we are using overhead view and 2d graphics on canvas. Our "character" is a ball where it needs to find key items to be able to exit the world map.
On Sep 3, 2:17 am, String <[email protected]> wrote: > I can imagine several ways to accomplish it, but it completely depends > on what graphics approach you're using in your "maze game." 2D using > Canvas? 3D using OpenGL? Is it first-person or overhead view? Etc. > > String > > On 2 Sep, 07:52, John Paul Bernal <[email protected]> wrote: > > > we're making a maze game and we've been thinking if we added fog of > > war in our game so it would be more challenging but we're stunned on > > how we can implement it or is it even possible? > > Help would be really appreciated. ~JP -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

