I can imagine several ways to accomplish it, but it completely depends
on what graphics approach you're using in your "maze game." 2D using
Canvas? 3D using OpenGL? Is it first-person or overhead view? Etc.

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On 2 Sep, 07:52, John Paul Bernal <[email protected]> wrote:
> we're making a maze game and we've been thinking if we added fog of
> war in our game so it would be more challenging but we're stunned on
> how we can implement it or is it even possible?
> Help would be really appreciated. ~JP

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