Why not add an overlay view to the 2d canvas view.  Then just draw
your fog stuff there, perhaps by using some semi-transparent png or
something.

On Sat, Sep 4, 2010 at 9:07 AM, John Paul Bernal <[email protected]> wrote:
> overhead view, 2d canvas on paint, our character by the way is a ball
> navigated by the user, where the user needs to find various items in
> the map(maze).
>
> On Sep 3, 2:17 am, String <[email protected]> wrote:
>> I can imagine several ways to accomplish it, but it completely depends
>> on what graphics approach you're using in your "maze game." 2D using
>> Canvas? 3D using OpenGL? Is it first-person or overhead view? Etc.
>>
>> String
>>
>> On 2 Sep, 07:52, John Paul Bernal <[email protected]> wrote:
>>
>> > we're making a maze game and we've been thinking if we added fog of
>> > war in our game so it would be more challenging but we're stunned on
>> > how we can implement it or is it even possible?
>> > Help would be really appreciated. ~JP
>
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-- 
~ Jeremiah:9:23-24
Android 2D MMORPG: http://developingthedream.blogspot.com/,
http://diastrofunk.com,
http://www.youtube.com/user/revoltingx

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