > > for sale
> > >  > >  > >  in J2ME and IPhone soon.
>
> > >  > >  > >  On Apr 28, 3:30 pm, tberthel <[EMAIL PROTECTED]> wrote:
> > >  > >  > >  > My updated games are now updated in Applet/J2ME form along 
> > > with
> > >  > >  > >  > Android.
>
> > >  > >  > >  >http://allbinary.axspace.com/
>
> > >  > >  > >  > I ask does anyone else have an application that can run on 
> > > over 3
> > >  > >  > >  > billion devices with minor configuration?- Hide quoted text -
>
> > >  > >  > - Show quoted text -- Hide quoted text -
>
> > >  > - Show quoted text -- Hide quoted text -
>
> > - Show quoted text -- Hide quoted text -
>
> - Show quoted text -
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