I can imagine several ways to accomplish it, but it completely depends on what graphics approach you're using in your "maze game." 2D using Canvas? 3D using OpenGL? Is it first-person or overhead view? Etc.
String On 2 Sep, 07:52, John Paul Bernal <[email protected]> wrote: > we're making a maze game and we've been thinking if we added fog of > war in our game so it would be more challenging but we're stunned on > how we can implement it or is it even possible? > Help would be really appreciated. ~JP -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

